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- <div class="section" id="geometry-editor">
- <h1>Geometry Editor<a class="headerlink" href="#geometry-editor" title="Permalink to this headline">¶</a></h1>
- <div class="section" id="introduction">
- <h2>Introduction<a class="headerlink" href="#introduction" title="Permalink to this headline">¶</a></h2>
- <p>The Geometry Editor is a drawing CAD that allows you to edit
- FlatCAM Geometry Objects or create new ones from scratch. This
- provides the ultimate flexibility by letting you specify precisely
- and arbitrarily what you want your CNC router to do.</p>
- </div>
- <div class="section" id="creating-new-geometry-objects">
- <h2>Creating New Geometry Objects<a class="headerlink" href="#creating-new-geometry-objects" title="Permalink to this headline">¶</a></h2>
- <p>To create a blank Geometry Object, simply click on the menu item
- <strong>Edit→New Geometry Object</strong> or click the <strong>New Blank Geometry</strong> button on
- the toolbar. A Geometry object with the name “New Geometry” will
- be added to your project list.</p>
- <img alt="_images/editor1.png" class="align-center" src="_images/editor1.png" />
- <div class="admonition seealso">
- <p class="first admonition-title">See also</p>
- <p class="last">FlatCAM Shell command <a class="reference internal" href="cmdreference.html#new-geometry"><em>new_geometry</em></a></p>
- </div>
- </div>
- <div class="section" id="editing-existing-geometry-objects">
- <h2>Editing Existing Geometry Objects<a class="headerlink" href="#editing-existing-geometry-objects" title="Permalink to this headline">¶</a></h2>
- <p>To edit a Geometry Object, select it from the project list and
- click on the menu item <strong>Edit→Edit Geometry</strong> or on the <strong>Edit Geometry</strong>
- toolbar button.</p>
- <p>This will make a copy of the selected object in the editor and
- the editor toolbar buttons will become active.</p>
- <p>Changes made to the geometry in the editor will not affect the
- Geometry Object until the <strong>Edit->Update Geometry</strong> button or
- <strong>Update Geometry</strong> toolbar button is clicked.
- This replaces the geometry in the currently selected Geometry
- Object (which can be different from which the editor copied its
- contents originally) with the geometry in the editor.</p>
- <div class="section" id="selecting-shapes">
- <h3>Selecting Shapes<a class="headerlink" href="#selecting-shapes" title="Permalink to this headline">¶</a></h3>
- <p>When the <strong>Selection Tool</strong> is active in the toolbar (Hit <tt class="docutils literal"><span class="pre">Esc</span></tt>), clicking on the
- plot will select the nearest shape. If one shape is inside the other,
- you might need to move the outer one to get to the inner one. This
- behavior might be improved in the future.</p>
- <p>Holding the <tt class="docutils literal"><span class="pre">Control</span></tt> key while clicking will add the nearest shape
- to the set of selected objects.</p>
- </div>
- <div class="section" id="creating-shapes">
- <h3>Creating Shapes<a class="headerlink" href="#creating-shapes" title="Permalink to this headline">¶</a></h3>
- <p>The shape creation tools in the editor are:</p>
- <ul class="simple">
- <li>Circle</li>
- <li>Rectangle</li>
- <li>Polygon</li>
- <li>Path</li>
- </ul>
- <img alt="_images/editor2.png" class="align-center" src="_images/editor2.png" />
- <p>After clicking on the respective toolbar button, follow the instructions
- on the status bar.</p>
- <p>Shapes that do not require a fixed number of clicks to complete, like
- polygons and paths, are complete by hitting the <tt class="docutils literal"><span class="pre">Space</span></tt> key.</p>
- <div class="admonition seealso">
- <p class="first admonition-title">See also</p>
- <p class="last">The FlatCAM Shell commands <a class="reference internal" href="cmdreference.html#add-circle"><em>add_circle</em></a>, <a class="reference internal" href="cmdreference.html#add-poly"><em>add_poly</em></a> and <a class="reference internal" href="cmdreference.html#add-rect"><em>add_rect</em></a>,
- create shapes directly on a given Geometry Object.</p>
- </div>
- </div>
- <div class="section" id="union">
- <h3>Union<a class="headerlink" href="#union" title="Permalink to this headline">¶</a></h3>
- <p>Clicking on the <strong>Union</strong> tool after selecting two or more shapes
- will create a union. For closed shapes, their union is a polygon covering
- the area that all the selected shapes encompassed. Unions of disjoint shapes
- can still be created and is equivalent to grouping shapes.</p>
- <img alt="_images/editor_union.png" class="align-center" src="_images/editor_union.png" />
- <div class="admonition seealso">
- <p class="first admonition-title">See also</p>
- <p class="last">The FlatCAM Shell command <a class="reference internal" href="cmdreference.html#geo-union"><em>geo_union</em></a> executes a union of
- all geometry in a Geometry object.</p>
- </div>
- </div>
- <div class="section" id="moving-and-copying">
- <h3>Moving and Copying<a class="headerlink" href="#moving-and-copying" title="Permalink to this headline">¶</a></h3>
- <p>The <strong>Move</strong> and <strong>Copy</strong> tools work on selected objects. As soon as the tool
- is selected (On the toolbar or the <tt class="docutils literal"><span class="pre">m</span></tt> and <tt class="docutils literal"><span class="pre">c</span></tt> keys) the reference point
- is set at the mouse pointer location. Clicking on the plot sets the target
- location and finalizes the operation. An outline of the shapes is shown
- while moving the mouse.</p>
- <div class="admonition seealso">
- <p class="first admonition-title">See also</p>
- <p class="last">The FlatCAM Shell command <a class="reference internal" href="cmdreference.html#offset"><em>offset</em></a> will move (offset) all
- the geometry in a Geometry Object. This can also be done in
- the <strong>Selected</strong> panel for selected FlatCAM object.</p>
- </div>
- </div>
- <div class="section" id="cancelling-an-operation">
- <h3>Cancelling an operation<a class="headerlink" href="#cancelling-an-operation" title="Permalink to this headline">¶</a></h3>
- <p>Hitting the <tt class="docutils literal"><span class="pre">Esc</span></tt> key cancels whatever tool/operation is active and
- selects the <strong>Selection Tool</strong>.</p>
- </div>
- <div class="section" id="deleting-selected-shapes">
- <h3>Deleting selected shapes<a class="headerlink" href="#deleting-selected-shapes" title="Permalink to this headline">¶</a></h3>
- <p>Selections are deleted by hitting the <tt class="docutils literal"><span class="pre">-</span></tt> sign key.</p>
- </div>
- <div class="section" id="other">
- <h3>Other<a class="headerlink" href="#other" title="Permalink to this headline">¶</a></h3>
- <div class="admonition seealso">
- <p class="first admonition-title">See also</p>
- <p class="last">The FlatCAM Shell command <a class="reference internal" href="cmdreference.html#scale"><em>scale</em></a> changes the size of the
- geometry in a Geometry Object.</p>
- </div>
- </div>
- </div>
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