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- import sys
- from PyQt5 import sip
- from PyQt5 import QtGui, QtCore, QtWidgets
- from FlatCAMApp import App
- from multiprocessing import freeze_support
- import VisPyPatches
- if sys.platform == "win32":
- # cx_freeze 'module win32' workaround
- import OpenGL.platform.win32
- def debug_trace():
- """
- Set a tracepoint in the Python debugger that works with Qt
- :return: None
- """
- from PyQt5.QtCore import pyqtRemoveInputHook
- #from pdb import set_trace
- pyqtRemoveInputHook()
- #set_trace()
- # All X11 calling should be thread safe otherwise we have strange issues
- # QtCore.QCoreApplication.setAttribute(QtCore.Qt.AA_X11InitThreads)
- # NOTE: Never talk to the GUI from threads! This is why I commented the above.
- if __name__ == '__main__':
- freeze_support()
- debug_trace()
- VisPyPatches.apply_patches()
- app = QtWidgets.QApplication(sys.argv)
- fc = App()
- sys.exit(app.exec_())
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