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- fix error in plotting Excellon when toggling units
- FlatCAM editors now are separated each in it's own file
- fixed TextTool in Geometry Editor so it will open the notebook on activation and close it after finishing text adding
- started to work on a Gerber Editor

Marius Stanciu %!s(int64=6) %!d(string=hai) anos
pai
achega
1c1d8bd637

+ 3 - 1
FlatCAMApp.py

@@ -34,7 +34,9 @@ from flatcamGUI.FlatCAMGUI import *
 from FlatCAMCommon import LoudDict
 from FlatCAMPostProc import load_postprocessors
 
-from FlatCAMEditor import FlatCAMGeoEditor, FlatCAMExcEditor
+from flatcamEditors.FlatCAMGeoEditor import FlatCAMGeoEditor
+from flatcamEditors.FlatCAMExcEditor import FlatCAMExcEditor
+
 from FlatCAMProcess import *
 from FlatCAMWorkerStack import WorkerStack
 from flatcamGUI.VisPyVisuals import Color

+ 1 - 1
FlatCAMObj.py

@@ -2640,7 +2640,7 @@ class FlatCAMExcellon(FlatCAMObj, Excellon):
     #     except TypeError:  # Element is not iterable...
     #         self.add_shape(shape=element, color=color, visible=visible, layer=0)
 
-    def plot(self):
+    def plot(self, kind=None):
 
         # Does all the required setup and returns False
         # if the 'ptint' option is set to False.

+ 4 - 0
README.md

@@ -13,6 +13,10 @@ CAD program, and create G-Code for Isolation routing.
 
 - update the TCL keyword list
 - fix on the Gerber parser that makes searching for '%%' char optional when doing regex search for mode, units or image polarity. This allow loading Gerber files generated by the ECAD software TCl4.4
+- fix error in plotting Excellon when toggling units
+- FlatCAM editors now are separated each in it's own file
+- fixed TextTool in Geometry Editor so it will open the notebook on activation and close it after finishing text adding
+- started to work on a Gerber Editor
 
 28.03.2019
 

+ 2492 - 0
flatcamEditors/FlatCAMExcEditor.py

@@ -0,0 +1,2492 @@
+from PyQt5 import QtGui, QtCore, QtWidgets
+from PyQt5.QtCore import Qt, QSettings
+
+from shapely.geometry import LineString, LinearRing, MultiLineString
+from shapely.ops import cascaded_union
+import shapely.affinity as affinity
+
+from numpy import arctan2, Inf, array, sqrt, sign, dot
+from rtree import index as rtindex
+
+from camlib import *
+from flatcamGUI.GUIElements import FCEntry, FCComboBox, FCTable, FCDoubleSpinner, LengthEntry, RadioSet, SpinBoxDelegate
+from flatcamEditors.FlatCAMGeoEditor import FCShapeTool, DrawTool, DrawToolShape, DrawToolUtilityShape, FlatCAMGeoEditor
+
+import gettext
+import FlatCAMTranslation as fcTranslate
+
+fcTranslate.apply_language('strings')
+import builtins
+if '_' not in builtins.__dict__:
+    _ = gettext.gettext
+
+
+class FCDrillAdd(FCShapeTool):
+    """
+    Resulting type: MultiLineString
+    """
+
+    def __init__(self, draw_app):
+        DrawTool.__init__(self, draw_app)
+        self.name = 'drill_add'
+
+        self.selected_dia = None
+        try:
+            self.draw_app.app.inform.emit(self.start_msg)
+            # self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.tools_table_exc.currentRow() + 1]
+            self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected]
+            # as a visual marker, select again in tooltable the actual tool that we are using
+            # remember that it was deselected when clicking on canvas
+            item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1)
+            self.draw_app.tools_table_exc.setCurrentItem(item)
+
+        except KeyError:
+            self.draw_app.app.inform.emit(_("[WARNING_NOTCL] To add a drill first select a tool"))
+            self.draw_app.select_tool("select")
+            return
+
+        geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y))
+
+        if isinstance(geo, DrawToolShape) and geo.geo is not None:
+            self.draw_app.draw_utility_geometry(geo=geo)
+
+        self.draw_app.app.inform.emit(_("Click on target location ..."))
+
+        # Switch notebook to Selected page
+        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
+
+    def click(self, point):
+        self.make()
+        return "Done."
+
+    def utility_geometry(self, data=None):
+        self.points = data
+        return DrawToolUtilityShape(self.util_shape(data))
+
+    def util_shape(self, point):
+        if point[0] is None and point[1] is None:
+            point_x = self.draw_app.x
+            point_y = self.draw_app.y
+        else:
+            point_x = point[0]
+            point_y = point[1]
+
+        start_hor_line = ((point_x - (self.selected_dia / 2)), point_y)
+        stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y)
+        start_vert_line = (point_x, (point_y - (self.selected_dia / 2)))
+        stop_vert_line = (point_x, (point_y + (self.selected_dia / 2)))
+
+        return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)])
+
+    def make(self):
+
+        # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location
+        # to the value, as a list of itself
+        if self.selected_dia in self.draw_app.points_edit:
+            self.draw_app.points_edit[self.selected_dia].append(self.points)
+        else:
+            self.draw_app.points_edit[self.selected_dia] = [self.points]
+
+        self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia]
+        self.geometry = DrawToolShape(self.util_shape(self.points))
+        self.complete = True
+        self.draw_app.app.inform.emit(_("[success] Done. Drill added."))
+
+
+class FCDrillArray(FCShapeTool):
+    """
+    Resulting type: MultiLineString
+    """
+
+    def __init__(self, draw_app):
+        DrawTool.__init__(self, draw_app)
+        self.name = 'drill_array'
+
+        self.draw_app.array_frame.show()
+
+        self.selected_dia = None
+        self.drill_axis = 'X'
+        self.drill_array = 'linear'
+        self.drill_array_size = None
+        self.drill_pitch = None
+        self.drill_linear_angle = None
+
+        self.drill_angle = None
+        self.drill_direction = None
+        self.drill_radius = None
+
+        self.origin = None
+        self.destination = None
+        self.flag_for_circ_array = None
+
+        self.last_dx = 0
+        self.last_dy = 0
+
+        self.pt = []
+
+        try:
+            self.draw_app.app.inform.emit(self.start_msg)
+            self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected]
+            # as a visual marker, select again in tooltable the actual tool that we are using
+            # remember that it was deselected when clicking on canvas
+            item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1)
+            self.draw_app.tools_table_exc.setCurrentItem(item)
+        except KeyError:
+            self.draw_app.app.inform.emit(_("[WARNING_NOTCL] To add an Drill Array first select a tool in Tool Table"))
+            return
+
+        geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True)
+
+        if isinstance(geo, DrawToolShape) and geo.geo is not None:
+            self.draw_app.draw_utility_geometry(geo=geo)
+
+        self.draw_app.app.inform.emit(_("Click on target location ..."))
+
+        # Switch notebook to Selected page
+        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
+
+    def click(self, point):
+
+        if self.drill_array == 'Linear':
+            self.make()
+            return
+        else:
+            if self.flag_for_circ_array is None:
+                self.draw_app.in_action = True
+                self.pt.append(point)
+
+                self.flag_for_circ_array = True
+                self.set_origin(point)
+                self.draw_app.app.inform.emit(_("Click on the Drill Circular Array Start position"))
+            else:
+                self.destination = point
+                self.make()
+                self.flag_for_circ_array = None
+                return
+
+    def set_origin(self, origin):
+        self.origin = origin
+
+    def utility_geometry(self, data=None, static=None):
+        self.drill_axis = self.draw_app.drill_axis_radio.get_value()
+        self.drill_direction = self.draw_app.drill_direction_radio.get_value()
+        self.drill_array = self.draw_app.array_type_combo.get_value()
+        try:
+            self.drill_array_size = int(self.draw_app.drill_array_size_entry.get_value())
+            try:
+                self.drill_pitch = float(self.draw_app.drill_pitch_entry.get_value())
+                self.drill_linear_angle = float(self.draw_app.linear_angle_spinner.get_value())
+                self.drill_angle = float(self.draw_app.drill_angle_entry.get_value())
+            except TypeError:
+                self.draw_app.app.inform.emit(
+                    _("[ERROR_NOTCL] The value is not Float. Check for comma instead of dot separator."))
+                return
+        except Exception as e:
+            self.draw_app.app.inform.emit(_("[ERROR_NOTCL] The value is mistyped. Check the value."))
+            return
+
+        if self.drill_array == 'Linear':
+            if data[0] is None and data[1] is None:
+                dx = self.draw_app.x
+                dy = self.draw_app.y
+            else:
+                dx = data[0]
+                dy = data[1]
+
+            geo_list = []
+            geo = None
+            self.points = [dx, dy]
+
+            for item in range(self.drill_array_size):
+                if self.drill_axis == 'X':
+                    geo = self.util_shape(((dx + (self.drill_pitch * item)), dy))
+                if self.drill_axis == 'Y':
+                    geo = self.util_shape((dx, (dy + (self.drill_pitch * item))))
+                if self.drill_axis == 'A':
+                    x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle))
+                    y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle))
+                    geo = self.util_shape(
+                        ((dx + (x_adj * item)), (dy + (y_adj * item)))
+                    )
+
+                if static is None or static is False:
+                    geo_list.append(affinity.translate(geo, xoff=(dx - self.last_dx), yoff=(dy - self.last_dy)))
+                else:
+                    geo_list.append(geo)
+            # self.origin = data
+
+            self.last_dx = dx
+            self.last_dy = dy
+            return DrawToolUtilityShape(geo_list)
+        else:
+            if data[0] is None and data[1] is None:
+                cdx = self.draw_app.x
+                cdy = self.draw_app.y
+            else:
+                cdx = data[0]
+                cdy = data[1]
+
+            if len(self.pt) > 0:
+                temp_points = [x for x in self.pt]
+                temp_points.append([cdx, cdy])
+                return DrawToolUtilityShape(LineString(temp_points))
+
+    def util_shape(self, point):
+        if point[0] is None and point[1] is None:
+            point_x = self.draw_app.x
+            point_y = self.draw_app.y
+        else:
+            point_x = point[0]
+            point_y = point[1]
+
+        start_hor_line = ((point_x - (self.selected_dia / 2)), point_y)
+        stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y)
+        start_vert_line = (point_x, (point_y - (self.selected_dia / 2)))
+        stop_vert_line = (point_x, (point_y + (self.selected_dia / 2)))
+
+        return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)])
+
+    def make(self):
+        self.geometry = []
+        geo = None
+
+        # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location
+        # to the value, as a list of itself
+        if self.selected_dia not in self.draw_app.points_edit:
+            self.draw_app.points_edit[self.selected_dia] = []
+        for i in range(self.drill_array_size):
+            self.draw_app.points_edit[self.selected_dia].append(self.points)
+
+        self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia]
+
+        if self.drill_array == 'Linear':
+            for item in range(self.drill_array_size):
+                if self.drill_axis == 'X':
+                    geo = self.util_shape(((self.points[0] + (self.drill_pitch * item)), self.points[1]))
+                if self.drill_axis == 'Y':
+                    geo = self.util_shape((self.points[0], (self.points[1] + (self.drill_pitch * item))))
+                if self.drill_axis == 'A':
+                    x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle))
+                    y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle))
+                    geo = self.util_shape(
+                        ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item)))
+                    )
+
+                self.geometry.append(DrawToolShape(geo))
+        else:
+            if (self.drill_angle * self.drill_array_size) > 360:
+                self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Too many drills for the selected spacing angle."))
+                return
+
+            radius = distance(self.destination, self.origin)
+            initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius)
+            for i in range(self.drill_array_size):
+                angle_radians = math.radians(self.drill_angle * i)
+                if self.drill_direction == 'CW':
+                    x = self.origin[0] + radius * math.cos(-angle_radians + initial_angle)
+                    y = self.origin[1] + radius * math.sin(-angle_radians + initial_angle)
+                else:
+                    x = self.origin[0] + radius * math.cos(angle_radians + initial_angle)
+                    y = self.origin[1] + radius * math.sin(angle_radians + initial_angle)
+
+                geo = self.util_shape((x, y))
+                self.geometry.append(DrawToolShape(geo))
+        self.complete = True
+        self.draw_app.app.inform.emit(_("[success] Done. Drill Array added."))
+        self.draw_app.in_action = True
+        self.draw_app.array_frame.hide()
+        return
+
+
+class FCDrillResize(FCShapeTool):
+    def __init__(self, draw_app):
+        DrawTool.__init__(self, draw_app)
+        self.name = 'drill_resize'
+
+        self.draw_app.app.inform.emit(_("Click on the Drill(s) to resize ..."))
+        self.resize_dia = None
+        self.draw_app.resize_frame.show()
+        self.points = None
+        self.selected_dia_list = []
+        self.current_storage = None
+        self.geometry = []
+        self.destination_storage = None
+
+        self.draw_app.resize_btn.clicked.connect(self.make)
+
+        # Switch notebook to Selected page
+        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
+
+    def make(self):
+        self.draw_app.is_modified = True
+
+        try:
+            new_dia = self.draw_app.resdrill_entry.get_value()
+        except:
+            self.draw_app.app.inform.emit(_("[ERROR_NOTCL] Resize drill(s) failed. Please enter a diameter for resize."))
+            return
+
+        if new_dia not in self.draw_app.olddia_newdia:
+            self.destination_storage = FlatCAMGeoEditor.make_storage()
+            self.draw_app.storage_dict[new_dia] = self.destination_storage
+
+            # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values
+            # each time a tool diameter is edited or added
+            self.draw_app.olddia_newdia[new_dia] = new_dia
+        else:
+            self.destination_storage = self.draw_app.storage_dict[new_dia]
+
+        for index in self.draw_app.tools_table_exc.selectedIndexes():
+            row = index.row()
+            # on column 1 in tool tables we hold the diameters, and we retrieve them as strings
+            # therefore below we convert to float
+            dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text()
+            self.selected_dia_list.append(float(dia_on_row))
+
+        # since we add a new tool, we update also the intial state of the tool_table through it's dictionary
+        # we add a new entry in the tool2tooldia dict
+        self.draw_app.tool2tooldia[len(self.draw_app.olddia_newdia)] = new_dia
+
+        sel_shapes_to_be_deleted = []
+
+        for sel_dia in self.selected_dia_list:
+            self.current_storage = self.draw_app.storage_dict[sel_dia]
+            for select_shape in self.draw_app.get_selected():
+                if select_shape in self.current_storage.get_objects():
+                    factor = new_dia / sel_dia
+                    self.geometry.append(
+                        DrawToolShape(affinity.scale(select_shape.geo, xfact=factor, yfact=factor, origin='center'))
+                    )
+                    self.current_storage.remove(select_shape)
+                    # a hack to make the tool_table display less drills per diameter when shape(drill) is deleted
+                    # self.points_edit it's only useful first time when we load the data into the storage
+                    # but is still used as reference when building tool_table in self.build_ui()
+                    # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
+                    # deleting self.points_edit elements (doesn't matter who but just the number)
+                    # solved the display issue.
+                    del self.draw_app.points_edit[sel_dia][0]
+
+                    sel_shapes_to_be_deleted.append(select_shape)
+
+                    self.draw_app.on_exc_shape_complete(self.destination_storage)
+                    # a hack to make the tool_table display more drills per diameter when shape(drill) is added
+                    # self.points_edit it's only useful first time when we load the data into the storage
+                    # but is still used as reference when building tool_table in self.build_ui()
+                    # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
+                    # deleting self.points_edit elements (doesn't matter who but just the number)
+                    # solved the display issue.
+                    if new_dia not in self.draw_app.points_edit:
+                        self.draw_app.points_edit[new_dia] = [(0, 0)]
+                    else:
+                        self.draw_app.points_edit[new_dia].append((0,0))
+                    self.geometry = []
+
+                    # if following the resize of the drills there will be no more drills for the selected tool then
+                    # delete that tool
+                    if not self.draw_app.points_edit[sel_dia]:
+                        self.draw_app.on_tool_delete(sel_dia)
+
+            for shp in sel_shapes_to_be_deleted:
+                self.draw_app.selected.remove(shp)
+            sel_shapes_to_be_deleted = []
+
+        self.draw_app.build_ui()
+        self.draw_app.replot()
+
+        self.draw_app.resize_frame.hide()
+        self.complete = True
+        self.draw_app.app.inform.emit(_("[success] Done. Drill Resize completed."))
+
+        # MS: always return to the Select Tool
+        self.draw_app.select_tool("select")
+
+
+class FCDrillMove(FCShapeTool):
+    def __init__(self, draw_app):
+        DrawTool.__init__(self, draw_app)
+        self.name = 'drill_move'
+
+        # self.shape_buffer = self.draw_app.shape_buffer
+        self.origin = None
+        self.destination = None
+        self.selected_dia_list = []
+
+        if self.draw_app.launched_from_shortcuts is True:
+            self.draw_app.launched_from_shortcuts = False
+            self.draw_app.app.inform.emit(_("Click on target location ..."))
+        else:
+            self.draw_app.app.inform.emit(_("Click on reference location ..."))
+        self.current_storage = None
+        self.geometry = []
+
+        for index in self.draw_app.tools_table_exc.selectedIndexes():
+            row = index.row()
+            # on column 1 in tool tables we hold the diameters, and we retrieve them as strings
+            # therefore below we convert to float
+            dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text()
+            self.selected_dia_list.append(float(dia_on_row))
+
+        # Switch notebook to Selected page
+        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
+
+    def set_origin(self, origin):
+        self.origin = origin
+
+    def click(self, point):
+        if len(self.draw_app.get_selected()) == 0:
+            return "Nothing to move."
+
+        if self.origin is None:
+            self.set_origin(point)
+            self.draw_app.app.inform.emit(_("Click on target location ..."))
+            return
+        else:
+            self.destination = point
+            self.make()
+
+            # MS: always return to the Select Tool
+            self.draw_app.select_tool("select")
+            return
+
+    def make(self):
+        # Create new geometry
+        dx = self.destination[0] - self.origin[0]
+        dy = self.destination[1] - self.origin[1]
+        sel_shapes_to_be_deleted = []
+
+        for sel_dia in self.selected_dia_list:
+            self.current_storage = self.draw_app.storage_dict[sel_dia]
+            for select_shape in self.draw_app.get_selected():
+                if select_shape in self.current_storage.get_objects():
+
+                    self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy)))
+                    self.current_storage.remove(select_shape)
+                    sel_shapes_to_be_deleted.append(select_shape)
+                    self.draw_app.on_exc_shape_complete(self.current_storage)
+                    self.geometry = []
+
+            for shp in sel_shapes_to_be_deleted:
+                self.draw_app.selected.remove(shp)
+            sel_shapes_to_be_deleted = []
+
+        self.draw_app.build_ui()
+        self.draw_app.app.inform.emit(_("[success] Done. Drill(s) Move completed."))
+
+    def utility_geometry(self, data=None):
+        """
+        Temporary geometry on screen while using this tool.
+
+        :param data:
+        :return:
+        """
+        geo_list = []
+
+        if self.origin is None:
+            return None
+
+        if len(self.draw_app.get_selected()) == 0:
+            return None
+
+        dx = data[0] - self.origin[0]
+        dy = data[1] - self.origin[1]
+        for geom in self.draw_app.get_selected():
+            geo_list.append(affinity.translate(geom.geo, xoff=dx, yoff=dy))
+        return DrawToolUtilityShape(geo_list)
+
+
+class FCDrillCopy(FCDrillMove):
+    def __init__(self, draw_app):
+        FCDrillMove.__init__(self, draw_app)
+        self.name = 'drill_copy'
+
+    def make(self):
+        # Create new geometry
+        dx = self.destination[0] - self.origin[0]
+        dy = self.destination[1] - self.origin[1]
+        sel_shapes_to_be_deleted = []
+
+        for sel_dia in self.selected_dia_list:
+            self.current_storage = self.draw_app.storage_dict[sel_dia]
+            for select_shape in self.draw_app.get_selected():
+                if select_shape in self.current_storage.get_objects():
+                    self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy)))
+
+                    # add some fake drills into the self.draw_app.points_edit to update the drill count in tool table
+                    self.draw_app.points_edit[sel_dia].append((0, 0))
+
+                    sel_shapes_to_be_deleted.append(select_shape)
+                    self.draw_app.on_exc_shape_complete(self.current_storage)
+                    self.geometry = []
+
+            for shp in sel_shapes_to_be_deleted:
+                self.draw_app.selected.remove(shp)
+            sel_shapes_to_be_deleted = []
+
+        self.draw_app.build_ui()
+        self.draw_app.app.inform.emit(_("[success] Done. Drill(s) copied."))
+
+
+class FCDrillSelect(DrawTool):
+    def __init__(self, exc_editor_app):
+        DrawTool.__init__(self, exc_editor_app)
+        self.name = 'drill_select'
+
+        self.exc_editor_app = exc_editor_app
+        self.storage = self.exc_editor_app.storage_dict
+        # self.selected = self.exc_editor_app.selected
+
+        # here we store all shapes that were selected so we can search for the nearest to our click location
+        self.sel_storage = FlatCAMExcEditor.make_storage()
+
+        self.exc_editor_app.resize_frame.hide()
+        self.exc_editor_app.array_frame.hide()
+
+    def click(self, point):
+        key_modifier = QtWidgets.QApplication.keyboardModifiers()
+        if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control':
+            if key_modifier == Qt.ControlModifier:
+                pass
+            else:
+                self.exc_editor_app.selected = []
+        else:
+            if key_modifier == Qt.ShiftModifier:
+                pass
+            else:
+                self.exc_editor_app.selected = []
+
+    def click_release(self, point):
+        self.select_shapes(point)
+        return ""
+
+    def select_shapes(self, pos):
+        self.exc_editor_app.tools_table_exc.clearSelection()
+
+        try:
+            # for storage in self.exc_editor_app.storage_dict:
+            #     _, partial_closest_shape = self.exc_editor_app.storage_dict[storage].nearest(pos)
+            #     if partial_closest_shape is not None:
+            #         self.sel_storage.insert(partial_closest_shape)
+            #
+            # _, closest_shape = self.sel_storage.nearest(pos)
+
+            for storage in self.exc_editor_app.storage_dict:
+                for shape in self.exc_editor_app.storage_dict[storage].get_objects():
+                    self.sel_storage.insert(shape)
+
+            _, closest_shape = self.sel_storage.nearest(pos)
+
+
+            # constrain selection to happen only within a certain bounding box
+            x_coord, y_coord = closest_shape.geo[0].xy
+            delta = (x_coord[1] - x_coord[0])
+            # closest_shape_coords = (((x_coord[0] + delta / 2)), y_coord[0])
+            xmin = x_coord[0] - (0.7 * delta)
+            xmax = x_coord[0] + (1.7 * delta)
+            ymin = y_coord[0] - (0.7 * delta)
+            ymax = y_coord[0] + (1.7 * delta)
+        except StopIteration:
+            return ""
+
+        if pos[0] < xmin or pos[0] > xmax or pos[1] < ymin or pos[1] > ymax:
+            self.exc_editor_app.selected = []
+        else:
+            key_modifier = QtWidgets.QApplication.keyboardModifiers()
+            if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control':
+                # if CONTROL key is pressed then we add to the selected list the current shape but if it's already
+                # in the selected list, we removed it. Therefore first click selects, second deselects.
+                if key_modifier == Qt.ControlModifier:
+                    if closest_shape in self.exc_editor_app.selected:
+                        self.exc_editor_app.selected.remove(closest_shape)
+                    else:
+                        self.exc_editor_app.selected.append(closest_shape)
+                else:
+                    self.exc_editor_app.selected = []
+                    self.exc_editor_app.selected.append(closest_shape)
+            else:
+                if key_modifier == Qt.ShiftModifier:
+                    if closest_shape in self.exc_editor_app.selected:
+                        self.exc_editor_app.selected.remove(closest_shape)
+                    else:
+                        self.exc_editor_app.selected.append(closest_shape)
+                else:
+                    self.exc_editor_app.selected = []
+                    self.exc_editor_app.selected.append(closest_shape)
+
+            # select the diameter of the selected shape in the tool table
+            for storage in self.exc_editor_app.storage_dict:
+                for shape_s in self.exc_editor_app.selected:
+                    if shape_s in self.exc_editor_app.storage_dict[storage].get_objects():
+                        for key in self.exc_editor_app.tool2tooldia:
+                            if self.exc_editor_app.tool2tooldia[key] == storage:
+                                item = self.exc_editor_app.tools_table_exc.item((key - 1), 1)
+                                self.exc_editor_app.tools_table_exc.setCurrentItem(item)
+                                # item.setSelected(True)
+                                # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
+                                # midx = self.exc_editor_app.tools_table_exc.model().index((key - 1), 0)
+                                # self.exc_editor_app.tools_table_exc.setCurrentIndex(midx)
+                                self.draw_app.last_tool_selected = key
+        # delete whatever is in selection storage, there is no longer need for those shapes
+        self.sel_storage = FlatCAMExcEditor.make_storage()
+
+        return ""
+
+        # pos[0] and pos[1] are the mouse click coordinates (x, y)
+        # for storage in self.exc_editor_app.storage_dict:
+        #     for obj_shape in self.exc_editor_app.storage_dict[storage].get_objects():
+        #         minx, miny, maxx, maxy = obj_shape.geo.bounds
+        #         if (minx <= pos[0] <= maxx) and (miny <= pos[1] <= maxy):
+        #             over_shape_list.append(obj_shape)
+        #
+        # try:
+        #     # if there is no shape under our click then deselect all shapes
+        #     if not over_shape_list:
+        #         self.exc_editor_app.selected = []
+        #         FlatCAMExcEditor.draw_shape_idx = -1
+        #         self.exc_editor_app.tools_table_exc.clearSelection()
+        #     else:
+        #         # if there are shapes under our click then advance through the list of them, one at the time in a
+        #         # circular way
+        #         FlatCAMExcEditor.draw_shape_idx = (FlatCAMExcEditor.draw_shape_idx + 1) % len(over_shape_list)
+        #         obj_to_add = over_shape_list[int(FlatCAMExcEditor.draw_shape_idx)]
+        #
+        #         if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Shift':
+        #             if self.exc_editor_app.modifiers == Qt.ShiftModifier:
+        #                 if obj_to_add in self.exc_editor_app.selected:
+        #                     self.exc_editor_app.selected.remove(obj_to_add)
+        #                 else:
+        #                     self.exc_editor_app.selected.append(obj_to_add)
+        #             else:
+        #                 self.exc_editor_app.selected = []
+        #                 self.exc_editor_app.selected.append(obj_to_add)
+        #         else:
+        #             # if CONTROL key is pressed then we add to the selected list the current shape but if it's already
+        #             # in the selected list, we removed it. Therefore first click selects, second deselects.
+        #             if self.exc_editor_app.modifiers == Qt.ControlModifier:
+        #                 if obj_to_add in self.exc_editor_app.selected:
+        #                     self.exc_editor_app.selected.remove(obj_to_add)
+        #                 else:
+        #                     self.exc_editor_app.selected.append(obj_to_add)
+        #             else:
+        #                 self.exc_editor_app.selected = []
+        #                 self.exc_editor_app.selected.append(obj_to_add)
+        #
+        #     for storage in self.exc_editor_app.storage_dict:
+        #         for shape in self.exc_editor_app.selected:
+        #             if shape in self.exc_editor_app.storage_dict[storage].get_objects():
+        #                 for key in self.exc_editor_app.tool2tooldia:
+        #                     if self.exc_editor_app.tool2tooldia[key] == storage:
+        #                         item = self.exc_editor_app.tools_table_exc.item((key - 1), 1)
+        #                         item.setSelected(True)
+        #                         # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
+        #
+        # except Exception as e:
+        #     log.error("[ERROR] Something went bad. %s" % str(e))
+        #     raise
+
+
+class FlatCAMExcEditor(QtCore.QObject):
+
+    draw_shape_idx = -1
+
+    def __init__(self, app):
+        assert isinstance(app, FlatCAMApp.App), \
+            "Expected the app to be a FlatCAMApp.App, got %s" % type(app)
+
+        super(FlatCAMExcEditor, self).__init__()
+
+        self.app = app
+        self.canvas = self.app.plotcanvas
+
+        ## Current application units in Upper Case
+        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
+
+        self.exc_edit_widget = QtWidgets.QWidget()
+        layout = QtWidgets.QVBoxLayout()
+        self.exc_edit_widget.setLayout(layout)
+
+        ## Page Title box (spacing between children)
+        self.title_box = QtWidgets.QHBoxLayout()
+        layout.addLayout(self.title_box)
+
+        ## Page Title icon
+        pixmap = QtGui.QPixmap('share/flatcam_icon32.png')
+        self.icon = QtWidgets.QLabel()
+        self.icon.setPixmap(pixmap)
+        self.title_box.addWidget(self.icon, stretch=0)
+
+        ## Title label
+        self.title_label = QtWidgets.QLabel("<font size=5><b>%s</b></font>" % _('Excellon Editor'))
+        self.title_label.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter)
+        self.title_box.addWidget(self.title_label, stretch=1)
+
+        ## Object name
+        self.name_box = QtWidgets.QHBoxLayout()
+        layout.addLayout(self.name_box)
+        name_label = QtWidgets.QLabel(_("Name:"))
+        self.name_box.addWidget(name_label)
+        self.name_entry = FCEntry()
+        self.name_box.addWidget(self.name_entry)
+
+        ## Box box for custom widgets
+        # This gets populated in offspring implementations.
+        self.custom_box = QtWidgets.QVBoxLayout()
+        layout.addLayout(self.custom_box)
+
+        # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets
+        # this way I can hide/show the frame
+        self.drills_frame = QtWidgets.QFrame()
+        self.drills_frame.setContentsMargins(0, 0, 0, 0)
+        self.custom_box.addWidget(self.drills_frame)
+        self.tools_box = QtWidgets.QVBoxLayout()
+        self.tools_box.setContentsMargins(0, 0, 0, 0)
+        self.drills_frame.setLayout(self.tools_box)
+
+        #### Tools Drills ####
+        self.tools_table_label = QtWidgets.QLabel("<b>%s</b>" % _('Tools Table'))
+        self.tools_table_label.setToolTip(
+           _( "Tools in this Excellon object\n"
+            "when are used for drilling.")
+        )
+        self.tools_box.addWidget(self.tools_table_label)
+
+        self.tools_table_exc = FCTable()
+        # delegate = SpinBoxDelegate(units=self.units)
+        # self.tools_table_exc.setItemDelegateForColumn(1, delegate)
+
+        self.tools_box.addWidget(self.tools_table_exc)
+
+        self.tools_table_exc.setColumnCount(4)
+        self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S'])
+        self.tools_table_exc.setSortingEnabled(False)
+        self.tools_table_exc.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows)
+
+        self.empty_label = QtWidgets.QLabel('')
+        self.tools_box.addWidget(self.empty_label)
+
+        #### Add a new Tool ####
+        self.addtool_label = QtWidgets.QLabel('<b>%s</b>' % _('Add/Delete Tool'))
+        self.addtool_label.setToolTip(
+            _("Add/Delete a tool to the tool list\n"
+            "for this Excellon object.")
+        )
+        self.tools_box.addWidget(self.addtool_label)
+
+        grid1 = QtWidgets.QGridLayout()
+        self.tools_box.addLayout(grid1)
+
+        addtool_entry_lbl = QtWidgets.QLabel(_('Tool Dia:'))
+        addtool_entry_lbl.setToolTip(
+        _("Diameter for the new tool")
+        )
+        grid1.addWidget(addtool_entry_lbl, 0, 0)
+
+        hlay = QtWidgets.QHBoxLayout()
+        self.addtool_entry = FCEntry()
+        self.addtool_entry.setValidator(QtGui.QDoubleValidator(0.0001, 99.9999, 4))
+        hlay.addWidget(self.addtool_entry)
+
+        self.addtool_btn = QtWidgets.QPushButton(_('Add Tool'))
+        self.addtool_btn.setToolTip(
+           _( "Add a new tool to the tool list\n"
+            "with the diameter specified above.")
+        )
+        self.addtool_btn.setFixedWidth(80)
+        hlay.addWidget(self.addtool_btn)
+        grid1.addLayout(hlay, 0, 1)
+
+        grid2 = QtWidgets.QGridLayout()
+        self.tools_box.addLayout(grid2)
+
+        self.deltool_btn = QtWidgets.QPushButton(_('Delete Tool'))
+        self.deltool_btn.setToolTip(
+           _( "Delete a tool in the tool list\n"
+            "by selecting a row in the tool table.")
+        )
+        grid2.addWidget(self.deltool_btn, 0, 1)
+
+        # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets
+        # this way I can hide/show the frame
+        self.resize_frame = QtWidgets.QFrame()
+        self.resize_frame.setContentsMargins(0, 0, 0, 0)
+        self.tools_box.addWidget(self.resize_frame)
+        self.resize_box = QtWidgets.QVBoxLayout()
+        self.resize_box.setContentsMargins(0, 0, 0, 0)
+        self.resize_frame.setLayout(self.resize_box)
+
+        #### Resize a  drill ####
+        self.emptyresize_label = QtWidgets.QLabel('')
+        self.resize_box.addWidget(self.emptyresize_label)
+
+        self.drillresize_label = QtWidgets.QLabel('<b>%s</b>' % _("Resize Drill(s)"))
+        self.drillresize_label.setToolTip(
+            _("Resize a drill or a selection of drills.")
+        )
+        self.resize_box.addWidget(self.drillresize_label)
+
+        grid3 = QtWidgets.QGridLayout()
+        self.resize_box.addLayout(grid3)
+
+        res_entry_lbl = QtWidgets.QLabel(_('Resize Dia:'))
+        res_entry_lbl.setToolTip(
+           _( "Diameter to resize to.")
+        )
+        grid3.addWidget(addtool_entry_lbl, 0, 0)
+
+        hlay2 = QtWidgets.QHBoxLayout()
+        self.resdrill_entry = LengthEntry()
+        hlay2.addWidget(self.resdrill_entry)
+
+        self.resize_btn = QtWidgets.QPushButton(_('Resize'))
+        self.resize_btn.setToolTip(
+            _("Resize drill(s)")
+        )
+        self.resize_btn.setFixedWidth(80)
+        hlay2.addWidget(self.resize_btn)
+        grid3.addLayout(hlay2, 0, 1)
+
+        self.resize_frame.hide()
+
+        # add a frame and inside add a vertical box layout. Inside this vbox layout I add
+        # all the add drill array  widgets
+        # this way I can hide/show the frame
+        self.array_frame = QtWidgets.QFrame()
+        self.array_frame.setContentsMargins(0, 0, 0, 0)
+        self.tools_box.addWidget(self.array_frame)
+        self.array_box = QtWidgets.QVBoxLayout()
+        self.array_box.setContentsMargins(0, 0, 0, 0)
+        self.array_frame.setLayout(self.array_box)
+
+        #### Add DRILL Array ####
+        self.emptyarray_label = QtWidgets.QLabel('')
+        self.array_box.addWidget(self.emptyarray_label)
+
+        self.drillarray_label = QtWidgets.QLabel('<b>%s</b>' % _("Add Drill Array"))
+        self.drillarray_label.setToolTip(
+            _("Add an array of drills (linear or circular array)")
+        )
+        self.array_box.addWidget(self.drillarray_label)
+
+        self.array_type_combo = FCComboBox()
+        self.array_type_combo.setToolTip(
+           _( "Select the type of drills array to create.\n"
+            "It can be Linear X(Y) or Circular")
+        )
+        self.array_type_combo.addItem(_("Linear"))
+        self.array_type_combo.addItem(_("Circular"))
+
+        self.array_box.addWidget(self.array_type_combo)
+
+        self.array_form = QtWidgets.QFormLayout()
+        self.array_box.addLayout(self.array_form)
+
+        self.drill_array_size_label = QtWidgets.QLabel(_('Nr of drills:'))
+        self.drill_array_size_label.setToolTip(
+            _("Specify how many drills to be in the array.")
+        )
+        self.drill_array_size_label.setFixedWidth(100)
+
+        self.drill_array_size_entry = LengthEntry()
+        self.array_form.addRow(self.drill_array_size_label, self.drill_array_size_entry)
+
+        self.array_linear_frame = QtWidgets.QFrame()
+        self.array_linear_frame.setContentsMargins(0, 0, 0, 0)
+        self.array_box.addWidget(self.array_linear_frame)
+        self.linear_box = QtWidgets.QVBoxLayout()
+        self.linear_box.setContentsMargins(0, 0, 0, 0)
+        self.array_linear_frame.setLayout(self.linear_box)
+
+        self.linear_form = QtWidgets.QFormLayout()
+        self.linear_box.addLayout(self.linear_form)
+
+        self.drill_axis_label = QtWidgets.QLabel(_('Direction:'))
+        self.drill_axis_label.setToolTip(
+            _("Direction on which the linear array is oriented:\n"
+            "- 'X' - horizontal axis \n"
+            "- 'Y' - vertical axis or \n"
+            "- 'Angle' - a custom angle for the array inclination")
+        )
+        self.drill_axis_label.setFixedWidth(100)
+
+        self.drill_axis_radio = RadioSet([{'label': 'X', 'value': 'X'},
+                                          {'label': 'Y', 'value': 'Y'},
+                                          {'label': _('Angle'), 'value': 'A'}])
+        self.drill_axis_radio.set_value('X')
+        self.linear_form.addRow(self.drill_axis_label, self.drill_axis_radio)
+
+        self.drill_pitch_label = QtWidgets.QLabel(_('Pitch:'))
+        self.drill_pitch_label.setToolTip(
+            _("Pitch = Distance between elements of the array.")
+        )
+        self.drill_pitch_label.setFixedWidth(100)
+
+        self.drill_pitch_entry = LengthEntry()
+        self.linear_form.addRow(self.drill_pitch_label, self.drill_pitch_entry)
+
+        self.linear_angle_label = QtWidgets.QLabel(_('Angle:'))
+        self.linear_angle_label.setToolTip(
+           _( "Angle at which the linear array is placed.\n"
+            "The precision is of max 2 decimals.\n"
+            "Min value is: -359.99 degrees.\n"
+            "Max value is:  360.00 degrees.")
+        )
+        self.linear_angle_label.setFixedWidth(100)
+
+        self.linear_angle_spinner = FCDoubleSpinner()
+        self.linear_angle_spinner.set_precision(2)
+        self.linear_angle_spinner.setRange(-359.99, 360.00)
+        self.linear_form.addRow(self.linear_angle_label, self.linear_angle_spinner)
+
+        self.array_circular_frame = QtWidgets.QFrame()
+        self.array_circular_frame.setContentsMargins(0, 0, 0, 0)
+        self.array_box.addWidget(self.array_circular_frame)
+        self.circular_box = QtWidgets.QVBoxLayout()
+        self.circular_box.setContentsMargins(0, 0, 0, 0)
+        self.array_circular_frame.setLayout(self.circular_box)
+
+        self.drill_direction_label = QtWidgets.QLabel(_('Direction:'))
+        self.drill_direction_label.setToolTip(
+           _( "Direction for circular array."
+            "Can be CW = clockwise or CCW = counter clockwise.")
+        )
+        self.drill_direction_label.setFixedWidth(100)
+
+        self.circular_form = QtWidgets.QFormLayout()
+        self.circular_box.addLayout(self.circular_form)
+
+        self.drill_direction_radio = RadioSet([{'label': 'CW', 'value': 'CW'},
+                                               {'label': 'CCW.', 'value': 'CCW'}])
+        self.drill_direction_radio.set_value('CW')
+        self.circular_form.addRow(self.drill_direction_label, self.drill_direction_radio)
+
+        self.drill_angle_label = QtWidgets.QLabel(_('Angle:'))
+        self.drill_angle_label.setToolTip(
+            _("Angle at which each element in circular array is placed.")
+        )
+        self.drill_angle_label.setFixedWidth(100)
+
+        self.drill_angle_entry = LengthEntry()
+        self.circular_form.addRow(self.drill_angle_label, self.drill_angle_entry)
+
+        self.array_circular_frame.hide()
+
+        self.linear_angle_spinner.hide()
+        self.linear_angle_label.hide()
+
+        self.array_frame.hide()
+        self.tools_box.addStretch()
+
+        ## Toolbar events and properties
+        self.tools_exc = {
+            "select": {"button": self.app.ui.select_drill_btn,
+                       "constructor": FCDrillSelect},
+            "drill_add": {"button": self.app.ui.add_drill_btn,
+                    "constructor": FCDrillAdd},
+            "drill_array": {"button": self.app.ui.add_drill_array_btn,
+                          "constructor": FCDrillArray},
+            "drill_resize": {"button": self.app.ui.resize_drill_btn,
+                       "constructor": FCDrillResize},
+            "drill_copy": {"button": self.app.ui.copy_drill_btn,
+                     "constructor": FCDrillCopy},
+            "drill_move": {"button": self.app.ui.move_drill_btn,
+                     "constructor": FCDrillMove},
+        }
+
+        ### Data
+        self.active_tool = None
+
+        self.storage_dict = {}
+        self.current_storage = []
+
+        # build the data from the Excellon point into a dictionary
+        #  {tool_dia: [geometry_in_points]}
+        self.points_edit = {}
+        self.sorted_diameters =[]
+
+        self.new_drills = []
+        self.new_tools = {}
+        self.new_slots = {}
+        self.new_tool_offset = {}
+
+        # dictionary to store the tool_row and diameters in Tool_table
+        # it will be updated everytime self.build_ui() is called
+        self.olddia_newdia = {}
+
+        self.tool2tooldia = {}
+
+        # this will store the value for the last selected tool, for use after clicking on canvas when the selection
+        # is cleared but as a side effect also the selected tool is cleared
+        self.last_tool_selected = None
+        self.utility = []
+
+        # this will flag if the Editor "tools" are launched from key shortcuts (True) or from menu toolbar (False)
+        self.launched_from_shortcuts = False
+
+        # this var will store the state of the toolbar before starting the editor
+        self.toolbar_old_state = False
+
+        self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn)
+        self.name_entry.returnPressed.connect(self.on_name_activate)
+        self.addtool_btn.clicked.connect(self.on_tool_add)
+        # self.addtool_entry.editingFinished.connect(self.on_tool_add)
+        self.deltool_btn.clicked.connect(self.on_tool_delete)
+        self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected)
+        self.array_type_combo.currentIndexChanged.connect(self.on_array_type_combo)
+
+        self.drill_axis_radio.activated_custom.connect(self.on_linear_angle_radio)
+
+        self.app.ui.exc_add_array_drill_menuitem.triggered.connect(self.exc_add_drill_array)
+        self.app.ui.exc_add_drill_menuitem.triggered.connect(self.exc_add_drill)
+
+        self.app.ui.exc_resize_drill_menuitem.triggered.connect(self.exc_resize_drills)
+        self.app.ui.exc_copy_drill_menuitem.triggered.connect(self.exc_copy_drills)
+        self.app.ui.exc_delete_drill_menuitem.triggered.connect(self.on_delete_btn)
+
+        self.app.ui.exc_move_drill_menuitem.triggered.connect(self.exc_move_drills)
+
+
+        # Init GUI
+        self.drill_array_size_entry.set_value(5)
+        self.drill_pitch_entry.set_value(2.54)
+        self.drill_angle_entry.set_value(12)
+        self.drill_direction_radio.set_value('CW')
+        self.drill_axis_radio.set_value('X')
+        self.exc_obj = None
+
+        # VisPy Visuals
+        self.shapes = self.app.plotcanvas.new_shape_collection(layers=1)
+        self.tool_shape = self.app.plotcanvas.new_shape_collection(layers=1)
+        self.app.pool_recreated.connect(self.pool_recreated)
+
+        # Remove from scene
+        self.shapes.enabled = False
+        self.tool_shape.enabled = False
+
+        ## List of selected shapes.
+        self.selected = []
+
+        self.move_timer = QtCore.QTimer()
+        self.move_timer.setSingleShot(True)
+
+        self.key = None  # Currently pressed key
+        self.modifiers = None
+        self.x = None  # Current mouse cursor pos
+        self.y = None
+        # Current snapped mouse pos
+        self.snap_x = None
+        self.snap_y = None
+        self.pos = None
+
+        def make_callback(thetool):
+            def f():
+                self.on_tool_select(thetool)
+            return f
+
+        for tool in self.tools_exc:
+            self.tools_exc[tool]["button"].triggered.connect(make_callback(tool))  # Events
+            self.tools_exc[tool]["button"].setCheckable(True)  # Checkable
+
+        self.options = {
+            "global_gridx": 0.1,
+            "global_gridy": 0.1,
+            "snap_max": 0.05,
+            "grid_snap": True,
+            "corner_snap": False,
+            "grid_gap_link": True
+        }
+        self.app.options_read_form()
+
+        for option in self.options:
+            if option in self.app.options:
+                self.options[option] = self.app.options[option]
+
+        self.rtree_exc_index = rtindex.Index()
+        # flag to show if the object was modified
+        self.is_modified = False
+
+        self.edited_obj_name = ""
+
+        # variable to store the total amount of drills per job
+        self.tot_drill_cnt = 0
+        self.tool_row = 0
+
+        # variable to store the total amount of slots per job
+        self.tot_slot_cnt = 0
+        self.tool_row_slots = 0
+
+        self.tool_row = 0
+
+        # store the status of the editor so the Delete at object level will not work until the edit is finished
+        self.editor_active = False
+
+        def entry2option(option, entry):
+            self.options[option] = float(entry.text())
+
+        # store the status of the editor so the Delete at object level will not work until the edit is finished
+        self.editor_active = False
+
+    def pool_recreated(self, pool):
+        self.shapes.pool = pool
+        self.tool_shape.pool = pool
+
+    @staticmethod
+    def make_storage():
+
+        ## Shape storage.
+        storage = FlatCAMRTreeStorage()
+        storage.get_points = DrawToolShape.get_pts
+
+        return storage
+
+    def set_ui(self):
+        # updated units
+        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
+
+        self.olddia_newdia.clear()
+        self.tool2tooldia.clear()
+
+        # build the self.points_edit dict {dimaters: [point_list]}
+        for drill in self.exc_obj.drills:
+            if drill['tool'] in self.exc_obj.tools:
+                if self.units == 'IN':
+                    tool_dia = float('%.3f' % self.exc_obj.tools[drill['tool']]['C'])
+                else:
+                    tool_dia = float('%.2f' % self.exc_obj.tools[drill['tool']]['C'])
+
+                try:
+                    self.points_edit[tool_dia].append(drill['point'])
+                except KeyError:
+                    self.points_edit[tool_dia] = [drill['point']]
+        # update the olddia_newdia dict to make sure we have an updated state of the tool_table
+        for key in self.points_edit:
+            self.olddia_newdia[key] = key
+
+        sort_temp = []
+        for diam in self.olddia_newdia:
+            sort_temp.append(float(diam))
+        self.sorted_diameters = sorted(sort_temp)
+
+        # populate self.intial_table_rows dict with the tool number as keys and tool diameters as values
+        for i in range(len(self.sorted_diameters)):
+            tt_dia = self.sorted_diameters[i]
+            self.tool2tooldia[i + 1] = tt_dia
+
+    def build_ui(self):
+
+        try:
+            # if connected, disconnect the signal from the slot on item_changed as it creates issues
+            self.tools_table_exc.itemChanged.disconnect()
+        except:
+            pass
+
+        # updated units
+        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
+
+        # make a new name for the new Excellon object (the one with edited content)
+        self.edited_obj_name = self.exc_obj.options['name']
+        self.name_entry.set_value(self.edited_obj_name)
+
+        if self.units == "IN":
+            self.addtool_entry.set_value(0.039)
+        else:
+            self.addtool_entry.set_value(1.00)
+
+        sort_temp = []
+
+        for diam in self.olddia_newdia:
+            sort_temp.append(float(diam))
+        self.sorted_diameters = sorted(sort_temp)
+
+        # here, self.sorted_diameters will hold in a oblique way, the number of tools
+        n = len(self.sorted_diameters)
+        # we have (n+2) rows because there are 'n' tools, each a row, plus the last 2 rows for totals.
+        self.tools_table_exc.setRowCount(n + 2)
+
+        self.tot_drill_cnt = 0
+        self.tot_slot_cnt = 0
+
+        self.tool_row = 0
+        # this variable will serve as the real tool_number
+        tool_id = 0
+
+        for tool_no in self.sorted_diameters:
+            tool_id += 1
+            drill_cnt = 0  # variable to store the nr of drills per tool
+            slot_cnt = 0  # variable to store the nr of slots per tool
+
+            # Find no of drills for the current tool
+            for tool_dia in self.points_edit:
+                if float(tool_dia) == tool_no:
+                    drill_cnt = len(self.points_edit[tool_dia])
+
+            self.tot_drill_cnt += drill_cnt
+
+            try:
+                # Find no of slots for the current tool
+                for slot in self.slots:
+                    if slot['tool'] == tool_no:
+                        slot_cnt += 1
+
+                self.tot_slot_cnt += slot_cnt
+            except AttributeError:
+                # log.debug("No slots in the Excellon file")
+                # slot editing not implemented
+                pass
+
+            id = QtWidgets.QTableWidgetItem('%d' % int(tool_id))
+            id.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
+            self.tools_table_exc.setItem(self.tool_row, 0, id)  # Tool name/id
+
+            # Make sure that the drill diameter when in MM is with no more than 2 decimals
+            # There are no drill bits in MM with more than 3 decimals diameter
+            # For INCH the decimals should be no more than 3. There are no drills under 10mils
+            if self.units == 'MM':
+                dia = QtWidgets.QTableWidgetItem('%.2f' % self.olddia_newdia[tool_no])
+            else:
+                dia = QtWidgets.QTableWidgetItem('%.3f' % self.olddia_newdia[tool_no])
+
+            dia.setFlags(QtCore.Qt.ItemIsEnabled)
+
+            drill_count = QtWidgets.QTableWidgetItem('%d' % drill_cnt)
+            drill_count.setFlags(QtCore.Qt.ItemIsEnabled)
+
+            # if the slot number is zero is better to not clutter the GUI with zero's so we print a space
+            if slot_cnt > 0:
+                slot_count = QtWidgets.QTableWidgetItem('%d' % slot_cnt)
+            else:
+                slot_count = QtWidgets.QTableWidgetItem('')
+            slot_count.setFlags(QtCore.Qt.ItemIsEnabled)
+
+            self.tools_table_exc.setItem(self.tool_row, 1, dia)  # Diameter
+            self.tools_table_exc.setItem(self.tool_row, 2, drill_count)  # Number of drills per tool
+            self.tools_table_exc.setItem(self.tool_row, 3, slot_count)  # Number of drills per tool
+            self.tool_row += 1
+
+        # make the diameter column editable
+        for row in range(self.tool_row):
+            self.tools_table_exc.item(row, 1).setFlags(
+                QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
+            self.tools_table_exc.item(row, 2).setForeground(QtGui.QColor(0, 0, 0))
+            self.tools_table_exc.item(row, 3).setForeground(QtGui.QColor(0, 0, 0))
+
+        # add a last row with the Total number of drills
+        # HACK: made the text on this cell '9999' such it will always be the one before last when sorting
+        # it will have to have the foreground color (font color) white
+        empty = QtWidgets.QTableWidgetItem('9998')
+        empty.setForeground(QtGui.QColor(255, 255, 255))
+
+        empty.setFlags(empty.flags() ^ QtCore.Qt.ItemIsEnabled)
+        empty_b = QtWidgets.QTableWidgetItem('')
+        empty_b.setFlags(empty_b.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        label_tot_drill_count = QtWidgets.QTableWidgetItem(_('Total Drills'))
+        tot_drill_count = QtWidgets.QTableWidgetItem('%d' % self.tot_drill_cnt)
+
+        label_tot_drill_count.setFlags(label_tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+        tot_drill_count.setFlags(tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        self.tools_table_exc.setItem(self.tool_row, 0, empty)
+        self.tools_table_exc.setItem(self.tool_row, 1, label_tot_drill_count)
+        self.tools_table_exc.setItem(self.tool_row, 2, tot_drill_count)  # Total number of drills
+        self.tools_table_exc.setItem(self.tool_row, 3, empty_b)
+
+        font = QtGui.QFont()
+        font.setBold(True)
+        font.setWeight(75)
+
+        for k in [1, 2]:
+            self.tools_table_exc.item(self.tool_row, k).setForeground(QtGui.QColor(127, 0, 255))
+            self.tools_table_exc.item(self.tool_row, k).setFont(font)
+
+        self.tool_row += 1
+
+        # add a last row with the Total number of slots
+        # HACK: made the text on this cell '9999' such it will always be the last when sorting
+        # it will have to have the foreground color (font color) white
+        empty_2 = QtWidgets.QTableWidgetItem('9999')
+        empty_2.setForeground(QtGui.QColor(255, 255, 255))
+
+        empty_2.setFlags(empty_2.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        empty_3 = QtWidgets.QTableWidgetItem('')
+        empty_3.setFlags(empty_3.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        label_tot_slot_count = QtWidgets.QTableWidgetItem(_('Total Slots'))
+        tot_slot_count = QtWidgets.QTableWidgetItem('%d' % self.tot_slot_cnt)
+        label_tot_slot_count.setFlags(label_tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+        tot_slot_count.setFlags(tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        self.tools_table_exc.setItem(self.tool_row, 0, empty_2)
+        self.tools_table_exc.setItem(self.tool_row, 1, label_tot_slot_count)
+        self.tools_table_exc.setItem(self.tool_row, 2, empty_3)
+        self.tools_table_exc.setItem(self.tool_row, 3, tot_slot_count)  # Total number of slots
+
+        for kl in [1, 2, 3]:
+            self.tools_table_exc.item(self.tool_row, kl).setFont(font)
+            self.tools_table_exc.item(self.tool_row, kl).setForeground(QtGui.QColor(0, 70, 255))
+
+
+        # all the tools are selected by default
+        self.tools_table_exc.selectColumn(0)
+        #
+        self.tools_table_exc.resizeColumnsToContents()
+        self.tools_table_exc.resizeRowsToContents()
+
+        vertical_header = self.tools_table_exc.verticalHeader()
+        # vertical_header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeToContents)
+        vertical_header.hide()
+        self.tools_table_exc.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
+
+        horizontal_header = self.tools_table_exc.horizontalHeader()
+        horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.ResizeToContents)
+        horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch)
+        horizontal_header.setSectionResizeMode(2, QtWidgets.QHeaderView.ResizeToContents)
+        horizontal_header.setSectionResizeMode(3, QtWidgets.QHeaderView.ResizeToContents)
+        # horizontal_header.setStretchLastSection(True)
+
+        # self.tools_table_exc.setSortingEnabled(True)
+        # sort by tool diameter
+        self.tools_table_exc.sortItems(1)
+
+        # After sorting, to display also the number of drills in the right row we need to update self.initial_rows dict
+        # with the new order. Of course the last 2 rows in the tool table are just for display therefore we don't
+        # use them
+        self.tool2tooldia.clear()
+        for row in range(self.tools_table_exc.rowCount() - 2):
+            tool = int(self.tools_table_exc.item(row, 0).text())
+            diameter = float(self.tools_table_exc.item(row, 1).text())
+            self.tool2tooldia[tool] = diameter
+
+        self.tools_table_exc.setMinimumHeight(self.tools_table_exc.getHeight())
+        self.tools_table_exc.setMaximumHeight(self.tools_table_exc.getHeight())
+
+        # make sure no rows are selected so the user have to click the correct row, meaning selecting the correct tool
+        self.tools_table_exc.clearSelection()
+
+        # Remove anything else in the GUI Selected Tab
+        self.app.ui.selected_scroll_area.takeWidget()
+        # Put ourself in the GUI Selected Tab
+        self.app.ui.selected_scroll_area.setWidget(self.exc_edit_widget)
+        # Switch notebook to Selected page
+        self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab)
+
+        # we reactivate the signals after the after the tool adding as we don't need to see the tool been populated
+        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
+
+    def on_tool_add(self, tooldia=None):
+        self.is_modified = True
+        if tooldia:
+            tool_dia = tooldia
+        else:
+            try:
+                tool_dia = float(self.addtool_entry.get_value())
+            except ValueError:
+                # try to convert comma to decimal point. if it's still not working error message and return
+                try:
+                    tool_dia = float(self.addtool_entry.get_value().replace(',', '.'))
+                except ValueError:
+                    self.app.inform.emit(_("[ERROR_NOTCL] Wrong value format entered, "
+                                         "use a number.")
+                                         )
+                    return
+
+        if tool_dia not in self.olddia_newdia:
+            storage_elem = FlatCAMGeoEditor.make_storage()
+            self.storage_dict[tool_dia] = storage_elem
+
+            # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values
+            # each time a tool diameter is edited or added
+            self.olddia_newdia[tool_dia] = tool_dia
+        else:
+            self.app.inform.emit(_("[WARNING_NOTCL] Tool already in the original or actual tool list.\n"
+                                 "Save and reedit Excellon if you need to add this tool. ")
+                                 )
+            return
+
+        # since we add a new tool, we update also the initial state of the tool_table through it's dictionary
+        # we add a new entry in the tool2tooldia dict
+        self.tool2tooldia[len(self.olddia_newdia)] = tool_dia
+
+        self.app.inform.emit(_("[success] Added new tool with dia: {dia} {units}").format(dia=str(tool_dia), units=str(self.units)))
+
+        self.build_ui()
+
+        # make a quick sort through the tool2tooldia dict so we find which row to select
+        row_to_be_selected = None
+        for key in sorted(self.tool2tooldia):
+            if self.tool2tooldia[key] == tool_dia:
+                row_to_be_selected = int(key) - 1
+                break
+
+        self.tools_table_exc.selectRow(row_to_be_selected)
+
+    def on_tool_delete(self, dia=None):
+        self.is_modified = True
+        deleted_tool_dia_list = []
+        deleted_tool_offset_list = []
+
+        try:
+            if dia is None or dia is False:
+                # deleted_tool_dia = float(self.tools_table_exc.item(self.tools_table_exc.currentRow(), 1).text())
+                for index in self.tools_table_exc.selectionModel().selectedRows():
+                    row = index.row()
+                    deleted_tool_dia_list.append(float(self.tools_table_exc.item(row, 1).text()))
+            else:
+                if isinstance(dia, list):
+                    for dd in dia:
+                        deleted_tool_dia_list.append(float('%.4f' % dd))
+                else:
+                    deleted_tool_dia_list.append(float('%.4f' % dia))
+        except:
+            self.app.inform.emit(_("[WARNING_NOTCL] Select a tool in Tool Table"))
+            return
+
+        for deleted_tool_dia in deleted_tool_dia_list:
+
+            # delete de tool offset
+            self.exc_obj.tool_offset.pop(float(deleted_tool_dia), None)
+
+            # delete the storage used for that tool
+            storage_elem = FlatCAMGeoEditor.make_storage()
+            self.storage_dict[deleted_tool_dia] = storage_elem
+            self.storage_dict.pop(deleted_tool_dia, None)
+
+            # I've added this flag_del variable because dictionary don't like
+            # having keys deleted while iterating through them
+            flag_del = []
+            # self.points_edit.pop(deleted_tool_dia, None)
+            for deleted_tool in self.tool2tooldia:
+                if self.tool2tooldia[deleted_tool] == deleted_tool_dia:
+                    flag_del.append(deleted_tool)
+
+            if flag_del:
+                for tool_to_be_deleted in flag_del:
+                    # delete the tool
+                    self.tool2tooldia.pop(tool_to_be_deleted, None)
+
+                    # delete also the drills from points_edit dict just in case we add the tool again, we don't want to show the
+                    # number of drills from before was deleter
+                    self.points_edit[deleted_tool_dia] = []
+                flag_del = []
+
+            self.olddia_newdia.pop(deleted_tool_dia, None)
+
+            self.app.inform.emit(_("[success] Deleted tool with dia: {del_dia} {units}").format(del_dia=str(deleted_tool_dia), units=str(self.units)))
+
+        self.replot()
+        # self.app.inform.emit("Could not delete selected tool")
+
+        self.build_ui()
+
+    def on_tool_edit(self, item_changed):
+
+        # if connected, disconnect the signal from the slot on item_changed as it creates issues
+        self.tools_table_exc.itemChanged.disconnect()
+        # self.tools_table_exc.selectionModel().currentChanged.disconnect()
+
+        self.is_modified = True
+        geometry = []
+        current_table_dia_edited = None
+
+        if self.tools_table_exc.currentItem() is not None:
+            try:
+                current_table_dia_edited = float(self.tools_table_exc.currentItem().text())
+            except ValueError as e:
+                log.debug("FlatCAMExcEditor.on_tool_edit() --> %s" % str(e))
+                self.tools_table_exc.setCurrentItem(None)
+                return
+
+        row_of_item_changed = self.tools_table_exc.currentRow()
+
+        # rows start with 0, tools start with 1 so we adjust the value by 1
+        key_in_tool2tooldia = row_of_item_changed + 1
+
+        dia_changed = self.tool2tooldia[key_in_tool2tooldia]
+
+        # tool diameter is not used so we create a new tool with the desired diameter
+        if current_table_dia_edited not in self.olddia_newdia.values():
+            # update the dict that holds as keys our initial diameters and as values the edited diameters
+            self.olddia_newdia[dia_changed] = current_table_dia_edited
+            # update the dict that holds tool_no as key and tool_dia as value
+            self.tool2tooldia[key_in_tool2tooldia] = current_table_dia_edited
+
+            # update the tool offset
+            modified_offset = self.exc_obj.tool_offset.pop(dia_changed)
+            self.exc_obj.tool_offset[current_table_dia_edited] = modified_offset
+
+            self.replot()
+        else:
+            # tool diameter is already in use so we move the drills from the prior tool to the new tool
+            factor = current_table_dia_edited / dia_changed
+            for shape in self.storage_dict[dia_changed].get_objects():
+                geometry.append(DrawToolShape(
+                    MultiLineString([affinity.scale(subgeo, xfact=factor, yfact=factor) for subgeo in shape.geo])))
+
+                self.points_edit[current_table_dia_edited].append((0, 0))
+            self.add_exc_shape(geometry, self.storage_dict[current_table_dia_edited])
+
+            self.on_tool_delete(dia=dia_changed)
+
+            # delete the tool offset
+            self.exc_obj.tool_offset.pop(dia_changed, None)
+
+        # we reactivate the signals after the after the tool editing
+        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
+        # self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected)
+
+    def on_name_activate(self):
+        self.edited_obj_name = self.name_entry.get_value()
+
+    def activate(self):
+        self.connect_canvas_event_handlers()
+
+        # self.app.collection.view.keyPressed.connect(self.on_canvas_key)
+
+        self.shapes.enabled = True
+        self.tool_shape.enabled = True
+        # self.app.app_cursor.enabled = True
+
+        self.app.ui.snap_max_dist_entry.setEnabled(True)
+        self.app.ui.corner_snap_btn.setEnabled(True)
+        self.app.ui.snap_magnet.setVisible(True)
+        self.app.ui.corner_snap_btn.setVisible(True)
+
+        self.app.ui.exc_editor_menu.setDisabled(False)
+        self.app.ui.exc_editor_menu.menuAction().setVisible(True)
+
+        self.app.ui.update_obj_btn.setEnabled(True)
+        self.app.ui.e_editor_cmenu.setEnabled(True)
+
+        self.app.ui.exc_edit_toolbar.setDisabled(False)
+        self.app.ui.exc_edit_toolbar.setVisible(True)
+        # self.app.ui.snap_toolbar.setDisabled(False)
+
+        # start with GRID toolbar activated
+        if self.app.ui.grid_snap_btn.isChecked() is False:
+            self.app.ui.grid_snap_btn.trigger()
+
+        # Tell the App that the editor is active
+        self.editor_active = True
+
+    def deactivate(self):
+        self.disconnect_canvas_event_handlers()
+        self.clear()
+        self.app.ui.exc_edit_toolbar.setDisabled(True)
+
+        settings = QSettings("Open Source", "FlatCAM")
+        if settings.contains("layout"):
+            layout = settings.value('layout', type=str)
+            if layout == 'standard':
+                # self.app.ui.exc_edit_toolbar.setVisible(False)
+
+                self.app.ui.snap_max_dist_entry.setEnabled(False)
+                self.app.ui.corner_snap_btn.setEnabled(False)
+                self.app.ui.snap_magnet.setVisible(False)
+                self.app.ui.corner_snap_btn.setVisible(False)
+            elif layout == 'compact':
+                # self.app.ui.exc_edit_toolbar.setVisible(True)
+
+                self.app.ui.snap_max_dist_entry.setEnabled(False)
+                self.app.ui.corner_snap_btn.setEnabled(False)
+                self.app.ui.snap_magnet.setVisible(True)
+                self.app.ui.corner_snap_btn.setVisible(True)
+        else:
+            # self.app.ui.exc_edit_toolbar.setVisible(False)
+
+            self.app.ui.snap_max_dist_entry.setEnabled(False)
+            self.app.ui.corner_snap_btn.setEnabled(False)
+            self.app.ui.snap_magnet.setVisible(False)
+            self.app.ui.corner_snap_btn.setVisible(False)
+
+        # set the Editor Toolbar visibility to what was before entering in the Editor
+        self.app.ui.exc_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \
+            else self.app.ui.exc_edit_toolbar.setVisible(True)
+
+        # Disable visuals
+        self.shapes.enabled = False
+        self.tool_shape.enabled = False
+        # self.app.app_cursor.enabled = False
+
+        # Tell the app that the editor is no longer active
+        self.editor_active = False
+
+        self.app.ui.exc_editor_menu.setDisabled(True)
+        self.app.ui.exc_editor_menu.menuAction().setVisible(False)
+
+        self.app.ui.update_obj_btn.setEnabled(False)
+
+        self.app.ui.g_editor_cmenu.setEnabled(False)
+        self.app.ui.e_editor_cmenu.setEnabled(False)
+
+        # Show original geometry
+        if self.exc_obj:
+            self.exc_obj.visible = True
+
+    def connect_canvas_event_handlers(self):
+        ## Canvas events
+
+        # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp
+        # but those from FlatCAMGeoEditor
+
+        self.app.plotcanvas.vis_disconnect('mouse_press', self.app.on_mouse_click_over_plot)
+        self.app.plotcanvas.vis_disconnect('mouse_move', self.app.on_mouse_move_over_plot)
+        self.app.plotcanvas.vis_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot)
+        self.app.plotcanvas.vis_disconnect('mouse_double_click', self.app.on_double_click_over_plot)
+        self.app.collection.view.clicked.disconnect()
+
+        self.canvas.vis_connect('mouse_press', self.on_canvas_click)
+        self.canvas.vis_connect('mouse_move', self.on_canvas_move)
+        self.canvas.vis_connect('mouse_release', self.on_canvas_click_release)
+
+    def disconnect_canvas_event_handlers(self):
+        self.canvas.vis_disconnect('mouse_press', self.on_canvas_click)
+        self.canvas.vis_disconnect('mouse_move', self.on_canvas_move)
+        self.canvas.vis_disconnect('mouse_release', self.on_canvas_click_release)
+
+        # we restore the key and mouse control to FlatCAMApp method
+        self.app.plotcanvas.vis_connect('mouse_press', self.app.on_mouse_click_over_plot)
+        self.app.plotcanvas.vis_connect('mouse_move', self.app.on_mouse_move_over_plot)
+        self.app.plotcanvas.vis_connect('mouse_release', self.app.on_mouse_click_release_over_plot)
+        self.app.plotcanvas.vis_connect('mouse_double_click', self.app.on_double_click_over_plot)
+        self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down)
+
+    def clear(self):
+        self.active_tool = None
+        # self.shape_buffer = []
+        self.selected = []
+
+        self.points_edit = {}
+        self.new_tools = {}
+        self.new_drills = []
+
+        self.storage_dict = {}
+
+        self.shapes.clear(update=True)
+        self.tool_shape.clear(update=True)
+
+        # self.storage = FlatCAMExcEditor.make_storage()
+        self.replot()
+
+    def edit_fcexcellon(self, exc_obj):
+        """
+        Imports the geometry from the given FlatCAM Excellon object
+        into the editor.
+
+        :param fcgeometry: FlatCAMExcellon
+        :return: None
+        """
+
+        assert isinstance(exc_obj, Excellon), \
+            "Expected an Excellon Object, got %s" % type(exc_obj)
+
+        self.deactivate()
+        self.activate()
+
+        # Hide original geometry
+        self.exc_obj = exc_obj
+        exc_obj.visible = False
+
+        # Set selection tolerance
+        # DrawToolShape.tolerance = fc_excellon.drawing_tolerance * 10
+
+        self.select_tool("select")
+
+        self.set_ui()
+
+        # now that we hava data, create the GUI interface and add it to the Tool Tab
+        self.build_ui()
+
+        # we activate this after the initial build as we don't need to see the tool been populated
+        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
+
+        # build the geometry for each tool-diameter, each drill will be represented by a '+' symbol
+        # and then add it to the storage elements (each storage elements is a member of a list
+        for tool_dia in self.points_edit:
+            storage_elem = FlatCAMGeoEditor.make_storage()
+            for point in self.points_edit[tool_dia]:
+                # make a '+' sign, the line length is the tool diameter
+                start_hor_line = ((point.x - (tool_dia / 2)), point.y)
+                stop_hor_line = ((point.x + (tool_dia / 2)), point.y)
+                start_vert_line = (point.x, (point.y - (tool_dia / 2)))
+                stop_vert_line = (point.x, (point.y + (tool_dia / 2)))
+                shape = MultiLineString([(start_hor_line, stop_hor_line),(start_vert_line, stop_vert_line)])
+                if shape is not None:
+                    self.add_exc_shape(DrawToolShape(shape), storage_elem)
+            self.storage_dict[tool_dia] = storage_elem
+
+        self.replot()
+
+        # add a first tool in the Tool Table but only if the Excellon Object is empty
+        if not self.tool2tooldia:
+            self.on_tool_add(tooldia=1.00)
+
+    def update_fcexcellon(self, exc_obj):
+        """
+        Create a new Excellon object that contain the edited content of the source Excellon object
+
+        :param exc_obj: FlatCAMExcellon
+        :return: None
+        """
+
+        # this dictionary will contain tooldia's as keys and a list of coordinates tuple as values
+        # the values of this dict are coordinates of the holes (drills)
+        edited_points = {}
+        for storage_tooldia in self.storage_dict:
+            for x in self.storage_dict[storage_tooldia].get_objects():
+
+                # all x.geo in self.storage_dict[storage] are MultiLinestring objects
+                # each MultiLineString is made out of Linestrings
+                # select first Linestring object in the current MultiLineString
+                first_linestring = x.geo[0]
+                # get it's coordinates
+                first_linestring_coords = first_linestring.coords
+                x_coord = first_linestring_coords[0][0] + (float(storage_tooldia) / 2)
+                y_coord = first_linestring_coords[0][1]
+
+                # create a tuple with the coordinates (x, y) and add it to the list that is the value of the
+                # edited_points dictionary
+                point = (x_coord, y_coord)
+                if not storage_tooldia in edited_points:
+                    edited_points[storage_tooldia] = [point]
+                else:
+                    edited_points[storage_tooldia].append(point)
+
+        # recreate the drills and tools to be added to the new Excellon edited object
+        # first, we look in the tool table if one of the tool diameters was changed then
+        # append that a tuple formed by (old_dia, edited_dia) to a list
+        changed_key = []
+        for initial_dia in self.olddia_newdia:
+            edited_dia = self.olddia_newdia[initial_dia]
+            if edited_dia != initial_dia:
+                for old_dia in edited_points:
+                    if old_dia == initial_dia:
+                        changed_key.append((old_dia, edited_dia))
+            # if the initial_dia is not in edited_points it means it is a new tool with no drill points
+            # (and we have to add it)
+            # because in case we have drill points it will have to be already added in edited_points
+            # if initial_dia not in edited_points.keys():
+            #     edited_points[initial_dia] = []
+
+        for el in changed_key:
+            edited_points[el[1]] = edited_points.pop(el[0])
+
+        # Let's sort the edited_points dictionary by keys (diameters) and store the result in a zipped list
+        # ordered_edited_points is a ordered list of tuples;
+        # element[0] of the tuple is the diameter and
+        # element[1] of the tuple is a list of coordinates (a tuple themselves)
+        ordered_edited_points = sorted(zip(edited_points.keys(), edited_points.values()))
+
+        current_tool = 0
+        for tool_dia in ordered_edited_points:
+            current_tool += 1
+
+            # create the self.tools for the new Excellon object (the one with edited content)
+            name = str(current_tool)
+            spec = {"C": float(tool_dia[0])}
+            self.new_tools[name] = spec
+
+            # add in self.tools the 'solid_geometry' key, the value (a list) is populated bellow
+            self.new_tools[name]['solid_geometry'] = []
+
+            # create the self.drills for the new Excellon object (the one with edited content)
+            for point in tool_dia[1]:
+                self.new_drills.append(
+                    {
+                        'point': Point(point),
+                        'tool': str(current_tool)
+                    }
+                )
+                # repopulate the 'solid_geometry' for each tool
+                poly = Point(point).buffer(float(tool_dia[0]) / 2.0, int(int(exc_obj.geo_steps_per_circle) / 4))
+                self.new_tools[name]['solid_geometry'].append(poly)
+
+        if self.is_modified is True:
+            if "_edit" in self.edited_obj_name:
+                try:
+                    id = int(self.edited_obj_name[-1]) + 1
+                    self.edited_obj_name = self.edited_obj_name[:-1] + str(id)
+                except ValueError:
+                    self.edited_obj_name += "_1"
+            else:
+                self.edited_obj_name += "_edit"
+
+        self.app.worker_task.emit({'fcn': self.new_edited_excellon,
+                                   'params': [self.edited_obj_name]})
+
+        if self.exc_obj.slots:
+            self.new_slots = self.exc_obj.slots
+
+        self.new_tool_offset = self.exc_obj.tool_offset
+
+        # reset the tool table
+        self.tools_table_exc.clear()
+        self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S'])
+        self.last_tool_selected = None
+
+        # delete the edited Excellon object which will be replaced by a new one having the edited content of the first
+        self.app.collection.set_active(self.exc_obj.options['name'])
+        self.app.collection.delete_active()
+
+        # restore GUI to the Selected TAB
+        # Remove anything else in the GUI
+        self.app.ui.tool_scroll_area.takeWidget()
+        # Switch notebook to Selected page
+        self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab)
+
+    def update_options(self, obj):
+        try:
+            if not obj.options:
+                obj.options = {}
+                obj.options['xmin'] = 0
+                obj.options['ymin'] = 0
+                obj.options['xmax'] = 0
+                obj.options['ymax'] = 0
+                return True
+            else:
+                return False
+        except AttributeError:
+            obj.options = {}
+            return True
+
+    def new_edited_excellon(self, outname):
+        """
+        Creates a new Excellon object for the edited Excellon. Thread-safe.
+
+        :param outname: Name of the resulting object. None causes the
+            name to be that of the file.
+        :type outname: str
+        :return: None
+        """
+
+        self.app.log.debug("Update the Excellon object with edited content. Source is %s" %
+                           self.exc_obj.options['name'])
+
+        # How the object should be initialized
+        def obj_init(excellon_obj, app_obj):
+            # self.progress.emit(20)
+            excellon_obj.drills = self.new_drills
+            excellon_obj.tools = self.new_tools
+            excellon_obj.slots = self.new_slots
+            excellon_obj.tool_offset = self.new_tool_offset
+            excellon_obj.options['name'] = outname
+
+            try:
+                excellon_obj.create_geometry()
+            except KeyError:
+                self.app.inform.emit(
+                   _( "[ERROR_NOTCL] There are no Tools definitions in the file. Aborting Excellon creation.")
+                )
+            except:
+                msg = _("[ERROR] An internal error has ocurred. See shell.\n")
+                msg += traceback.format_exc()
+                app_obj.inform.emit(msg)
+                raise
+                # raise
+
+        with self.app.proc_container.new(_("Creating Excellon.")):
+
+            try:
+                self.app.new_object("excellon", outname, obj_init)
+            except Exception as e:
+                log.error("Error on object creation: %s" % str(e))
+                self.app.progress.emit(100)
+                return
+
+            self.app.inform.emit(_("[success] Excellon editing finished."))
+            # self.progress.emit(100)
+
+    def on_tool_select(self, tool):
+        """
+        Behavior of the toolbar. Tool initialization.
+
+        :rtype : None
+        """
+        current_tool = tool
+
+        self.app.log.debug("on_tool_select('%s')" % tool)
+
+        if self.last_tool_selected is None and current_tool is not 'select':
+            # self.draw_app.select_tool('select')
+            self.complete = True
+            current_tool = 'select'
+            self.app.inform.emit(_("[WARNING_NOTCL] Cancelled. There is no Tool/Drill selected"))
+
+        # This is to make the group behave as radio group
+        if current_tool in self.tools_exc:
+            if self.tools_exc[current_tool]["button"].isChecked():
+                self.app.log.debug("%s is checked." % current_tool)
+                for t in self.tools_exc:
+                    if t != current_tool:
+                        self.tools_exc[t]["button"].setChecked(False)
+
+                # this is where the Editor toolbar classes (button's) are instantiated
+                self.active_tool = self.tools_exc[current_tool]["constructor"](self)
+                # self.app.inform.emit(self.active_tool.start_msg)
+            else:
+                self.app.log.debug("%s is NOT checked." % current_tool)
+                for t in self.tools_exc:
+                    self.tools_exc[t]["button"].setChecked(False)
+                self.active_tool = None
+
+    def on_row_selected(self):
+        self.selected = []
+
+        try:
+            selected_dia = self.tool2tooldia[self.tools_table_exc.currentRow() + 1]
+            self.last_tool_selected = self.tools_table_exc.currentRow() + 1
+            for obj in self.storage_dict[selected_dia].get_objects():
+                self.selected.append(obj)
+        except Exception as e:
+            self.app.log.debug(str(e))
+
+        self.replot()
+
+    def toolbar_tool_toggle(self, key):
+        self.options[key] = self.sender().isChecked()
+        if self.options[key] == True:
+            return 1
+        else:
+            return 0
+
+    def on_canvas_click(self, event):
+        """
+        event.x and .y have canvas coordinates
+        event.xdaya and .ydata have plot coordinates
+
+        :param event: Event object dispatched by Matplotlib
+        :return: None
+        """
+
+        if event.button is 1:
+            self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp;  <b>Dy</b>: "
+                                                   "%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (0, 0))
+            self.pos = self.canvas.vispy_canvas.translate_coords(event.pos)
+
+            ### Snap coordinates
+            x, y = self.app.geo_editor.snap(self.pos[0], self.pos[1])
+
+            self.pos = (x, y)
+            # print(self.active_tool)
+
+            # Selection with left mouse button
+            if self.active_tool is not None and event.button is 1:
+                # Dispatch event to active_tool
+                # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata))
+                msg = self.active_tool.click(self.app.geo_editor.snap(self.pos[0], self.pos[1]))
+
+                # If it is a shape generating tool
+                if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete:
+                    if self.current_storage is not None:
+                        self.on_exc_shape_complete(self.current_storage)
+                        self.build_ui()
+                    # MS: always return to the Select Tool if modifier key is not pressed
+                    # else return to the current tool
+                    key_modifier = QtWidgets.QApplication.keyboardModifiers()
+                    if self.app.defaults["global_mselect_key"] == 'Control':
+                        modifier_to_use = Qt.ControlModifier
+                    else:
+                        modifier_to_use = Qt.ShiftModifier
+                    # if modifier key is pressed then we add to the selected list the current shape but if it's already
+                    # in the selected list, we removed it. Therefore first click selects, second deselects.
+                    if key_modifier == modifier_to_use:
+                        self.select_tool(self.active_tool.name)
+                    else:
+                        self.select_tool("select")
+                        return
+
+                if isinstance(self.active_tool, FCDrillSelect):
+                    # self.app.log.debug("Replotting after click.")
+                    self.replot()
+            else:
+                self.app.log.debug("No active tool to respond to click!")
+
+    def on_exc_shape_complete(self, storage):
+        self.app.log.debug("on_shape_complete()")
+
+        # Add shape
+        if type(storage) is list:
+            for item_storage in storage:
+                self.add_exc_shape(self.active_tool.geometry, item_storage)
+        else:
+            self.add_exc_shape(self.active_tool.geometry, storage)
+
+        # Remove any utility shapes
+        self.delete_utility_geometry()
+        self.tool_shape.clear(update=True)
+
+        # Replot and reset tool.
+        self.replot()
+        # self.active_tool = type(self.active_tool)(self)
+
+    def add_exc_shape(self, shape, storage):
+        """
+        Adds a shape to the shape storage.
+
+        :param shape: Shape to be added.
+        :type shape: DrawToolShape
+        :return: None
+        """
+        # List of DrawToolShape?
+        if isinstance(shape, list):
+            for subshape in shape:
+                self.add_exc_shape(subshape, storage)
+            return
+
+        assert isinstance(shape, DrawToolShape), \
+            "Expected a DrawToolShape, got %s" % str(type(shape))
+
+        assert shape.geo is not None, \
+            "Shape object has empty geometry (None)"
+
+        assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
+               not isinstance(shape.geo, list), \
+            "Shape objects has empty geometry ([])"
+
+        if isinstance(shape, DrawToolUtilityShape):
+            self.utility.append(shape)
+        else:
+            storage.insert(shape)  # TODO: Check performance
+
+    def add_shape(self, shape):
+        """
+        Adds a shape to the shape storage.
+
+        :param shape: Shape to be added.
+        :type shape: DrawToolShape
+        :return: None
+        """
+
+        # List of DrawToolShape?
+        if isinstance(shape, list):
+            for subshape in shape:
+                self.add_shape(subshape)
+            return
+
+        assert isinstance(shape, DrawToolShape), \
+            "Expected a DrawToolShape, got %s" % type(shape)
+
+        assert shape.geo is not None, \
+            "Shape object has empty geometry (None)"
+
+        assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
+               not isinstance(shape.geo, list), \
+            "Shape objects has empty geometry ([])"
+
+        if isinstance(shape, DrawToolUtilityShape):
+            self.utility.append(shape)
+        else:
+            self.storage.insert(shape)  # TODO: Check performance
+
+    def on_canvas_click_release(self, event):
+        pos_canvas = self.canvas.vispy_canvas.translate_coords(event.pos)
+
+        self.modifiers = QtWidgets.QApplication.keyboardModifiers()
+
+        if self.app.grid_status():
+            pos = self.app.geo_editor.snap(pos_canvas[0], pos_canvas[1])
+        else:
+            pos = (pos_canvas[0], pos_canvas[1])
+
+        # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context
+        # canvas menu
+        try:
+            if event.button == 2:  # right click
+                if self.app.panning_action is True:
+                    self.app.panning_action = False
+                else:
+                    self.app.cursor = QtGui.QCursor()
+                    self.app.ui.popMenu.popup(self.app.cursor.pos())
+        except Exception as e:
+            log.warning("Error: %s" % str(e))
+            raise
+
+        # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right
+        # selection and then select a type of selection ("enclosing" or "touching")
+        try:
+            if event.button == 1:  # left click
+                if self.app.selection_type is not None:
+                    self.draw_selection_area_handler(self.pos, pos, self.app.selection_type)
+                    self.app.selection_type = None
+                elif isinstance(self.active_tool, FCDrillSelect):
+                    # Dispatch event to active_tool
+                    # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata))
+                    # msg = self.active_tool.click_release((self.pos[0], self.pos[1]))
+                    # self.app.inform.emit(msg)
+                    self.active_tool.click_release((self.pos[0], self.pos[1]))
+                    self.replot()
+        except Exception as e:
+            log.warning("Error: %s" % str(e))
+            raise
+
+    def draw_selection_area_handler(self, start_pos, end_pos, sel_type):
+        """
+        :param start_pos: mouse position when the selection LMB click was done
+        :param end_pos: mouse position when the left mouse button is released
+        :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection
+        :type Bool
+        :return:
+        """
+        poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])])
+
+        self.app.delete_selection_shape()
+        for storage in self.storage_dict:
+            for obj in self.storage_dict[storage].get_objects():
+                if (sel_type is True and poly_selection.contains(obj.geo)) or \
+                        (sel_type is False and poly_selection.intersects(obj.geo)):
+                    if self.key == self.app.defaults["global_mselect_key"]:
+                        if obj in self.selected:
+                            self.selected.remove(obj)
+                        else:
+                            # add the object to the selected shapes
+                            self.selected.append(obj)
+                    else:
+                        self.selected.append(obj)
+
+        # select the diameter of the selected shape in the tool table
+        for storage in self.storage_dict:
+            for shape_s in self.selected:
+                if shape_s in self.storage_dict[storage].get_objects():
+                    for key in self.tool2tooldia:
+                        if self.tool2tooldia[key] == storage:
+                            item = self.tools_table_exc.item((key - 1), 1)
+                            self.tools_table_exc.setCurrentItem(item)
+                            self.last_tool_selected = key
+                            # item.setSelected(True)
+                            # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
+
+        self.replot()
+
+    def on_canvas_move(self, event):
+        """
+        Called on 'mouse_move' event
+
+        event.pos have canvas screen coordinates
+
+        :param event: Event object dispatched by VisPy SceneCavas
+        :return: None
+        """
+
+        pos = self.canvas.vispy_canvas.translate_coords(event.pos)
+        event.xdata, event.ydata = pos[0], pos[1]
+
+        self.x = event.xdata
+        self.y = event.ydata
+
+        # Prevent updates on pan
+        # if len(event.buttons) > 0:
+        #     return
+
+        # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True
+        if event.button == 2:
+            self.app.panning_action = True
+            return
+        else:
+            self.app.panning_action = False
+
+        try:
+            x = float(event.xdata)
+            y = float(event.ydata)
+        except TypeError:
+            return
+
+        if self.active_tool is None:
+            return
+
+        ### Snap coordinates
+        x, y = self.app.geo_editor.app.geo_editor.snap(x, y)
+
+        self.snap_x = x
+        self.snap_y = y
+
+        # update the position label in the infobar since the APP mouse event handlers are disconnected
+        self.app.ui.position_label.setText("&nbsp;&nbsp;&nbsp;&nbsp;<b>X</b>: %.4f&nbsp;&nbsp;   "
+                                       "<b>Y</b>: %.4f" % (x, y))
+
+        if self.pos is None:
+            self.pos = (0, 0)
+        dx = x - self.pos[0]
+        dy = y - self.pos[1]
+
+        # update the reference position label in the infobar since the APP mouse event handlers are disconnected
+        self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp;  <b>Dy</b>: "
+                                           "%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (dx, dy))
+
+        ### Utility geometry (animated)
+        geo = self.active_tool.utility_geometry(data=(x, y))
+
+        if isinstance(geo, DrawToolShape) and geo.geo is not None:
+
+            # Remove any previous utility shape
+            self.tool_shape.clear(update=True)
+            self.draw_utility_geometry(geo=geo)
+
+        ### Selection area on canvas section ###
+        dx = pos[0] - self.pos[0]
+        if event.is_dragging == 1 and event.button == 1:
+            self.app.delete_selection_shape()
+            if dx < 0:
+                self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y),
+                     color=self.app.defaults["global_alt_sel_line"],
+                     face_color=self.app.defaults['global_alt_sel_fill'])
+                self.app.selection_type = False
+            else:
+                self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y))
+                self.app.selection_type = True
+        else:
+            self.app.selection_type = None
+
+        # Update cursor
+        self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20)
+
+    def on_canvas_key_release(self, event):
+        self.key = None
+
+    def draw_utility_geometry(self, geo):
+            # Add the new utility shape
+            try:
+                # this case is for the Font Parse
+                for el in list(geo.geo):
+                    if type(el) == MultiPolygon:
+                        for poly in el:
+                            self.tool_shape.add(
+                                shape=poly,
+                                color=(self.app.defaults["global_draw_color"] + '80'),
+                                update=False,
+                                layer=0,
+                                tolerance=None
+                            )
+                    elif type(el) == MultiLineString:
+                        for linestring in el:
+                            self.tool_shape.add(
+                                shape=linestring,
+                                color=(self.app.defaults["global_draw_color"] + '80'),
+                                update=False,
+                                layer=0,
+                                tolerance=None
+                            )
+                    else:
+                        self.tool_shape.add(
+                            shape=el,
+                            color=(self.app.defaults["global_draw_color"] + '80'),
+                            update=False,
+                            layer=0,
+                            tolerance=None
+                        )
+            except TypeError:
+                self.tool_shape.add(
+                    shape=geo.geo, color=(self.app.defaults["global_draw_color"] + '80'),
+                    update=False, layer=0, tolerance=None)
+
+            self.tool_shape.redraw()
+
+
+    def replot(self):
+        self.plot_all()
+
+    def plot_all(self):
+        """
+        Plots all shapes in the editor.
+
+        :return: None
+        :rtype: None
+        """
+        # self.app.log.debug("plot_all()")
+        self.shapes.clear(update=True)
+
+        for storage in self.storage_dict:
+            for shape_plus in self.storage_dict[storage].get_objects():
+                if shape_plus.geo is None:
+                    continue
+
+                if shape_plus in self.selected:
+                    self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_sel_draw_color'],
+                                    linewidth=2)
+                    continue
+                self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_draw_color'])
+
+        # for shape in self.storage.get_objects():
+        #     if shape.geo is None:  # TODO: This shouldn't have happened
+        #         continue
+        #
+        #     if shape in self.selected:
+        #         self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2)
+        #         continue
+        #
+        #     self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_draw_color'])
+
+
+
+        for shape in self.utility:
+            self.plot_shape(geometry=shape.geo, linewidth=1)
+            continue
+
+        self.shapes.redraw()
+
+    def plot_shape(self, geometry=None, color='black', linewidth=1):
+        """
+        Plots a geometric object or list of objects without rendering. Plotted objects
+        are returned as a list. This allows for efficient/animated rendering.
+
+        :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such)
+        :param color: Shape color
+        :param linewidth: Width of lines in # of pixels.
+        :return: List of plotted elements.
+        """
+        plot_elements = []
+
+        if geometry is None:
+            geometry = self.active_tool.geometry
+
+        try:
+            for geo in geometry:
+                plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth)
+
+        ## Non-iterable
+        except TypeError:
+
+            ## DrawToolShape
+            if isinstance(geometry, DrawToolShape):
+                plot_elements += self.plot_shape(geometry=geometry.geo, color=color, linewidth=linewidth)
+
+            ## Polygon: Descend into exterior and each interior.
+            if type(geometry) == Polygon:
+                plot_elements += self.plot_shape(geometry=geometry.exterior, color=color, linewidth=linewidth)
+                plot_elements += self.plot_shape(geometry=geometry.interiors, color=color, linewidth=linewidth)
+
+            if type(geometry) == LineString or type(geometry) == LinearRing:
+                plot_elements.append(self.shapes.add(shape=geometry, color=color, layer=0))
+
+            if type(geometry) == Point:
+                pass
+
+        return plot_elements
+
+    def on_shape_complete(self):
+        self.app.log.debug("on_shape_complete()")
+
+        # Add shape
+        self.add_shape(self.active_tool.geometry)
+
+        # Remove any utility shapes
+        self.delete_utility_geometry()
+        self.tool_shape.clear(update=True)
+
+        # Replot and reset tool.
+        self.replot()
+        # self.active_tool = type(self.active_tool)(self)
+
+    def get_selected(self):
+        """
+        Returns list of shapes that are selected in the editor.
+
+        :return: List of shapes.
+        """
+        # return [shape for shape in self.shape_buffer if shape["selected"]]
+        return self.selected
+
+    def delete_selected(self):
+        temp_ref = [s for s in self.selected]
+        for shape_sel in temp_ref:
+            self.delete_shape(shape_sel)
+
+        self.selected = []
+        self.build_ui()
+        self.app.inform.emit(_("[success] Done. Drill(s) deleted."))
+
+    def delete_shape(self, shape):
+        self.is_modified = True
+
+        if shape in self.utility:
+            self.utility.remove(shape)
+            return
+
+        for storage in self.storage_dict:
+            # try:
+            #     self.storage_dict[storage].remove(shape)
+            # except:
+            #     pass
+            if shape in self.storage_dict[storage].get_objects():
+                self.storage_dict[storage].remove(shape)
+                # a hack to make the tool_table display less drills per diameter
+                # self.points_edit it's only useful first time when we load the data into the storage
+                # but is still used as referecen when building tool_table in self.build_ui()
+                # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
+                # deleting self.points_edit elements (doesn't matter who but just the number) solved the display issue.
+                del self.points_edit[storage][0]
+
+        if shape in self.selected:
+            self.selected.remove(shape)  # TODO: Check performance
+
+    def delete_utility_geometry(self):
+        # for_deletion = [shape for shape in self.shape_buffer if shape.utility]
+        # for_deletion = [shape for shape in self.storage.get_objects() if shape.utility]
+        for_deletion = [shape for shape in self.utility]
+        for shape in for_deletion:
+            self.delete_shape(shape)
+
+        self.tool_shape.clear(update=True)
+        self.tool_shape.redraw()
+
+    def on_delete_btn(self):
+        self.delete_selected()
+        self.replot()
+
+    def select_tool(self, toolname):
+        """
+        Selects a drawing tool. Impacts the object and GUI.
+
+        :param toolname: Name of the tool.
+        :return: None
+        """
+        self.tools_exc[toolname]["button"].setChecked(True)
+        self.on_tool_select(toolname)
+
+    def set_selected(self, shape):
+
+        # Remove and add to the end.
+        if shape in self.selected:
+            self.selected.remove(shape)
+
+        self.selected.append(shape)
+
+    def set_unselected(self, shape):
+        if shape in self.selected:
+            self.selected.remove(shape)
+
+    def on_array_type_combo(self):
+        if self.array_type_combo.currentIndex() == 0:
+            self.array_circular_frame.hide()
+            self.array_linear_frame.show()
+        else:
+            self.delete_utility_geometry()
+            self.array_circular_frame.show()
+            self.array_linear_frame.hide()
+            self.app.inform.emit(_("Click on the circular array Center position"))
+
+    def on_linear_angle_radio(self):
+        val = self.drill_axis_radio.get_value()
+        if val == 'A':
+            self.linear_angle_spinner.show()
+            self.linear_angle_label.show()
+        else:
+            self.linear_angle_spinner.hide()
+            self.linear_angle_label.hide()
+
+    def exc_add_drill(self):
+        self.select_tool('add')
+        return
+
+    def exc_add_drill_array(self):
+        self.select_tool('add_array')
+        return
+
+    def exc_resize_drills(self):
+        self.select_tool('resize')
+        return
+
+    def exc_copy_drills(self):
+        self.select_tool('copy')
+        return
+
+    def exc_move_drills(self):
+        self.select_tool('move')
+        return

+ 13 - 2461
FlatCAMEditor.py → flatcamEditors/FlatCAMGeoEditor.py

@@ -36,6 +36,7 @@ import builtins
 if '_' not in builtins.__dict__:
     _ = gettext.gettext
 
+
 class BufferSelectionTool(FlatCAMTool):
     """
     Simple input for buffer distance.
@@ -328,6 +329,16 @@ class TextInputTool(FlatCAMTool):
         self.font_bold_tb.clicked.connect(self.on_bold_button)
         self.font_italic_tb.clicked.connect(self.on_italic_button)
 
+    def run(self):
+        self.app.report_usage("Geo Editor TextInputTool()")
+        FlatCAMTool.run(self)
+
+        # if the splitter us hidden, display it
+        if self.app.ui.splitter.sizes()[0] == 0:
+            self.app.ui.splitter.setSizes([1, 1])
+
+        self.app.ui.notebook.setTabText(2, _("Text Tool"))
+
     def on_apply_button(self):
         font_to_geo_type = ""
 
@@ -383,6 +394,8 @@ class TextInputTool(FlatCAMTool):
     def hide_tool(self):
         self.text_tool_frame.hide()
         self.app.ui.notebook.setCurrentWidget(self.app.ui.project_tab)
+        self.app.ui.splitter.setSizes([0, 1])
+        self.app.ui.notebook.setTabText(2, _("Tool"))
 
 
 class PaintOptionsTool(FlatCAMTool):
@@ -2304,164 +2317,6 @@ class FCSelect(DrawTool):
             raise
 
 
-class FCDrillSelect(DrawTool):
-    def __init__(self, exc_editor_app):
-        DrawTool.__init__(self, exc_editor_app)
-        self.name = 'drill_select'
-
-        self.exc_editor_app = exc_editor_app
-        self.storage = self.exc_editor_app.storage_dict
-        # self.selected = self.exc_editor_app.selected
-
-        # here we store all shapes that were selected so we can search for the nearest to our click location
-        self.sel_storage = FlatCAMExcEditor.make_storage()
-
-        self.exc_editor_app.resize_frame.hide()
-        self.exc_editor_app.array_frame.hide()
-
-    def click(self, point):
-        key_modifier = QtWidgets.QApplication.keyboardModifiers()
-        if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control':
-            if key_modifier == Qt.ControlModifier:
-                pass
-            else:
-                self.exc_editor_app.selected = []
-        else:
-            if key_modifier == Qt.ShiftModifier:
-                pass
-            else:
-                self.exc_editor_app.selected = []
-
-    def click_release(self, point):
-        self.select_shapes(point)
-        return ""
-
-    def select_shapes(self, pos):
-        self.exc_editor_app.tools_table_exc.clearSelection()
-
-        try:
-            # for storage in self.exc_editor_app.storage_dict:
-            #     _, partial_closest_shape = self.exc_editor_app.storage_dict[storage].nearest(pos)
-            #     if partial_closest_shape is not None:
-            #         self.sel_storage.insert(partial_closest_shape)
-            #
-            # _, closest_shape = self.sel_storage.nearest(pos)
-
-            for storage in self.exc_editor_app.storage_dict:
-                for shape in self.exc_editor_app.storage_dict[storage].get_objects():
-                    self.sel_storage.insert(shape)
-
-            _, closest_shape = self.sel_storage.nearest(pos)
-
-
-            # constrain selection to happen only within a certain bounding box
-            x_coord, y_coord = closest_shape.geo[0].xy
-            delta = (x_coord[1] - x_coord[0])
-            # closest_shape_coords = (((x_coord[0] + delta / 2)), y_coord[0])
-            xmin = x_coord[0] - (0.7 * delta)
-            xmax = x_coord[0] + (1.7 * delta)
-            ymin = y_coord[0] - (0.7 * delta)
-            ymax = y_coord[0] + (1.7 * delta)
-        except StopIteration:
-            return ""
-
-        if pos[0] < xmin or pos[0] > xmax or pos[1] < ymin or pos[1] > ymax:
-            self.exc_editor_app.selected = []
-        else:
-            key_modifier = QtWidgets.QApplication.keyboardModifiers()
-            if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control':
-                # if CONTROL key is pressed then we add to the selected list the current shape but if it's already
-                # in the selected list, we removed it. Therefore first click selects, second deselects.
-                if key_modifier == Qt.ControlModifier:
-                    if closest_shape in self.exc_editor_app.selected:
-                        self.exc_editor_app.selected.remove(closest_shape)
-                    else:
-                        self.exc_editor_app.selected.append(closest_shape)
-                else:
-                    self.exc_editor_app.selected = []
-                    self.exc_editor_app.selected.append(closest_shape)
-            else:
-                if key_modifier == Qt.ShiftModifier:
-                    if closest_shape in self.exc_editor_app.selected:
-                        self.exc_editor_app.selected.remove(closest_shape)
-                    else:
-                        self.exc_editor_app.selected.append(closest_shape)
-                else:
-                    self.exc_editor_app.selected = []
-                    self.exc_editor_app.selected.append(closest_shape)
-
-            # select the diameter of the selected shape in the tool table
-            for storage in self.exc_editor_app.storage_dict:
-                for shape_s in self.exc_editor_app.selected:
-                    if shape_s in self.exc_editor_app.storage_dict[storage].get_objects():
-                        for key in self.exc_editor_app.tool2tooldia:
-                            if self.exc_editor_app.tool2tooldia[key] == storage:
-                                item = self.exc_editor_app.tools_table_exc.item((key - 1), 1)
-                                self.exc_editor_app.tools_table_exc.setCurrentItem(item)
-                                # item.setSelected(True)
-                                # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
-                                # midx = self.exc_editor_app.tools_table_exc.model().index((key - 1), 0)
-                                # self.exc_editor_app.tools_table_exc.setCurrentIndex(midx)
-                                self.draw_app.last_tool_selected = key
-        # delete whatever is in selection storage, there is no longer need for those shapes
-        self.sel_storage = FlatCAMExcEditor.make_storage()
-
-        return ""
-
-        # pos[0] and pos[1] are the mouse click coordinates (x, y)
-        # for storage in self.exc_editor_app.storage_dict:
-        #     for obj_shape in self.exc_editor_app.storage_dict[storage].get_objects():
-        #         minx, miny, maxx, maxy = obj_shape.geo.bounds
-        #         if (minx <= pos[0] <= maxx) and (miny <= pos[1] <= maxy):
-        #             over_shape_list.append(obj_shape)
-        #
-        # try:
-        #     # if there is no shape under our click then deselect all shapes
-        #     if not over_shape_list:
-        #         self.exc_editor_app.selected = []
-        #         FlatCAMExcEditor.draw_shape_idx = -1
-        #         self.exc_editor_app.tools_table_exc.clearSelection()
-        #     else:
-        #         # if there are shapes under our click then advance through the list of them, one at the time in a
-        #         # circular way
-        #         FlatCAMExcEditor.draw_shape_idx = (FlatCAMExcEditor.draw_shape_idx + 1) % len(over_shape_list)
-        #         obj_to_add = over_shape_list[int(FlatCAMExcEditor.draw_shape_idx)]
-        #
-        #         if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Shift':
-        #             if self.exc_editor_app.modifiers == Qt.ShiftModifier:
-        #                 if obj_to_add in self.exc_editor_app.selected:
-        #                     self.exc_editor_app.selected.remove(obj_to_add)
-        #                 else:
-        #                     self.exc_editor_app.selected.append(obj_to_add)
-        #             else:
-        #                 self.exc_editor_app.selected = []
-        #                 self.exc_editor_app.selected.append(obj_to_add)
-        #         else:
-        #             # if CONTROL key is pressed then we add to the selected list the current shape but if it's already
-        #             # in the selected list, we removed it. Therefore first click selects, second deselects.
-        #             if self.exc_editor_app.modifiers == Qt.ControlModifier:
-        #                 if obj_to_add in self.exc_editor_app.selected:
-        #                     self.exc_editor_app.selected.remove(obj_to_add)
-        #                 else:
-        #                     self.exc_editor_app.selected.append(obj_to_add)
-        #             else:
-        #                 self.exc_editor_app.selected = []
-        #                 self.exc_editor_app.selected.append(obj_to_add)
-        #
-        #     for storage in self.exc_editor_app.storage_dict:
-        #         for shape in self.exc_editor_app.selected:
-        #             if shape in self.exc_editor_app.storage_dict[storage].get_objects():
-        #                 for key in self.exc_editor_app.tool2tooldia:
-        #                     if self.exc_editor_app.tool2tooldia[key] == storage:
-        #                         item = self.exc_editor_app.tools_table_exc.item((key - 1), 1)
-        #                         item.setSelected(True)
-        #                         # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
-        #
-        # except Exception as e:
-        #     log.error("[ERROR] Something went bad. %s" % str(e))
-        #     raise
-
-
 class FCMove(FCShapeTool):
     def __init__(self, draw_app):
         FCShapeTool.__init__(self, draw_app)
@@ -2753,511 +2608,6 @@ class FCTransform(FCShapeTool):
         self.draw_app.transform_tool.run()
 
 
-class FCDrillAdd(FCShapeTool):
-    """
-    Resulting type: MultiLineString
-    """
-
-    def __init__(self, draw_app):
-        DrawTool.__init__(self, draw_app)
-        self.name = 'drill_add'
-
-        self.selected_dia = None
-        try:
-            self.draw_app.app.inform.emit(self.start_msg)
-            # self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.tools_table_exc.currentRow() + 1]
-            self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected]
-            # as a visual marker, select again in tooltable the actual tool that we are using
-            # remember that it was deselected when clicking on canvas
-            item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1)
-            self.draw_app.tools_table_exc.setCurrentItem(item)
-
-        except KeyError:
-            self.draw_app.app.inform.emit(_("[WARNING_NOTCL] To add a drill first select a tool"))
-            self.draw_app.select_tool("select")
-            return
-
-        geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y))
-
-        if isinstance(geo, DrawToolShape) and geo.geo is not None:
-            self.draw_app.draw_utility_geometry(geo=geo)
-
-        self.draw_app.app.inform.emit(_("Click on target location ..."))
-
-        # Switch notebook to Selected page
-        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
-
-    def click(self, point):
-        self.make()
-        return "Done."
-
-    def utility_geometry(self, data=None):
-        self.points = data
-        return DrawToolUtilityShape(self.util_shape(data))
-
-    def util_shape(self, point):
-        if point[0] is None and point[1] is None:
-            point_x = self.draw_app.x
-            point_y = self.draw_app.y
-        else:
-            point_x = point[0]
-            point_y = point[1]
-
-        start_hor_line = ((point_x - (self.selected_dia / 2)), point_y)
-        stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y)
-        start_vert_line = (point_x, (point_y - (self.selected_dia / 2)))
-        stop_vert_line = (point_x, (point_y + (self.selected_dia / 2)))
-
-        return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)])
-
-    def make(self):
-
-        # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location
-        # to the value, as a list of itself
-        if self.selected_dia in self.draw_app.points_edit:
-            self.draw_app.points_edit[self.selected_dia].append(self.points)
-        else:
-            self.draw_app.points_edit[self.selected_dia] = [self.points]
-
-        self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia]
-        self.geometry = DrawToolShape(self.util_shape(self.points))
-        self.complete = True
-        self.draw_app.app.inform.emit(_("[success] Done. Drill added."))
-
-
-class FCDrillArray(FCShapeTool):
-    """
-    Resulting type: MultiLineString
-    """
-
-    def __init__(self, draw_app):
-        DrawTool.__init__(self, draw_app)
-        self.name = 'drill_array'
-
-        self.draw_app.array_frame.show()
-
-        self.selected_dia = None
-        self.drill_axis = 'X'
-        self.drill_array = 'linear'
-        self.drill_array_size = None
-        self.drill_pitch = None
-        self.drill_linear_angle = None
-
-        self.drill_angle = None
-        self.drill_direction = None
-        self.drill_radius = None
-
-        self.origin = None
-        self.destination = None
-        self.flag_for_circ_array = None
-
-        self.last_dx = 0
-        self.last_dy = 0
-
-        self.pt = []
-
-        try:
-            self.draw_app.app.inform.emit(self.start_msg)
-            self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected]
-            # as a visual marker, select again in tooltable the actual tool that we are using
-            # remember that it was deselected when clicking on canvas
-            item = self.draw_app.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1)
-            self.draw_app.tools_table_exc.setCurrentItem(item)
-        except KeyError:
-            self.draw_app.app.inform.emit(_("[WARNING_NOTCL] To add an Drill Array first select a tool in Tool Table"))
-            return
-
-        geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True)
-
-        if isinstance(geo, DrawToolShape) and geo.geo is not None:
-            self.draw_app.draw_utility_geometry(geo=geo)
-
-        self.draw_app.app.inform.emit(_("Click on target location ..."))
-
-        # Switch notebook to Selected page
-        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
-
-    def click(self, point):
-
-        if self.drill_array == 'Linear':
-            self.make()
-            return
-        else:
-            if self.flag_for_circ_array is None:
-                self.draw_app.in_action = True
-                self.pt.append(point)
-
-                self.flag_for_circ_array = True
-                self.set_origin(point)
-                self.draw_app.app.inform.emit(_("Click on the Drill Circular Array Start position"))
-            else:
-                self.destination = point
-                self.make()
-                self.flag_for_circ_array = None
-                return
-
-    def set_origin(self, origin):
-        self.origin = origin
-
-    def utility_geometry(self, data=None, static=None):
-        self.drill_axis = self.draw_app.drill_axis_radio.get_value()
-        self.drill_direction = self.draw_app.drill_direction_radio.get_value()
-        self.drill_array = self.draw_app.array_type_combo.get_value()
-        try:
-            self.drill_array_size = int(self.draw_app.drill_array_size_entry.get_value())
-            try:
-                self.drill_pitch = float(self.draw_app.drill_pitch_entry.get_value())
-                self.drill_linear_angle = float(self.draw_app.linear_angle_spinner.get_value())
-                self.drill_angle = float(self.draw_app.drill_angle_entry.get_value())
-            except TypeError:
-                self.draw_app.app.inform.emit(
-                    _("[ERROR_NOTCL] The value is not Float. Check for comma instead of dot separator."))
-                return
-        except Exception as e:
-            self.draw_app.app.inform.emit(_("[ERROR_NOTCL] The value is mistyped. Check the value."))
-            return
-
-        if self.drill_array == 'Linear':
-            if data[0] is None and data[1] is None:
-                dx = self.draw_app.x
-                dy = self.draw_app.y
-            else:
-                dx = data[0]
-                dy = data[1]
-
-            geo_list = []
-            geo = None
-            self.points = [dx, dy]
-
-            for item in range(self.drill_array_size):
-                if self.drill_axis == 'X':
-                    geo = self.util_shape(((dx + (self.drill_pitch * item)), dy))
-                if self.drill_axis == 'Y':
-                    geo = self.util_shape((dx, (dy + (self.drill_pitch * item))))
-                if self.drill_axis == 'A':
-                    x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle))
-                    y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle))
-                    geo = self.util_shape(
-                        ((dx + (x_adj * item)), (dy + (y_adj * item)))
-                    )
-
-                if static is None or static is False:
-                    geo_list.append(affinity.translate(geo, xoff=(dx - self.last_dx), yoff=(dy - self.last_dy)))
-                else:
-                    geo_list.append(geo)
-            # self.origin = data
-
-            self.last_dx = dx
-            self.last_dy = dy
-            return DrawToolUtilityShape(geo_list)
-        else:
-            if data[0] is None and data[1] is None:
-                cdx = self.draw_app.x
-                cdy = self.draw_app.y
-            else:
-                cdx = data[0]
-                cdy = data[1]
-
-            if len(self.pt) > 0:
-                temp_points = [x for x in self.pt]
-                temp_points.append([cdx, cdy])
-                return DrawToolUtilityShape(LineString(temp_points))
-
-    def util_shape(self, point):
-        if point[0] is None and point[1] is None:
-            point_x = self.draw_app.x
-            point_y = self.draw_app.y
-        else:
-            point_x = point[0]
-            point_y = point[1]
-
-        start_hor_line = ((point_x - (self.selected_dia / 2)), point_y)
-        stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y)
-        start_vert_line = (point_x, (point_y - (self.selected_dia / 2)))
-        stop_vert_line = (point_x, (point_y + (self.selected_dia / 2)))
-
-        return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)])
-
-    def make(self):
-        self.geometry = []
-        geo = None
-
-        # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location
-        # to the value, as a list of itself
-        if self.selected_dia not in self.draw_app.points_edit:
-            self.draw_app.points_edit[self.selected_dia] = []
-        for i in range(self.drill_array_size):
-            self.draw_app.points_edit[self.selected_dia].append(self.points)
-
-        self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia]
-
-        if self.drill_array == 'Linear':
-            for item in range(self.drill_array_size):
-                if self.drill_axis == 'X':
-                    geo = self.util_shape(((self.points[0] + (self.drill_pitch * item)), self.points[1]))
-                if self.drill_axis == 'Y':
-                    geo = self.util_shape((self.points[0], (self.points[1] + (self.drill_pitch * item))))
-                if self.drill_axis == 'A':
-                    x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle))
-                    y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle))
-                    geo = self.util_shape(
-                        ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item)))
-                    )
-
-                self.geometry.append(DrawToolShape(geo))
-        else:
-            if (self.drill_angle * self.drill_array_size) > 360:
-                self.draw_app.app.inform.emit(_("[WARNING_NOTCL] Too many drills for the selected spacing angle."))
-                return
-
-            radius = distance(self.destination, self.origin)
-            initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius)
-            for i in range(self.drill_array_size):
-                angle_radians = math.radians(self.drill_angle * i)
-                if self.drill_direction == 'CW':
-                    x = self.origin[0] + radius * math.cos(-angle_radians + initial_angle)
-                    y = self.origin[1] + radius * math.sin(-angle_radians + initial_angle)
-                else:
-                    x = self.origin[0] + radius * math.cos(angle_radians + initial_angle)
-                    y = self.origin[1] + radius * math.sin(angle_radians + initial_angle)
-
-                geo = self.util_shape((x, y))
-                self.geometry.append(DrawToolShape(geo))
-        self.complete = True
-        self.draw_app.app.inform.emit(_("[success] Done. Drill Array added."))
-        self.draw_app.in_action = True
-        self.draw_app.array_frame.hide()
-        return
-
-
-class FCDrillResize(FCShapeTool):
-    def __init__(self, draw_app):
-        DrawTool.__init__(self, draw_app)
-        self.name = 'drill_resize'
-
-        self.draw_app.app.inform.emit(_("Click on the Drill(s) to resize ..."))
-        self.resize_dia = None
-        self.draw_app.resize_frame.show()
-        self.points = None
-        self.selected_dia_list = []
-        self.current_storage = None
-        self.geometry = []
-        self.destination_storage = None
-
-        self.draw_app.resize_btn.clicked.connect(self.make)
-
-        # Switch notebook to Selected page
-        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
-
-    def make(self):
-        self.draw_app.is_modified = True
-
-        try:
-            new_dia = self.draw_app.resdrill_entry.get_value()
-        except:
-            self.draw_app.app.inform.emit(_("[ERROR_NOTCL] Resize drill(s) failed. Please enter a diameter for resize."))
-            return
-
-        if new_dia not in self.draw_app.olddia_newdia:
-            self.destination_storage = FlatCAMGeoEditor.make_storage()
-            self.draw_app.storage_dict[new_dia] = self.destination_storage
-
-            # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values
-            # each time a tool diameter is edited or added
-            self.draw_app.olddia_newdia[new_dia] = new_dia
-        else:
-            self.destination_storage = self.draw_app.storage_dict[new_dia]
-
-        for index in self.draw_app.tools_table_exc.selectedIndexes():
-            row = index.row()
-            # on column 1 in tool tables we hold the diameters, and we retrieve them as strings
-            # therefore below we convert to float
-            dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text()
-            self.selected_dia_list.append(float(dia_on_row))
-
-        # since we add a new tool, we update also the intial state of the tool_table through it's dictionary
-        # we add a new entry in the tool2tooldia dict
-        self.draw_app.tool2tooldia[len(self.draw_app.olddia_newdia)] = new_dia
-
-        sel_shapes_to_be_deleted = []
-
-        for sel_dia in self.selected_dia_list:
-            self.current_storage = self.draw_app.storage_dict[sel_dia]
-            for select_shape in self.draw_app.get_selected():
-                if select_shape in self.current_storage.get_objects():
-                    factor = new_dia / sel_dia
-                    self.geometry.append(
-                        DrawToolShape(affinity.scale(select_shape.geo, xfact=factor, yfact=factor, origin='center'))
-                    )
-                    self.current_storage.remove(select_shape)
-                    # a hack to make the tool_table display less drills per diameter when shape(drill) is deleted
-                    # self.points_edit it's only useful first time when we load the data into the storage
-                    # but is still used as reference when building tool_table in self.build_ui()
-                    # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
-                    # deleting self.points_edit elements (doesn't matter who but just the number)
-                    # solved the display issue.
-                    del self.draw_app.points_edit[sel_dia][0]
-
-                    sel_shapes_to_be_deleted.append(select_shape)
-
-                    self.draw_app.on_exc_shape_complete(self.destination_storage)
-                    # a hack to make the tool_table display more drills per diameter when shape(drill) is added
-                    # self.points_edit it's only useful first time when we load the data into the storage
-                    # but is still used as reference when building tool_table in self.build_ui()
-                    # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
-                    # deleting self.points_edit elements (doesn't matter who but just the number)
-                    # solved the display issue.
-                    if new_dia not in self.draw_app.points_edit:
-                        self.draw_app.points_edit[new_dia] = [(0, 0)]
-                    else:
-                        self.draw_app.points_edit[new_dia].append((0,0))
-                    self.geometry = []
-
-                    # if following the resize of the drills there will be no more drills for the selected tool then
-                    # delete that tool
-                    if not self.draw_app.points_edit[sel_dia]:
-                        self.draw_app.on_tool_delete(sel_dia)
-
-            for shp in sel_shapes_to_be_deleted:
-                self.draw_app.selected.remove(shp)
-            sel_shapes_to_be_deleted = []
-
-        self.draw_app.build_ui()
-        self.draw_app.replot()
-
-        self.draw_app.resize_frame.hide()
-        self.complete = True
-        self.draw_app.app.inform.emit(_("[success] Done. Drill Resize completed."))
-
-        # MS: always return to the Select Tool
-        self.draw_app.select_tool("select")
-
-
-class FCDrillMove(FCShapeTool):
-    def __init__(self, draw_app):
-        DrawTool.__init__(self, draw_app)
-        self.name = 'drill_move'
-
-        # self.shape_buffer = self.draw_app.shape_buffer
-        self.origin = None
-        self.destination = None
-        self.selected_dia_list = []
-
-        if self.draw_app.launched_from_shortcuts is True:
-            self.draw_app.launched_from_shortcuts = False
-            self.draw_app.app.inform.emit(_("Click on target location ..."))
-        else:
-            self.draw_app.app.inform.emit(_("Click on reference location ..."))
-        self.current_storage = None
-        self.geometry = []
-
-        for index in self.draw_app.tools_table_exc.selectedIndexes():
-            row = index.row()
-            # on column 1 in tool tables we hold the diameters, and we retrieve them as strings
-            # therefore below we convert to float
-            dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text()
-            self.selected_dia_list.append(float(dia_on_row))
-
-        # Switch notebook to Selected page
-        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
-
-    def set_origin(self, origin):
-        self.origin = origin
-
-    def click(self, point):
-        if len(self.draw_app.get_selected()) == 0:
-            return "Nothing to move."
-
-        if self.origin is None:
-            self.set_origin(point)
-            self.draw_app.app.inform.emit(_("Click on target location ..."))
-            return
-        else:
-            self.destination = point
-            self.make()
-
-            # MS: always return to the Select Tool
-            self.draw_app.select_tool("select")
-            return
-
-    def make(self):
-        # Create new geometry
-        dx = self.destination[0] - self.origin[0]
-        dy = self.destination[1] - self.origin[1]
-        sel_shapes_to_be_deleted = []
-
-        for sel_dia in self.selected_dia_list:
-            self.current_storage = self.draw_app.storage_dict[sel_dia]
-            for select_shape in self.draw_app.get_selected():
-                if select_shape in self.current_storage.get_objects():
-
-                    self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy)))
-                    self.current_storage.remove(select_shape)
-                    sel_shapes_to_be_deleted.append(select_shape)
-                    self.draw_app.on_exc_shape_complete(self.current_storage)
-                    self.geometry = []
-
-            for shp in sel_shapes_to_be_deleted:
-                self.draw_app.selected.remove(shp)
-            sel_shapes_to_be_deleted = []
-
-        self.draw_app.build_ui()
-        self.draw_app.app.inform.emit(_("[success] Done. Drill(s) Move completed."))
-
-    def utility_geometry(self, data=None):
-        """
-        Temporary geometry on screen while using this tool.
-
-        :param data:
-        :return:
-        """
-        geo_list = []
-
-        if self.origin is None:
-            return None
-
-        if len(self.draw_app.get_selected()) == 0:
-            return None
-
-        dx = data[0] - self.origin[0]
-        dy = data[1] - self.origin[1]
-        for geom in self.draw_app.get_selected():
-            geo_list.append(affinity.translate(geom.geo, xoff=dx, yoff=dy))
-        return DrawToolUtilityShape(geo_list)
-
-
-class FCDrillCopy(FCDrillMove):
-    def __init__(self, draw_app):
-        FCDrillMove.__init__(self, draw_app)
-        self.name = 'drill_copy'
-
-    def make(self):
-        # Create new geometry
-        dx = self.destination[0] - self.origin[0]
-        dy = self.destination[1] - self.origin[1]
-        sel_shapes_to_be_deleted = []
-
-        for sel_dia in self.selected_dia_list:
-            self.current_storage = self.draw_app.storage_dict[sel_dia]
-            for select_shape in self.draw_app.get_selected():
-                if select_shape in self.current_storage.get_objects():
-                    self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy)))
-
-                    # add some fake drills into the self.draw_app.points_edit to update the drill count in tool table
-                    self.draw_app.points_edit[sel_dia].append((0, 0))
-
-                    sel_shapes_to_be_deleted.append(select_shape)
-                    self.draw_app.on_exc_shape_complete(self.current_storage)
-                    self.geometry = []
-
-            for shp in sel_shapes_to_be_deleted:
-                self.draw_app.selected.remove(shp)
-            sel_shapes_to_be_deleted = []
-
-        self.draw_app.build_ui()
-        self.draw_app.app.inform.emit(_("[success] Done. Drill(s) copied."))
-
-
 ########################
 ### Main Application ###
 ########################
@@ -4634,1804 +3984,6 @@ class FlatCAMGeoEditor(QtCore.QObject):
         self.replot()
 
 
-class FlatCAMExcEditor(QtCore.QObject):
-
-    draw_shape_idx = -1
-
-    def __init__(self, app):
-        assert isinstance(app, FlatCAMApp.App), \
-            "Expected the app to be a FlatCAMApp.App, got %s" % type(app)
-
-        super(FlatCAMExcEditor, self).__init__()
-
-        self.app = app
-        self.canvas = self.app.plotcanvas
-
-        self.exc_edit_widget = QtWidgets.QWidget()
-        layout = QtWidgets.QVBoxLayout()
-        self.exc_edit_widget.setLayout(layout)
-
-        ## Page Title box (spacing between children)
-        self.title_box = QtWidgets.QHBoxLayout()
-        layout.addLayout(self.title_box)
-
-        ## Page Title icon
-        pixmap = QtGui.QPixmap('share/flatcam_icon32.png')
-        self.icon = QtWidgets.QLabel()
-        self.icon.setPixmap(pixmap)
-        self.title_box.addWidget(self.icon, stretch=0)
-
-        ## Title label
-        self.title_label = QtWidgets.QLabel("<font size=5><b>%s</b></font>" % _('Excellon Editor'))
-        self.title_label.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter)
-        self.title_box.addWidget(self.title_label, stretch=1)
-
-        ## Object name
-        self.name_box = QtWidgets.QHBoxLayout()
-        layout.addLayout(self.name_box)
-        name_label = QtWidgets.QLabel(_("Name:"))
-        self.name_box.addWidget(name_label)
-        self.name_entry = FCEntry()
-        self.name_box.addWidget(self.name_entry)
-
-        ## Box box for custom widgets
-        # This gets populated in offspring implementations.
-        self.custom_box = QtWidgets.QVBoxLayout()
-        layout.addLayout(self.custom_box)
-
-        # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets
-        # this way I can hide/show the frame
-        self.drills_frame = QtWidgets.QFrame()
-        self.drills_frame.setContentsMargins(0, 0, 0, 0)
-        self.custom_box.addWidget(self.drills_frame)
-        self.tools_box = QtWidgets.QVBoxLayout()
-        self.tools_box.setContentsMargins(0, 0, 0, 0)
-        self.drills_frame.setLayout(self.tools_box)
-
-        #### Tools Drills ####
-        self.tools_table_label = QtWidgets.QLabel("<b>%s</b>" % _('Tools Table'))
-        self.tools_table_label.setToolTip(
-           _( "Tools in this Excellon object\n"
-            "when are used for drilling.")
-        )
-        self.tools_box.addWidget(self.tools_table_label)
-
-        self.tools_table_exc = FCTable()
-        self.tools_box.addWidget(self.tools_table_exc)
-
-        self.tools_table_exc.setColumnCount(4)
-        self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S'])
-        self.tools_table_exc.setSortingEnabled(False)
-        self.tools_table_exc.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows)
-
-        self.empty_label = QtWidgets.QLabel('')
-        self.tools_box.addWidget(self.empty_label)
-
-        #### Add a new Tool ####
-        self.addtool_label = QtWidgets.QLabel('<b>%s</b>' % _('Add/Delete Tool'))
-        self.addtool_label.setToolTip(
-            _("Add/Delete a tool to the tool list\n"
-            "for this Excellon object.")
-        )
-        self.tools_box.addWidget(self.addtool_label)
-
-        grid1 = QtWidgets.QGridLayout()
-        self.tools_box.addLayout(grid1)
-
-        addtool_entry_lbl = QtWidgets.QLabel(_('Tool Dia:'))
-        addtool_entry_lbl.setToolTip(
-        _("Diameter for the new tool")
-        )
-        grid1.addWidget(addtool_entry_lbl, 0, 0)
-
-        hlay = QtWidgets.QHBoxLayout()
-        self.addtool_entry = FCEntry()
-        self.addtool_entry.setValidator(QtGui.QDoubleValidator(0.0001, 99.9999, 4))
-        hlay.addWidget(self.addtool_entry)
-
-        self.addtool_btn = QtWidgets.QPushButton(_('Add Tool'))
-        self.addtool_btn.setToolTip(
-           _( "Add a new tool to the tool list\n"
-            "with the diameter specified above.")
-        )
-        self.addtool_btn.setFixedWidth(80)
-        hlay.addWidget(self.addtool_btn)
-        grid1.addLayout(hlay, 0, 1)
-
-        grid2 = QtWidgets.QGridLayout()
-        self.tools_box.addLayout(grid2)
-
-        self.deltool_btn = QtWidgets.QPushButton(_('Delete Tool'))
-        self.deltool_btn.setToolTip(
-           _( "Delete a tool in the tool list\n"
-            "by selecting a row in the tool table.")
-        )
-        grid2.addWidget(self.deltool_btn, 0, 1)
-
-        # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets
-        # this way I can hide/show the frame
-        self.resize_frame = QtWidgets.QFrame()
-        self.resize_frame.setContentsMargins(0, 0, 0, 0)
-        self.tools_box.addWidget(self.resize_frame)
-        self.resize_box = QtWidgets.QVBoxLayout()
-        self.resize_box.setContentsMargins(0, 0, 0, 0)
-        self.resize_frame.setLayout(self.resize_box)
-
-        #### Resize a  drill ####
-        self.emptyresize_label = QtWidgets.QLabel('')
-        self.resize_box.addWidget(self.emptyresize_label)
-
-        self.drillresize_label = QtWidgets.QLabel('<b>%s</b>' % _("Resize Drill(s)"))
-        self.drillresize_label.setToolTip(
-            _("Resize a drill or a selection of drills.")
-        )
-        self.resize_box.addWidget(self.drillresize_label)
-
-        grid3 = QtWidgets.QGridLayout()
-        self.resize_box.addLayout(grid3)
-
-        res_entry_lbl = QtWidgets.QLabel(_('Resize Dia:'))
-        res_entry_lbl.setToolTip(
-           _( "Diameter to resize to.")
-        )
-        grid3.addWidget(addtool_entry_lbl, 0, 0)
-
-        hlay2 = QtWidgets.QHBoxLayout()
-        self.resdrill_entry = LengthEntry()
-        hlay2.addWidget(self.resdrill_entry)
-
-        self.resize_btn = QtWidgets.QPushButton(_('Resize'))
-        self.resize_btn.setToolTip(
-            _("Resize drill(s)")
-        )
-        self.resize_btn.setFixedWidth(80)
-        hlay2.addWidget(self.resize_btn)
-        grid3.addLayout(hlay2, 0, 1)
-
-        self.resize_frame.hide()
-
-        # add a frame and inside add a vertical box layout. Inside this vbox layout I add
-        # all the add drill array  widgets
-        # this way I can hide/show the frame
-        self.array_frame = QtWidgets.QFrame()
-        self.array_frame.setContentsMargins(0, 0, 0, 0)
-        self.tools_box.addWidget(self.array_frame)
-        self.array_box = QtWidgets.QVBoxLayout()
-        self.array_box.setContentsMargins(0, 0, 0, 0)
-        self.array_frame.setLayout(self.array_box)
-
-        #### Add DRILL Array ####
-        self.emptyarray_label = QtWidgets.QLabel('')
-        self.array_box.addWidget(self.emptyarray_label)
-
-        self.drillarray_label = QtWidgets.QLabel('<b>%s</b>' % _("Add Drill Array"))
-        self.drillarray_label.setToolTip(
-            _("Add an array of drills (linear or circular array)")
-        )
-        self.array_box.addWidget(self.drillarray_label)
-
-        self.array_type_combo = FCComboBox()
-        self.array_type_combo.setToolTip(
-           _( "Select the type of drills array to create.\n"
-            "It can be Linear X(Y) or Circular")
-        )
-        self.array_type_combo.addItem(_("Linear"))
-        self.array_type_combo.addItem(_("Circular"))
-
-        self.array_box.addWidget(self.array_type_combo)
-
-        self.array_form = QtWidgets.QFormLayout()
-        self.array_box.addLayout(self.array_form)
-
-        self.drill_array_size_label = QtWidgets.QLabel(_('Nr of drills:'))
-        self.drill_array_size_label.setToolTip(
-            _("Specify how many drills to be in the array.")
-        )
-        self.drill_array_size_label.setFixedWidth(100)
-
-        self.drill_array_size_entry = LengthEntry()
-        self.array_form.addRow(self.drill_array_size_label, self.drill_array_size_entry)
-
-        self.array_linear_frame = QtWidgets.QFrame()
-        self.array_linear_frame.setContentsMargins(0, 0, 0, 0)
-        self.array_box.addWidget(self.array_linear_frame)
-        self.linear_box = QtWidgets.QVBoxLayout()
-        self.linear_box.setContentsMargins(0, 0, 0, 0)
-        self.array_linear_frame.setLayout(self.linear_box)
-
-        self.linear_form = QtWidgets.QFormLayout()
-        self.linear_box.addLayout(self.linear_form)
-
-        self.drill_axis_label = QtWidgets.QLabel(_('Direction:'))
-        self.drill_axis_label.setToolTip(
-            _("Direction on which the linear array is oriented:\n"
-            "- 'X' - horizontal axis \n"
-            "- 'Y' - vertical axis or \n"
-            "- 'Angle' - a custom angle for the array inclination")
-        )
-        self.drill_axis_label.setFixedWidth(100)
-
-        self.drill_axis_radio = RadioSet([{'label': 'X', 'value': 'X'},
-                                          {'label': 'Y', 'value': 'Y'},
-                                          {'label': _('Angle'), 'value': 'A'}])
-        self.drill_axis_radio.set_value('X')
-        self.linear_form.addRow(self.drill_axis_label, self.drill_axis_radio)
-
-        self.drill_pitch_label = QtWidgets.QLabel(_('Pitch:'))
-        self.drill_pitch_label.setToolTip(
-            _("Pitch = Distance between elements of the array.")
-        )
-        self.drill_pitch_label.setFixedWidth(100)
-
-        self.drill_pitch_entry = LengthEntry()
-        self.linear_form.addRow(self.drill_pitch_label, self.drill_pitch_entry)
-
-        self.linear_angle_label = QtWidgets.QLabel(_('Angle:'))
-        self.linear_angle_label.setToolTip(
-           _( "Angle at which the linear array is placed.\n"
-            "The precision is of max 2 decimals.\n"
-            "Min value is: -359.99 degrees.\n"
-            "Max value is:  360.00 degrees.")
-        )
-        self.linear_angle_label.setFixedWidth(100)
-
-        self.linear_angle_spinner = FCDoubleSpinner()
-        self.linear_angle_spinner.set_precision(2)
-        self.linear_angle_spinner.setRange(-359.99, 360.00)
-        self.linear_form.addRow(self.linear_angle_label, self.linear_angle_spinner)
-
-        self.array_circular_frame = QtWidgets.QFrame()
-        self.array_circular_frame.setContentsMargins(0, 0, 0, 0)
-        self.array_box.addWidget(self.array_circular_frame)
-        self.circular_box = QtWidgets.QVBoxLayout()
-        self.circular_box.setContentsMargins(0, 0, 0, 0)
-        self.array_circular_frame.setLayout(self.circular_box)
-
-        self.drill_direction_label = QtWidgets.QLabel(_('Direction:'))
-        self.drill_direction_label.setToolTip(
-           _( "Direction for circular array."
-            "Can be CW = clockwise or CCW = counter clockwise.")
-        )
-        self.drill_direction_label.setFixedWidth(100)
-
-        self.circular_form = QtWidgets.QFormLayout()
-        self.circular_box.addLayout(self.circular_form)
-
-        self.drill_direction_radio = RadioSet([{'label': 'CW', 'value': 'CW'},
-                                               {'label': 'CCW.', 'value': 'CCW'}])
-        self.drill_direction_radio.set_value('CW')
-        self.circular_form.addRow(self.drill_direction_label, self.drill_direction_radio)
-
-        self.drill_angle_label = QtWidgets.QLabel(_('Angle:'))
-        self.drill_angle_label.setToolTip(
-            _("Angle at which each element in circular array is placed.")
-        )
-        self.drill_angle_label.setFixedWidth(100)
-
-        self.drill_angle_entry = LengthEntry()
-        self.circular_form.addRow(self.drill_angle_label, self.drill_angle_entry)
-
-        self.array_circular_frame.hide()
-
-        self.linear_angle_spinner.hide()
-        self.linear_angle_label.hide()
-
-        self.array_frame.hide()
-        self.tools_box.addStretch()
-
-        ## Toolbar events and properties
-        self.tools_exc = {
-            "select": {"button": self.app.ui.select_drill_btn,
-                       "constructor": FCDrillSelect},
-            "drill_add": {"button": self.app.ui.add_drill_btn,
-                    "constructor": FCDrillAdd},
-            "drill_array": {"button": self.app.ui.add_drill_array_btn,
-                          "constructor": FCDrillArray},
-            "drill_resize": {"button": self.app.ui.resize_drill_btn,
-                       "constructor": FCDrillResize},
-            "drill_copy": {"button": self.app.ui.copy_drill_btn,
-                     "constructor": FCDrillCopy},
-            "drill_move": {"button": self.app.ui.move_drill_btn,
-                     "constructor": FCDrillMove},
-        }
-
-        ### Data
-        self.active_tool = None
-
-        self.storage_dict = {}
-        self.current_storage = []
-
-        # build the data from the Excellon point into a dictionary
-        #  {tool_dia: [geometry_in_points]}
-        self.points_edit = {}
-        self.sorted_diameters =[]
-
-        self.new_drills = []
-        self.new_tools = {}
-        self.new_slots = {}
-        self.new_tool_offset = {}
-
-        # dictionary to store the tool_row and diameters in Tool_table
-        # it will be updated everytime self.build_ui() is called
-        self.olddia_newdia = {}
-
-        self.tool2tooldia = {}
-
-        # this will store the value for the last selected tool, for use after clicking on canvas when the selection
-        # is cleared but as a side effect also the selected tool is cleared
-        self.last_tool_selected = None
-        self.utility = []
-
-        # this will flag if the Editor "tools" are launched from key shortcuts (True) or from menu toolbar (False)
-        self.launched_from_shortcuts = False
-
-        # this var will store the state of the toolbar before starting the editor
-        self.toolbar_old_state = False
-
-        self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn)
-        self.name_entry.returnPressed.connect(self.on_name_activate)
-        self.addtool_btn.clicked.connect(self.on_tool_add)
-        # self.addtool_entry.editingFinished.connect(self.on_tool_add)
-        self.deltool_btn.clicked.connect(self.on_tool_delete)
-        self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected)
-        self.array_type_combo.currentIndexChanged.connect(self.on_array_type_combo)
-
-        self.drill_axis_radio.activated_custom.connect(self.on_linear_angle_radio)
-
-        self.app.ui.exc_add_array_drill_menuitem.triggered.connect(self.exc_add_drill_array)
-        self.app.ui.exc_add_drill_menuitem.triggered.connect(self.exc_add_drill)
-
-        self.app.ui.exc_resize_drill_menuitem.triggered.connect(self.exc_resize_drills)
-        self.app.ui.exc_copy_drill_menuitem.triggered.connect(self.exc_copy_drills)
-        self.app.ui.exc_delete_drill_menuitem.triggered.connect(self.on_delete_btn)
-
-        self.app.ui.exc_move_drill_menuitem.triggered.connect(self.exc_move_drills)
-
-
-        # Init GUI
-        self.drill_array_size_entry.set_value(5)
-        self.drill_pitch_entry.set_value(2.54)
-        self.drill_angle_entry.set_value(12)
-        self.drill_direction_radio.set_value('CW')
-        self.drill_axis_radio.set_value('X')
-        self.exc_obj = None
-
-        # VisPy Visuals
-        self.shapes = self.app.plotcanvas.new_shape_collection(layers=1)
-        self.tool_shape = self.app.plotcanvas.new_shape_collection(layers=1)
-        self.app.pool_recreated.connect(self.pool_recreated)
-
-        # Remove from scene
-        self.shapes.enabled = False
-        self.tool_shape.enabled = False
-
-        ## List of selected shapes.
-        self.selected = []
-
-        self.move_timer = QtCore.QTimer()
-        self.move_timer.setSingleShot(True)
-
-        ## Current application units in Upper Case
-        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
-
-        self.key = None  # Currently pressed key
-        self.modifiers = None
-        self.x = None  # Current mouse cursor pos
-        self.y = None
-        # Current snapped mouse pos
-        self.snap_x = None
-        self.snap_y = None
-        self.pos = None
-
-        def make_callback(thetool):
-            def f():
-                self.on_tool_select(thetool)
-            return f
-
-        for tool in self.tools_exc:
-            self.tools_exc[tool]["button"].triggered.connect(make_callback(tool))  # Events
-            self.tools_exc[tool]["button"].setCheckable(True)  # Checkable
-
-        self.options = {
-            "global_gridx": 0.1,
-            "global_gridy": 0.1,
-            "snap_max": 0.05,
-            "grid_snap": True,
-            "corner_snap": False,
-            "grid_gap_link": True
-        }
-        self.app.options_read_form()
-
-        for option in self.options:
-            if option in self.app.options:
-                self.options[option] = self.app.options[option]
-
-        self.rtree_exc_index = rtindex.Index()
-        # flag to show if the object was modified
-        self.is_modified = False
-
-        self.edited_obj_name = ""
-
-        # variable to store the total amount of drills per job
-        self.tot_drill_cnt = 0
-        self.tool_row = 0
-
-        # variable to store the total amount of slots per job
-        self.tot_slot_cnt = 0
-        self.tool_row_slots = 0
-
-        self.tool_row = 0
-
-        # store the status of the editor so the Delete at object level will not work until the edit is finished
-        self.editor_active = False
-
-        def entry2option(option, entry):
-            self.options[option] = float(entry.text())
-
-        # store the status of the editor so the Delete at object level will not work until the edit is finished
-        self.editor_active = False
-
-    def pool_recreated(self, pool):
-        self.shapes.pool = pool
-        self.tool_shape.pool = pool
-
-    @staticmethod
-    def make_storage():
-
-        ## Shape storage.
-        storage = FlatCAMRTreeStorage()
-        storage.get_points = DrawToolShape.get_pts
-
-        return storage
-
-    def set_ui(self):
-        # updated units
-        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
-
-        self.olddia_newdia.clear()
-        self.tool2tooldia.clear()
-
-        # build the self.points_edit dict {dimaters: [point_list]}
-        for drill in self.exc_obj.drills:
-            if drill['tool'] in self.exc_obj.tools:
-                if self.units == 'IN':
-                    tool_dia = float('%.3f' % self.exc_obj.tools[drill['tool']]['C'])
-                else:
-                    tool_dia = float('%.2f' % self.exc_obj.tools[drill['tool']]['C'])
-
-                try:
-                    self.points_edit[tool_dia].append(drill['point'])
-                except KeyError:
-                    self.points_edit[tool_dia] = [drill['point']]
-        # update the olddia_newdia dict to make sure we have an updated state of the tool_table
-        for key in self.points_edit:
-            self.olddia_newdia[key] = key
-
-        sort_temp = []
-        for diam in self.olddia_newdia:
-            sort_temp.append(float(diam))
-        self.sorted_diameters = sorted(sort_temp)
-
-        # populate self.intial_table_rows dict with the tool number as keys and tool diameters as values
-        for i in range(len(self.sorted_diameters)):
-            tt_dia = self.sorted_diameters[i]
-            self.tool2tooldia[i + 1] = tt_dia
-
-    def build_ui(self):
-
-        try:
-            # if connected, disconnect the signal from the slot on item_changed as it creates issues
-            self.tools_table_exc.itemChanged.disconnect()
-        except:
-            pass
-
-        # updated units
-        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
-
-        # make a new name for the new Excellon object (the one with edited content)
-        self.edited_obj_name = self.exc_obj.options['name']
-        self.name_entry.set_value(self.edited_obj_name)
-
-        if self.units == "IN":
-            self.addtool_entry.set_value(0.039)
-        else:
-            self.addtool_entry.set_value(1.00)
-
-        sort_temp = []
-
-        for diam in self.olddia_newdia:
-            sort_temp.append(float(diam))
-        self.sorted_diameters = sorted(sort_temp)
-
-        # here, self.sorted_diameters will hold in a oblique way, the number of tools
-        n = len(self.sorted_diameters)
-        # we have (n+2) rows because there are 'n' tools, each a row, plus the last 2 rows for totals.
-        self.tools_table_exc.setRowCount(n + 2)
-
-        self.tot_drill_cnt = 0
-        self.tot_slot_cnt = 0
-
-        self.tool_row = 0
-        # this variable will serve as the real tool_number
-        tool_id = 0
-
-        for tool_no in self.sorted_diameters:
-            tool_id += 1
-            drill_cnt = 0  # variable to store the nr of drills per tool
-            slot_cnt = 0  # variable to store the nr of slots per tool
-
-            # Find no of drills for the current tool
-            for tool_dia in self.points_edit:
-                if float(tool_dia) == tool_no:
-                    drill_cnt = len(self.points_edit[tool_dia])
-
-            self.tot_drill_cnt += drill_cnt
-
-            try:
-                # Find no of slots for the current tool
-                for slot in self.slots:
-                    if slot['tool'] == tool_no:
-                        slot_cnt += 1
-
-                self.tot_slot_cnt += slot_cnt
-            except AttributeError:
-                # log.debug("No slots in the Excellon file")
-                # slot editing not implemented
-                pass
-
-            id = QtWidgets.QTableWidgetItem('%d' % int(tool_id))
-            id.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
-            self.tools_table_exc.setItem(self.tool_row, 0, id)  # Tool name/id
-
-            # Make sure that the drill diameter when in MM is with no more than 2 decimals
-            # There are no drill bits in MM with more than 3 decimals diameter
-            # For INCH the decimals should be no more than 3. There are no drills under 10mils
-            if self.units == 'MM':
-                dia = QtWidgets.QTableWidgetItem('%.2f' % self.olddia_newdia[tool_no])
-            else:
-                dia = QtWidgets.QTableWidgetItem('%.3f' % self.olddia_newdia[tool_no])
-
-            dia.setFlags(QtCore.Qt.ItemIsEnabled)
-
-            drill_count = QtWidgets.QTableWidgetItem('%d' % drill_cnt)
-            drill_count.setFlags(QtCore.Qt.ItemIsEnabled)
-
-            # if the slot number is zero is better to not clutter the GUI with zero's so we print a space
-            if slot_cnt > 0:
-                slot_count = QtWidgets.QTableWidgetItem('%d' % slot_cnt)
-            else:
-                slot_count = QtWidgets.QTableWidgetItem('')
-            slot_count.setFlags(QtCore.Qt.ItemIsEnabled)
-
-            self.tools_table_exc.setItem(self.tool_row, 1, dia)  # Diameter
-            self.tools_table_exc.setItem(self.tool_row, 2, drill_count)  # Number of drills per tool
-            self.tools_table_exc.setItem(self.tool_row, 3, slot_count)  # Number of drills per tool
-            self.tool_row += 1
-
-        # make the diameter column editable
-        for row in range(self.tool_row):
-            self.tools_table_exc.item(row, 1).setFlags(
-                QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
-            self.tools_table_exc.item(row, 2).setForeground(QtGui.QColor(0, 0, 0))
-            self.tools_table_exc.item(row, 3).setForeground(QtGui.QColor(0, 0, 0))
-
-        # add a last row with the Total number of drills
-        # HACK: made the text on this cell '9999' such it will always be the one before last when sorting
-        # it will have to have the foreground color (font color) white
-        empty = QtWidgets.QTableWidgetItem('9998')
-        empty.setForeground(QtGui.QColor(255, 255, 255))
-
-        empty.setFlags(empty.flags() ^ QtCore.Qt.ItemIsEnabled)
-        empty_b = QtWidgets.QTableWidgetItem('')
-        empty_b.setFlags(empty_b.flags() ^ QtCore.Qt.ItemIsEnabled)
-
-        label_tot_drill_count = QtWidgets.QTableWidgetItem(_('Total Drills'))
-        tot_drill_count = QtWidgets.QTableWidgetItem('%d' % self.tot_drill_cnt)
-
-        label_tot_drill_count.setFlags(label_tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled)
-        tot_drill_count.setFlags(tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled)
-
-        self.tools_table_exc.setItem(self.tool_row, 0, empty)
-        self.tools_table_exc.setItem(self.tool_row, 1, label_tot_drill_count)
-        self.tools_table_exc.setItem(self.tool_row, 2, tot_drill_count)  # Total number of drills
-        self.tools_table_exc.setItem(self.tool_row, 3, empty_b)
-
-        font = QtGui.QFont()
-        font.setBold(True)
-        font.setWeight(75)
-
-        for k in [1, 2]:
-            self.tools_table_exc.item(self.tool_row, k).setForeground(QtGui.QColor(127, 0, 255))
-            self.tools_table_exc.item(self.tool_row, k).setFont(font)
-
-        self.tool_row += 1
-
-        # add a last row with the Total number of slots
-        # HACK: made the text on this cell '9999' such it will always be the last when sorting
-        # it will have to have the foreground color (font color) white
-        empty_2 = QtWidgets.QTableWidgetItem('9999')
-        empty_2.setForeground(QtGui.QColor(255, 255, 255))
-
-        empty_2.setFlags(empty_2.flags() ^ QtCore.Qt.ItemIsEnabled)
-
-        empty_3 = QtWidgets.QTableWidgetItem('')
-        empty_3.setFlags(empty_3.flags() ^ QtCore.Qt.ItemIsEnabled)
-
-        label_tot_slot_count = QtWidgets.QTableWidgetItem(_('Total Slots'))
-        tot_slot_count = QtWidgets.QTableWidgetItem('%d' % self.tot_slot_cnt)
-        label_tot_slot_count.setFlags(label_tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled)
-        tot_slot_count.setFlags(tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled)
-
-        self.tools_table_exc.setItem(self.tool_row, 0, empty_2)
-        self.tools_table_exc.setItem(self.tool_row, 1, label_tot_slot_count)
-        self.tools_table_exc.setItem(self.tool_row, 2, empty_3)
-        self.tools_table_exc.setItem(self.tool_row, 3, tot_slot_count)  # Total number of slots
-
-        for kl in [1, 2, 3]:
-            self.tools_table_exc.item(self.tool_row, kl).setFont(font)
-            self.tools_table_exc.item(self.tool_row, kl).setForeground(QtGui.QColor(0, 70, 255))
-
-
-        # all the tools are selected by default
-        self.tools_table_exc.selectColumn(0)
-        #
-        self.tools_table_exc.resizeColumnsToContents()
-        self.tools_table_exc.resizeRowsToContents()
-
-        vertical_header = self.tools_table_exc.verticalHeader()
-        # vertical_header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeToContents)
-        vertical_header.hide()
-        self.tools_table_exc.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
-
-        horizontal_header = self.tools_table_exc.horizontalHeader()
-        horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.ResizeToContents)
-        horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch)
-        horizontal_header.setSectionResizeMode(2, QtWidgets.QHeaderView.ResizeToContents)
-        horizontal_header.setSectionResizeMode(3, QtWidgets.QHeaderView.ResizeToContents)
-        # horizontal_header.setStretchLastSection(True)
-
-        # self.tools_table_exc.setSortingEnabled(True)
-        # sort by tool diameter
-        self.tools_table_exc.sortItems(1)
-
-        # After sorting, to display also the number of drills in the right row we need to update self.initial_rows dict
-        # with the new order. Of course the last 2 rows in the tool table are just for display therefore we don't
-        # use them
-        self.tool2tooldia.clear()
-        for row in range(self.tools_table_exc.rowCount() - 2):
-            tool = int(self.tools_table_exc.item(row, 0).text())
-            diameter = float(self.tools_table_exc.item(row, 1).text())
-            self.tool2tooldia[tool] = diameter
-
-        self.tools_table_exc.setMinimumHeight(self.tools_table_exc.getHeight())
-        self.tools_table_exc.setMaximumHeight(self.tools_table_exc.getHeight())
-
-        # make sure no rows are selected so the user have to click the correct row, meaning selecting the correct tool
-        self.tools_table_exc.clearSelection()
-
-        # Remove anything else in the GUI Selected Tab
-        self.app.ui.selected_scroll_area.takeWidget()
-        # Put ourself in the GUI Selected Tab
-        self.app.ui.selected_scroll_area.setWidget(self.exc_edit_widget)
-        # Switch notebook to Selected page
-        self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab)
-
-        # we reactivate the signals after the after the tool adding as we don't need to see the tool been populated
-        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
-
-    def on_tool_add(self, tooldia=None):
-        self.is_modified = True
-        if tooldia:
-            tool_dia = tooldia
-        else:
-            try:
-                tool_dia = float(self.addtool_entry.get_value())
-            except ValueError:
-                # try to convert comma to decimal point. if it's still not working error message and return
-                try:
-                    tool_dia = float(self.addtool_entry.get_value().replace(',', '.'))
-                except ValueError:
-                    self.app.inform.emit(_("[ERROR_NOTCL] Wrong value format entered, "
-                                         "use a number.")
-                                         )
-                    return
-
-        if tool_dia not in self.olddia_newdia:
-            storage_elem = FlatCAMGeoEditor.make_storage()
-            self.storage_dict[tool_dia] = storage_elem
-
-            # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values
-            # each time a tool diameter is edited or added
-            self.olddia_newdia[tool_dia] = tool_dia
-        else:
-            self.app.inform.emit(_("[WARNING_NOTCL] Tool already in the original or actual tool list.\n"
-                                 "Save and reedit Excellon if you need to add this tool. ")
-                                 )
-            return
-
-        # since we add a new tool, we update also the initial state of the tool_table through it's dictionary
-        # we add a new entry in the tool2tooldia dict
-        self.tool2tooldia[len(self.olddia_newdia)] = tool_dia
-
-        self.app.inform.emit(_("[success] Added new tool with dia: {dia} {units}").format(dia=str(tool_dia), units=str(self.units)))
-
-        self.build_ui()
-
-        # make a quick sort through the tool2tooldia dict so we find which row to select
-        row_to_be_selected = None
-        for key in sorted(self.tool2tooldia):
-            if self.tool2tooldia[key] == tool_dia:
-                row_to_be_selected = int(key) - 1
-                break
-
-        self.tools_table_exc.selectRow(row_to_be_selected)
-
-    def on_tool_delete(self, dia=None):
-        self.is_modified = True
-        deleted_tool_dia_list = []
-        deleted_tool_offset_list = []
-
-        try:
-            if dia is None or dia is False:
-                # deleted_tool_dia = float(self.tools_table_exc.item(self.tools_table_exc.currentRow(), 1).text())
-                for index in self.tools_table_exc.selectionModel().selectedRows():
-                    row = index.row()
-                    deleted_tool_dia_list.append(float(self.tools_table_exc.item(row, 1).text()))
-            else:
-                if isinstance(dia, list):
-                    for dd in dia:
-                        deleted_tool_dia_list.append(float('%.4f' % dd))
-                else:
-                    deleted_tool_dia_list.append(float('%.4f' % dia))
-        except:
-            self.app.inform.emit(_("[WARNING_NOTCL] Select a tool in Tool Table"))
-            return
-
-        for deleted_tool_dia in deleted_tool_dia_list:
-
-            # delete de tool offset
-            self.exc_obj.tool_offset.pop(float(deleted_tool_dia), None)
-
-            # delete the storage used for that tool
-            storage_elem = FlatCAMGeoEditor.make_storage()
-            self.storage_dict[deleted_tool_dia] = storage_elem
-            self.storage_dict.pop(deleted_tool_dia, None)
-
-            # I've added this flag_del variable because dictionary don't like
-            # having keys deleted while iterating through them
-            flag_del = []
-            # self.points_edit.pop(deleted_tool_dia, None)
-            for deleted_tool in self.tool2tooldia:
-                if self.tool2tooldia[deleted_tool] == deleted_tool_dia:
-                    flag_del.append(deleted_tool)
-
-            if flag_del:
-                for tool_to_be_deleted in flag_del:
-                    # delete the tool
-                    self.tool2tooldia.pop(tool_to_be_deleted, None)
-
-                    # delete also the drills from points_edit dict just in case we add the tool again, we don't want to show the
-                    # number of drills from before was deleter
-                    self.points_edit[deleted_tool_dia] = []
-                flag_del = []
-
-            self.olddia_newdia.pop(deleted_tool_dia, None)
-
-            self.app.inform.emit(_("[success] Deleted tool with dia: {del_dia} {units}").format(del_dia=str(deleted_tool_dia), units=str(self.units)))
-
-        self.replot()
-        # self.app.inform.emit("Could not delete selected tool")
-
-        self.build_ui()
-
-    def on_tool_edit(self):
-        # if connected, disconnect the signal from the slot on item_changed as it creates issues
-        self.tools_table_exc.itemChanged.disconnect()
-        # self.tools_table_exc.selectionModel().currentChanged.disconnect()
-
-        self.is_modified = True
-        geometry = []
-        current_table_dia_edited = None
-
-        if self.tools_table_exc.currentItem() is not None:
-            current_table_dia_edited = float(self.tools_table_exc.currentItem().text())
-
-        row_of_item_changed = self.tools_table_exc.currentRow()
-
-        # rows start with 0, tools start with 1 so we adjust the value by 1
-        key_in_tool2tooldia = row_of_item_changed + 1
-
-        dia_changed = self.tool2tooldia[key_in_tool2tooldia]
-
-        # tool diameter is not used so we create a new tool with the desired diameter
-        if current_table_dia_edited not in self.olddia_newdia.values():
-            # update the dict that holds as keys our initial diameters and as values the edited diameters
-            self.olddia_newdia[dia_changed] = current_table_dia_edited
-            # update the dict that holds tool_no as key and tool_dia as value
-            self.tool2tooldia[key_in_tool2tooldia] = current_table_dia_edited
-
-            # update the tool offset
-            modified_offset = self.exc_obj.tool_offset.pop(dia_changed)
-            self.exc_obj.tool_offset[current_table_dia_edited] = modified_offset
-
-            self.replot()
-        else:
-            # tool diameter is already in use so we move the drills from the prior tool to the new tool
-            factor = current_table_dia_edited / dia_changed
-            for shape in self.storage_dict[dia_changed].get_objects():
-                geometry.append(DrawToolShape(
-                    MultiLineString([affinity.scale(subgeo, xfact=factor, yfact=factor) for subgeo in shape.geo])))
-
-                self.points_edit[current_table_dia_edited].append((0, 0))
-            self.add_exc_shape(geometry, self.storage_dict[current_table_dia_edited])
-
-            self.on_tool_delete(dia=dia_changed)
-
-            # delete the tool offset
-            self.exc_obj.tool_offset.pop(dia_changed, None)
-
-        # we reactivate the signals after the after the tool editing
-        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
-        # self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected)
-
-    def on_name_activate(self):
-        self.edited_obj_name = self.name_entry.get_value()
-
-    def activate(self):
-        self.connect_canvas_event_handlers()
-
-        # self.app.collection.view.keyPressed.connect(self.on_canvas_key)
-
-        self.shapes.enabled = True
-        self.tool_shape.enabled = True
-        # self.app.app_cursor.enabled = True
-
-        self.app.ui.snap_max_dist_entry.setEnabled(True)
-        self.app.ui.corner_snap_btn.setEnabled(True)
-        self.app.ui.snap_magnet.setVisible(True)
-        self.app.ui.corner_snap_btn.setVisible(True)
-
-        self.app.ui.exc_editor_menu.setDisabled(False)
-        self.app.ui.exc_editor_menu.menuAction().setVisible(True)
-
-        self.app.ui.update_obj_btn.setEnabled(True)
-        self.app.ui.e_editor_cmenu.setEnabled(True)
-
-        self.app.ui.exc_edit_toolbar.setDisabled(False)
-        self.app.ui.exc_edit_toolbar.setVisible(True)
-        # self.app.ui.snap_toolbar.setDisabled(False)
-
-        # start with GRID toolbar activated
-        if self.app.ui.grid_snap_btn.isChecked() is False:
-            self.app.ui.grid_snap_btn.trigger()
-
-        # Tell the App that the editor is active
-        self.editor_active = True
-
-    def deactivate(self):
-        self.disconnect_canvas_event_handlers()
-        self.clear()
-        self.app.ui.exc_edit_toolbar.setDisabled(True)
-
-        settings = QSettings("Open Source", "FlatCAM")
-        if settings.contains("layout"):
-            layout = settings.value('layout', type=str)
-            if layout == 'standard':
-                # self.app.ui.exc_edit_toolbar.setVisible(False)
-
-                self.app.ui.snap_max_dist_entry.setEnabled(False)
-                self.app.ui.corner_snap_btn.setEnabled(False)
-                self.app.ui.snap_magnet.setVisible(False)
-                self.app.ui.corner_snap_btn.setVisible(False)
-            elif layout == 'compact':
-                # self.app.ui.exc_edit_toolbar.setVisible(True)
-
-                self.app.ui.snap_max_dist_entry.setEnabled(False)
-                self.app.ui.corner_snap_btn.setEnabled(False)
-                self.app.ui.snap_magnet.setVisible(True)
-                self.app.ui.corner_snap_btn.setVisible(True)
-        else:
-            # self.app.ui.exc_edit_toolbar.setVisible(False)
-
-            self.app.ui.snap_max_dist_entry.setEnabled(False)
-            self.app.ui.corner_snap_btn.setEnabled(False)
-            self.app.ui.snap_magnet.setVisible(False)
-            self.app.ui.corner_snap_btn.setVisible(False)
-
-        # set the Editor Toolbar visibility to what was before entering in the Editor
-        self.app.ui.exc_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \
-            else self.app.ui.exc_edit_toolbar.setVisible(True)
-
-        # Disable visuals
-        self.shapes.enabled = False
-        self.tool_shape.enabled = False
-        # self.app.app_cursor.enabled = False
-
-        # Tell the app that the editor is no longer active
-        self.editor_active = False
-
-        self.app.ui.exc_editor_menu.setDisabled(True)
-        self.app.ui.exc_editor_menu.menuAction().setVisible(False)
-
-        self.app.ui.update_obj_btn.setEnabled(False)
-
-        self.app.ui.g_editor_cmenu.setEnabled(False)
-        self.app.ui.e_editor_cmenu.setEnabled(False)
-
-        # Show original geometry
-        if self.exc_obj:
-            self.exc_obj.visible = True
-
-    def connect_canvas_event_handlers(self):
-        ## Canvas events
-
-        # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp
-        # but those from FlatCAMGeoEditor
-
-        self.app.plotcanvas.vis_disconnect('mouse_press', self.app.on_mouse_click_over_plot)
-        self.app.plotcanvas.vis_disconnect('mouse_move', self.app.on_mouse_move_over_plot)
-        self.app.plotcanvas.vis_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot)
-        self.app.plotcanvas.vis_disconnect('mouse_double_click', self.app.on_double_click_over_plot)
-        self.app.collection.view.clicked.disconnect()
-
-        self.canvas.vis_connect('mouse_press', self.on_canvas_click)
-        self.canvas.vis_connect('mouse_move', self.on_canvas_move)
-        self.canvas.vis_connect('mouse_release', self.on_canvas_click_release)
-
-    def disconnect_canvas_event_handlers(self):
-        self.canvas.vis_disconnect('mouse_press', self.on_canvas_click)
-        self.canvas.vis_disconnect('mouse_move', self.on_canvas_move)
-        self.canvas.vis_disconnect('mouse_release', self.on_canvas_click_release)
-
-        # we restore the key and mouse control to FlatCAMApp method
-        self.app.plotcanvas.vis_connect('mouse_press', self.app.on_mouse_click_over_plot)
-        self.app.plotcanvas.vis_connect('mouse_move', self.app.on_mouse_move_over_plot)
-        self.app.plotcanvas.vis_connect('mouse_release', self.app.on_mouse_click_release_over_plot)
-        self.app.plotcanvas.vis_connect('mouse_double_click', self.app.on_double_click_over_plot)
-        self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down)
-
-    def clear(self):
-        self.active_tool = None
-        # self.shape_buffer = []
-        self.selected = []
-
-        self.points_edit = {}
-        self.new_tools = {}
-        self.new_drills = []
-
-        self.storage_dict = {}
-
-        self.shapes.clear(update=True)
-        self.tool_shape.clear(update=True)
-
-        # self.storage = FlatCAMExcEditor.make_storage()
-        self.replot()
-
-    def edit_fcexcellon(self, exc_obj):
-        """
-        Imports the geometry from the given FlatCAM Excellon object
-        into the editor.
-
-        :param fcgeometry: FlatCAMExcellon
-        :return: None
-        """
-
-        assert isinstance(exc_obj, Excellon), \
-            "Expected an Excellon Object, got %s" % type(exc_obj)
-
-        self.deactivate()
-        self.activate()
-
-        # Hide original geometry
-        self.exc_obj = exc_obj
-        exc_obj.visible = False
-
-        # Set selection tolerance
-        # DrawToolShape.tolerance = fc_excellon.drawing_tolerance * 10
-
-        self.select_tool("select")
-
-        self.set_ui()
-
-        # now that we hava data, create the GUI interface and add it to the Tool Tab
-        self.build_ui()
-
-        # we activate this after the initial build as we don't need to see the tool been populated
-        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
-
-        # build the geometry for each tool-diameter, each drill will be represented by a '+' symbol
-        # and then add it to the storage elements (each storage elements is a member of a list
-        for tool_dia in self.points_edit:
-            storage_elem = FlatCAMGeoEditor.make_storage()
-            for point in self.points_edit[tool_dia]:
-                # make a '+' sign, the line length is the tool diameter
-                start_hor_line = ((point.x - (tool_dia / 2)), point.y)
-                stop_hor_line = ((point.x + (tool_dia / 2)), point.y)
-                start_vert_line = (point.x, (point.y - (tool_dia / 2)))
-                stop_vert_line = (point.x, (point.y + (tool_dia / 2)))
-                shape = MultiLineString([(start_hor_line, stop_hor_line),(start_vert_line, stop_vert_line)])
-                if shape is not None:
-                    self.add_exc_shape(DrawToolShape(shape), storage_elem)
-            self.storage_dict[tool_dia] = storage_elem
-
-        self.replot()
-
-        # add a first tool in the Tool Table but only if the Excellon Object is empty
-        if not self.tool2tooldia:
-            self.on_tool_add(tooldia=1.00)
-
-    def update_fcexcellon(self, exc_obj):
-        """
-        Create a new Excellon object that contain the edited content of the source Excellon object
-
-        :param exc_obj: FlatCAMExcellon
-        :return: None
-        """
-
-        # this dictionary will contain tooldia's as keys and a list of coordinates tuple as values
-        # the values of this dict are coordinates of the holes (drills)
-        edited_points = {}
-        for storage_tooldia in self.storage_dict:
-            for x in self.storage_dict[storage_tooldia].get_objects():
-
-                # all x.geo in self.storage_dict[storage] are MultiLinestring objects
-                # each MultiLineString is made out of Linestrings
-                # select first Linestring object in the current MultiLineString
-                first_linestring = x.geo[0]
-                # get it's coordinates
-                first_linestring_coords = first_linestring.coords
-                x_coord = first_linestring_coords[0][0] + (float(storage_tooldia) / 2)
-                y_coord = first_linestring_coords[0][1]
-
-                # create a tuple with the coordinates (x, y) and add it to the list that is the value of the
-                # edited_points dictionary
-                point = (x_coord, y_coord)
-                if not storage_tooldia in edited_points:
-                    edited_points[storage_tooldia] = [point]
-                else:
-                    edited_points[storage_tooldia].append(point)
-
-        # recreate the drills and tools to be added to the new Excellon edited object
-        # first, we look in the tool table if one of the tool diameters was changed then
-        # append that a tuple formed by (old_dia, edited_dia) to a list
-        changed_key = []
-        for initial_dia in self.olddia_newdia:
-            edited_dia = self.olddia_newdia[initial_dia]
-            if edited_dia != initial_dia:
-                for old_dia in edited_points:
-                    if old_dia == initial_dia:
-                        changed_key.append((old_dia, edited_dia))
-            # if the initial_dia is not in edited_points it means it is a new tool with no drill points
-            # (and we have to add it)
-            # because in case we have drill points it will have to be already added in edited_points
-            # if initial_dia not in edited_points.keys():
-            #     edited_points[initial_dia] = []
-
-        for el in changed_key:
-            edited_points[el[1]] = edited_points.pop(el[0])
-
-        # Let's sort the edited_points dictionary by keys (diameters) and store the result in a zipped list
-        # ordered_edited_points is a ordered list of tuples;
-        # element[0] of the tuple is the diameter and
-        # element[1] of the tuple is a list of coordinates (a tuple themselves)
-        ordered_edited_points = sorted(zip(edited_points.keys(), edited_points.values()))
-
-        current_tool = 0
-        for tool_dia in ordered_edited_points:
-            current_tool += 1
-
-            # create the self.tools for the new Excellon object (the one with edited content)
-            name = str(current_tool)
-            spec = {"C": float(tool_dia[0])}
-            self.new_tools[name] = spec
-
-            # add in self.tools the 'solid_geometry' key, the value (a list) is populated bellow
-            self.new_tools[name]['solid_geometry'] = []
-
-            # create the self.drills for the new Excellon object (the one with edited content)
-            for point in tool_dia[1]:
-                self.new_drills.append(
-                    {
-                        'point': Point(point),
-                        'tool': str(current_tool)
-                    }
-                )
-                # repopulate the 'solid_geometry' for each tool
-                poly = Point(point).buffer(float(tool_dia[0]) / 2.0, int(int(exc_obj.geo_steps_per_circle) / 4))
-                self.new_tools[name]['solid_geometry'].append(poly)
-
-        if self.is_modified is True:
-            if "_edit" in self.edited_obj_name:
-                try:
-                    id = int(self.edited_obj_name[-1]) + 1
-                    self.edited_obj_name = self.edited_obj_name[:-1] + str(id)
-                except ValueError:
-                    self.edited_obj_name += "_1"
-            else:
-                self.edited_obj_name += "_edit"
-
-        self.app.worker_task.emit({'fcn': self.new_edited_excellon,
-                                   'params': [self.edited_obj_name]})
-
-        if self.exc_obj.slots:
-            self.new_slots = self.exc_obj.slots
-
-        self.new_tool_offset = self.exc_obj.tool_offset
-
-        # reset the tool table
-        self.tools_table_exc.clear()
-        self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S'])
-        self.last_tool_selected = None
-
-        # delete the edited Excellon object which will be replaced by a new one having the edited content of the first
-        self.app.collection.set_active(self.exc_obj.options['name'])
-        self.app.collection.delete_active()
-
-        # restore GUI to the Selected TAB
-        # Remove anything else in the GUI
-        self.app.ui.tool_scroll_area.takeWidget()
-        # Switch notebook to Selected page
-        self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab)
-
-    def update_options(self, obj):
-        try:
-            if not obj.options:
-                obj.options = {}
-                obj.options['xmin'] = 0
-                obj.options['ymin'] = 0
-                obj.options['xmax'] = 0
-                obj.options['ymax'] = 0
-                return True
-            else:
-                return False
-        except AttributeError:
-            obj.options = {}
-            return True
-
-    def new_edited_excellon(self, outname):
-        """
-        Creates a new Excellon object for the edited Excellon. Thread-safe.
-
-        :param outname: Name of the resulting object. None causes the
-            name to be that of the file.
-        :type outname: str
-        :return: None
-        """
-
-        self.app.log.debug("Update the Excellon object with edited content. Source is %s" %
-                           self.exc_obj.options['name'])
-
-        # How the object should be initialized
-        def obj_init(excellon_obj, app_obj):
-            # self.progress.emit(20)
-            excellon_obj.drills = self.new_drills
-            excellon_obj.tools = self.new_tools
-            excellon_obj.slots = self.new_slots
-            excellon_obj.tool_offset = self.new_tool_offset
-            excellon_obj.options['name'] = outname
-
-            try:
-                excellon_obj.create_geometry()
-            except KeyError:
-                self.app.inform.emit(
-                   _( "[ERROR_NOTCL] There are no Tools definitions in the file. Aborting Excellon creation.")
-                )
-            except:
-                msg = _("[ERROR] An internal error has ocurred. See shell.\n")
-                msg += traceback.format_exc()
-                app_obj.inform.emit(msg)
-                raise
-                # raise
-
-        with self.app.proc_container.new(_("Creating Excellon.")):
-
-            try:
-                self.app.new_object("excellon", outname, obj_init)
-            except Exception as e:
-                log.error("Error on object creation: %s" % str(e))
-                self.app.progress.emit(100)
-                return
-
-            self.app.inform.emit(_("[success] Excellon editing finished."))
-            # self.progress.emit(100)
-
-    def on_tool_select(self, tool):
-        """
-        Behavior of the toolbar. Tool initialization.
-
-        :rtype : None
-        """
-        current_tool = tool
-
-        self.app.log.debug("on_tool_select('%s')" % tool)
-
-        if self.last_tool_selected is None and current_tool is not 'select':
-            # self.draw_app.select_tool('select')
-            self.complete = True
-            current_tool = 'select'
-            self.app.inform.emit(_("[WARNING_NOTCL] Cancelled. There is no Tool/Drill selected"))
-
-        # This is to make the group behave as radio group
-        if current_tool in self.tools_exc:
-            if self.tools_exc[current_tool]["button"].isChecked():
-                self.app.log.debug("%s is checked." % current_tool)
-                for t in self.tools_exc:
-                    if t != current_tool:
-                        self.tools_exc[t]["button"].setChecked(False)
-
-                # this is where the Editor toolbar classes (button's) are instantiated
-                self.active_tool = self.tools_exc[current_tool]["constructor"](self)
-                # self.app.inform.emit(self.active_tool.start_msg)
-            else:
-                self.app.log.debug("%s is NOT checked." % current_tool)
-                for t in self.tools_exc:
-                    self.tools_exc[t]["button"].setChecked(False)
-                self.active_tool = None
-
-    def on_row_selected(self):
-        self.selected = []
-
-        try:
-            selected_dia = self.tool2tooldia[self.tools_table_exc.currentRow() + 1]
-            self.last_tool_selected = self.tools_table_exc.currentRow() + 1
-            for obj in self.storage_dict[selected_dia].get_objects():
-                self.selected.append(obj)
-        except Exception as e:
-            self.app.log.debug(str(e))
-
-        self.replot()
-
-    def toolbar_tool_toggle(self, key):
-        self.options[key] = self.sender().isChecked()
-        if self.options[key] == True:
-            return 1
-        else:
-            return 0
-
-    def on_canvas_click(self, event):
-        """
-        event.x and .y have canvas coordinates
-        event.xdaya and .ydata have plot coordinates
-
-        :param event: Event object dispatched by Matplotlib
-        :return: None
-        """
-
-        if event.button is 1:
-            self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp;  <b>Dy</b>: "
-                                                   "%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (0, 0))
-            self.pos = self.canvas.vispy_canvas.translate_coords(event.pos)
-
-            ### Snap coordinates
-            x, y = self.app.geo_editor.snap(self.pos[0], self.pos[1])
-
-            self.pos = (x, y)
-            # print(self.active_tool)
-
-            # Selection with left mouse button
-            if self.active_tool is not None and event.button is 1:
-                # Dispatch event to active_tool
-                # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata))
-                msg = self.active_tool.click(self.app.geo_editor.snap(self.pos[0], self.pos[1]))
-
-                # If it is a shape generating tool
-                if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete:
-                    if self.current_storage is not None:
-                        self.on_exc_shape_complete(self.current_storage)
-                        self.build_ui()
-                    # MS: always return to the Select Tool if modifier key is not pressed
-                    # else return to the current tool
-                    key_modifier = QtWidgets.QApplication.keyboardModifiers()
-                    if self.draw_app.app.defaults["global_mselect_key"] == 'Control':
-                        modifier_to_use = Qt.ControlModifier
-                    else:
-                        modifier_to_use = Qt.ShiftModifier
-                    # if modifier key is pressed then we add to the selected list the current shape but if it's already
-                    # in the selected list, we removed it. Therefore first click selects, second deselects.
-                    if key_modifier == modifier_to_use:
-                        self.select_tool(self.active_tool.name)
-                    else:
-                        self.select_tool("select")
-                        return
-
-                if isinstance(self.active_tool, FCDrillSelect):
-                    # self.app.log.debug("Replotting after click.")
-                    self.replot()
-            else:
-                self.app.log.debug("No active tool to respond to click!")
-
-    def on_exc_shape_complete(self, storage):
-        self.app.log.debug("on_shape_complete()")
-
-        # Add shape
-        if type(storage) is list:
-            for item_storage in storage:
-                self.add_exc_shape(self.active_tool.geometry, item_storage)
-        else:
-            self.add_exc_shape(self.active_tool.geometry, storage)
-
-        # Remove any utility shapes
-        self.delete_utility_geometry()
-        self.tool_shape.clear(update=True)
-
-        # Replot and reset tool.
-        self.replot()
-        # self.active_tool = type(self.active_tool)(self)
-
-    def add_exc_shape(self, shape, storage):
-        """
-        Adds a shape to the shape storage.
-
-        :param shape: Shape to be added.
-        :type shape: DrawToolShape
-        :return: None
-        """
-        # List of DrawToolShape?
-        if isinstance(shape, list):
-            for subshape in shape:
-                self.add_exc_shape(subshape, storage)
-            return
-
-        assert isinstance(shape, DrawToolShape), \
-            "Expected a DrawToolShape, got %s" % str(type(shape))
-
-        assert shape.geo is not None, \
-            "Shape object has empty geometry (None)"
-
-        assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
-               not isinstance(shape.geo, list), \
-            "Shape objects has empty geometry ([])"
-
-        if isinstance(shape, DrawToolUtilityShape):
-            self.utility.append(shape)
-        else:
-            storage.insert(shape)  # TODO: Check performance
-
-    def add_shape(self, shape):
-        """
-        Adds a shape to the shape storage.
-
-        :param shape: Shape to be added.
-        :type shape: DrawToolShape
-        :return: None
-        """
-
-        # List of DrawToolShape?
-        if isinstance(shape, list):
-            for subshape in shape:
-                self.add_shape(subshape)
-            return
-
-        assert isinstance(shape, DrawToolShape), \
-            "Expected a DrawToolShape, got %s" % type(shape)
-
-        assert shape.geo is not None, \
-            "Shape object has empty geometry (None)"
-
-        assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
-               not isinstance(shape.geo, list), \
-            "Shape objects has empty geometry ([])"
-
-        if isinstance(shape, DrawToolUtilityShape):
-            self.utility.append(shape)
-        else:
-            self.storage.insert(shape)  # TODO: Check performance
-
-    def on_canvas_click_release(self, event):
-        pos_canvas = self.canvas.vispy_canvas.translate_coords(event.pos)
-
-        self.modifiers = QtWidgets.QApplication.keyboardModifiers()
-
-        if self.app.grid_status():
-            pos = self.app.geo_editor.snap(pos_canvas[0], pos_canvas[1])
-        else:
-            pos = (pos_canvas[0], pos_canvas[1])
-
-        # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context
-        # canvas menu
-        try:
-            if event.button == 2:  # right click
-                if self.app.panning_action is True:
-                    self.app.panning_action = False
-                else:
-                    self.app.cursor = QtGui.QCursor()
-                    self.app.ui.popMenu.popup(self.app.cursor.pos())
-        except Exception as e:
-            log.warning("Error: %s" % str(e))
-            raise
-
-        # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right
-        # selection and then select a type of selection ("enclosing" or "touching")
-        try:
-            if event.button == 1:  # left click
-                if self.app.selection_type is not None:
-                    self.draw_selection_area_handler(self.pos, pos, self.app.selection_type)
-                    self.app.selection_type = None
-                elif isinstance(self.active_tool, FCDrillSelect):
-                    # Dispatch event to active_tool
-                    # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata))
-                    # msg = self.active_tool.click_release((self.pos[0], self.pos[1]))
-                    # self.app.inform.emit(msg)
-                    self.active_tool.click_release((self.pos[0], self.pos[1]))
-                    self.replot()
-        except Exception as e:
-            log.warning("Error: %s" % str(e))
-            raise
-
-    def draw_selection_area_handler(self, start_pos, end_pos, sel_type):
-        """
-        :param start_pos: mouse position when the selection LMB click was done
-        :param end_pos: mouse position when the left mouse button is released
-        :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection
-        :type Bool
-        :return:
-        """
-        poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])])
-
-        self.app.delete_selection_shape()
-        for storage in self.storage_dict:
-            for obj in self.storage_dict[storage].get_objects():
-                if (sel_type is True and poly_selection.contains(obj.geo)) or \
-                        (sel_type is False and poly_selection.intersects(obj.geo)):
-                    if self.key == self.app.defaults["global_mselect_key"]:
-                        if obj in self.selected:
-                            self.selected.remove(obj)
-                        else:
-                            # add the object to the selected shapes
-                            self.selected.append(obj)
-                    else:
-                        self.selected.append(obj)
-
-        # select the diameter of the selected shape in the tool table
-        for storage in self.storage_dict:
-            for shape_s in self.selected:
-                if shape_s in self.storage_dict[storage].get_objects():
-                    for key in self.tool2tooldia:
-                        if self.tool2tooldia[key] == storage:
-                            item = self.tools_table_exc.item((key - 1), 1)
-                            self.tools_table_exc.setCurrentItem(item)
-                            self.last_tool_selected = key
-                            # item.setSelected(True)
-                            # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
-
-        self.replot()
-
-    def on_canvas_move(self, event):
-        """
-        Called on 'mouse_move' event
-
-        event.pos have canvas screen coordinates
-
-        :param event: Event object dispatched by VisPy SceneCavas
-        :return: None
-        """
-
-        pos = self.canvas.vispy_canvas.translate_coords(event.pos)
-        event.xdata, event.ydata = pos[0], pos[1]
-
-        self.x = event.xdata
-        self.y = event.ydata
-
-        # Prevent updates on pan
-        # if len(event.buttons) > 0:
-        #     return
-
-        # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True
-        if event.button == 2:
-            self.app.panning_action = True
-            return
-        else:
-            self.app.panning_action = False
-
-        try:
-            x = float(event.xdata)
-            y = float(event.ydata)
-        except TypeError:
-            return
-
-        if self.active_tool is None:
-            return
-
-        ### Snap coordinates
-        x, y = self.app.geo_editor.app.geo_editor.snap(x, y)
-
-        self.snap_x = x
-        self.snap_y = y
-
-        # update the position label in the infobar since the APP mouse event handlers are disconnected
-        self.app.ui.position_label.setText("&nbsp;&nbsp;&nbsp;&nbsp;<b>X</b>: %.4f&nbsp;&nbsp;   "
-                                       "<b>Y</b>: %.4f" % (x, y))
-
-        if self.pos is None:
-            self.pos = (0, 0)
-        dx = x - self.pos[0]
-        dy = y - self.pos[1]
-
-        # update the reference position label in the infobar since the APP mouse event handlers are disconnected
-        self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp;  <b>Dy</b>: "
-                                           "%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (dx, dy))
-
-        ### Utility geometry (animated)
-        geo = self.active_tool.utility_geometry(data=(x, y))
-
-        if isinstance(geo, DrawToolShape) and geo.geo is not None:
-
-            # Remove any previous utility shape
-            self.tool_shape.clear(update=True)
-            self.draw_utility_geometry(geo=geo)
-
-        ### Selection area on canvas section ###
-        dx = pos[0] - self.pos[0]
-        if event.is_dragging == 1 and event.button == 1:
-            self.app.delete_selection_shape()
-            if dx < 0:
-                self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y),
-                     color=self.app.defaults["global_alt_sel_line"],
-                     face_color=self.app.defaults['global_alt_sel_fill'])
-                self.app.selection_type = False
-            else:
-                self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y))
-                self.app.selection_type = True
-        else:
-            self.app.selection_type = None
-
-        # Update cursor
-        self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20)
-
-    def on_canvas_key_release(self, event):
-        self.key = None
-
-    def draw_utility_geometry(self, geo):
-            # Add the new utility shape
-            try:
-                # this case is for the Font Parse
-                for el in list(geo.geo):
-                    if type(el) == MultiPolygon:
-                        for poly in el:
-                            self.tool_shape.add(
-                                shape=poly,
-                                color=(self.app.defaults["global_draw_color"] + '80'),
-                                update=False,
-                                layer=0,
-                                tolerance=None
-                            )
-                    elif type(el) == MultiLineString:
-                        for linestring in el:
-                            self.tool_shape.add(
-                                shape=linestring,
-                                color=(self.app.defaults["global_draw_color"] + '80'),
-                                update=False,
-                                layer=0,
-                                tolerance=None
-                            )
-                    else:
-                        self.tool_shape.add(
-                            shape=el,
-                            color=(self.app.defaults["global_draw_color"] + '80'),
-                            update=False,
-                            layer=0,
-                            tolerance=None
-                        )
-            except TypeError:
-                self.tool_shape.add(
-                    shape=geo.geo, color=(self.app.defaults["global_draw_color"] + '80'),
-                    update=False, layer=0, tolerance=None)
-
-            self.tool_shape.redraw()
-
-
-    def replot(self):
-        self.plot_all()
-
-    def plot_all(self):
-        """
-        Plots all shapes in the editor.
-
-        :return: None
-        :rtype: None
-        """
-        # self.app.log.debug("plot_all()")
-        self.shapes.clear(update=True)
-
-        for storage in self.storage_dict:
-            for shape_plus in self.storage_dict[storage].get_objects():
-                if shape_plus.geo is None:
-                    continue
-
-                if shape_plus in self.selected:
-                    self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_sel_draw_color'],
-                                    linewidth=2)
-                    continue
-                self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_draw_color'])
-
-        # for shape in self.storage.get_objects():
-        #     if shape.geo is None:  # TODO: This shouldn't have happened
-        #         continue
-        #
-        #     if shape in self.selected:
-        #         self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2)
-        #         continue
-        #
-        #     self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_draw_color'])
-
-
-
-        for shape in self.utility:
-            self.plot_shape(geometry=shape.geo, linewidth=1)
-            continue
-
-        self.shapes.redraw()
-
-    def plot_shape(self, geometry=None, color='black', linewidth=1):
-        """
-        Plots a geometric object or list of objects without rendering. Plotted objects
-        are returned as a list. This allows for efficient/animated rendering.
-
-        :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such)
-        :param color: Shape color
-        :param linewidth: Width of lines in # of pixels.
-        :return: List of plotted elements.
-        """
-        plot_elements = []
-
-        if geometry is None:
-            geometry = self.active_tool.geometry
-
-        try:
-            for geo in geometry:
-                plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth)
-
-        ## Non-iterable
-        except TypeError:
-
-            ## DrawToolShape
-            if isinstance(geometry, DrawToolShape):
-                plot_elements += self.plot_shape(geometry=geometry.geo, color=color, linewidth=linewidth)
-
-            ## Polygon: Descend into exterior and each interior.
-            if type(geometry) == Polygon:
-                plot_elements += self.plot_shape(geometry=geometry.exterior, color=color, linewidth=linewidth)
-                plot_elements += self.plot_shape(geometry=geometry.interiors, color=color, linewidth=linewidth)
-
-            if type(geometry) == LineString or type(geometry) == LinearRing:
-                plot_elements.append(self.shapes.add(shape=geometry, color=color, layer=0))
-
-            if type(geometry) == Point:
-                pass
-
-        return plot_elements
-
-    def on_shape_complete(self):
-        self.app.log.debug("on_shape_complete()")
-
-        # Add shape
-        self.add_shape(self.active_tool.geometry)
-
-        # Remove any utility shapes
-        self.delete_utility_geometry()
-        self.tool_shape.clear(update=True)
-
-        # Replot and reset tool.
-        self.replot()
-        # self.active_tool = type(self.active_tool)(self)
-
-    def get_selected(self):
-        """
-        Returns list of shapes that are selected in the editor.
-
-        :return: List of shapes.
-        """
-        # return [shape for shape in self.shape_buffer if shape["selected"]]
-        return self.selected
-
-    def delete_selected(self):
-        temp_ref = [s for s in self.selected]
-        for shape_sel in temp_ref:
-            self.delete_shape(shape_sel)
-
-        self.selected = []
-        self.build_ui()
-        self.app.inform.emit(_("[success] Done. Drill(s) deleted."))
-
-    def delete_shape(self, shape):
-        self.is_modified = True
-
-        if shape in self.utility:
-            self.utility.remove(shape)
-            return
-
-        for storage in self.storage_dict:
-            # try:
-            #     self.storage_dict[storage].remove(shape)
-            # except:
-            #     pass
-            if shape in self.storage_dict[storage].get_objects():
-                self.storage_dict[storage].remove(shape)
-                # a hack to make the tool_table display less drills per diameter
-                # self.points_edit it's only useful first time when we load the data into the storage
-                # but is still used as referecen when building tool_table in self.build_ui()
-                # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
-                # deleting self.points_edit elements (doesn't matter who but just the number) solved the display issue.
-                del self.points_edit[storage][0]
-
-        if shape in self.selected:
-            self.selected.remove(shape)  # TODO: Check performance
-
-    def delete_utility_geometry(self):
-        # for_deletion = [shape for shape in self.shape_buffer if shape.utility]
-        # for_deletion = [shape for shape in self.storage.get_objects() if shape.utility]
-        for_deletion = [shape for shape in self.utility]
-        for shape in for_deletion:
-            self.delete_shape(shape)
-
-        self.tool_shape.clear(update=True)
-        self.tool_shape.redraw()
-
-    def on_delete_btn(self):
-        self.delete_selected()
-        self.replot()
-
-    def select_tool(self, toolname):
-        """
-        Selects a drawing tool. Impacts the object and GUI.
-
-        :param toolname: Name of the tool.
-        :return: None
-        """
-        self.tools_exc[toolname]["button"].setChecked(True)
-        self.on_tool_select(toolname)
-
-    def set_selected(self, shape):
-
-        # Remove and add to the end.
-        if shape in self.selected:
-            self.selected.remove(shape)
-
-        self.selected.append(shape)
-
-    def set_unselected(self, shape):
-        if shape in self.selected:
-            self.selected.remove(shape)
-
-    def on_array_type_combo(self):
-        if self.array_type_combo.currentIndex() == 0:
-            self.array_circular_frame.hide()
-            self.array_linear_frame.show()
-        else:
-            self.delete_utility_geometry()
-            self.array_circular_frame.show()
-            self.array_linear_frame.hide()
-            self.app.inform.emit(_("Click on the circular array Center position"))
-
-    def on_linear_angle_radio(self):
-        val = self.drill_axis_radio.get_value()
-        if val == 'A':
-            self.linear_angle_spinner.show()
-            self.linear_angle_label.show()
-        else:
-            self.linear_angle_spinner.hide()
-            self.linear_angle_label.hide()
-
-    def exc_add_drill(self):
-        self.select_tool('add')
-        return
-
-    def exc_add_drill_array(self):
-        self.select_tool('add_array')
-        return
-
-    def exc_resize_drills(self):
-        self.select_tool('resize')
-        return
-
-    def exc_copy_drills(self):
-        self.select_tool('copy')
-        return
-
-    def exc_move_drills(self):
-        self.select_tool('move')
-        return
-
 def distance(pt1, pt2):
     return sqrt((pt1[0] - pt2[0]) ** 2 + (pt1[1] - pt2[1]) ** 2)
 

+ 2162 - 0
flatcamEditors/FlatCAMGrbEditor.py

@@ -0,0 +1,2162 @@
+from PyQt5 import QtGui, QtCore, QtWidgets
+from PyQt5.QtCore import Qt, QSettings
+
+from shapely.geometry import LineString, LinearRing, MultiLineString
+from shapely.ops import cascaded_union
+import shapely.affinity as affinity
+
+from numpy import arctan2, Inf, array, sqrt, sign, dot
+from rtree import index as rtindex
+
+from camlib import *
+from flatcamGUI.GUIElements import FCEntry, FCComboBox, FCTable, FCDoubleSpinner, LengthEntry, RadioSet, SpinBoxDelegate
+from flatcamEditors.FlatCAMGeoEditor import FCShapeTool, DrawTool, DrawToolShape, DrawToolUtilityShape, FlatCAMGeoEditor
+
+import gettext
+import FlatCAMTranslation as fcTranslate
+
+fcTranslate.apply_language('strings')
+import builtins
+if '_' not in builtins.__dict__:
+    _ = gettext.gettext
+
+
+class FCApertureResize(FCShapeTool):
+    def __init__(self, draw_app):
+        DrawTool.__init__(self, draw_app)
+        self.name = 'aperture_resize'
+
+        self.draw_app.app.inform.emit(_("Click on the Drill(s) to resize ..."))
+        self.resize_dia = None
+        self.draw_app.resize_frame.show()
+        self.points = None
+        self.selected_dia_list = []
+        self.current_storage = None
+        self.geometry = []
+        self.destination_storage = None
+
+        self.draw_app.resize_btn.clicked.connect(self.make)
+
+        # Switch notebook to Selected page
+        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
+
+    def make(self):
+        self.draw_app.is_modified = True
+
+        try:
+            new_dia = self.draw_app.resdrill_entry.get_value()
+        except:
+            self.draw_app.app.inform.emit(_("[ERROR_NOTCL] Resize drill(s) failed. Please enter a diameter for resize."))
+            return
+
+        if new_dia not in self.draw_app.olddia_newdia:
+            self.destination_storage = FlatCAMGeoEditor.make_storage()
+            self.draw_app.storage_dict[new_dia] = self.destination_storage
+
+            # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values
+            # each time a tool diameter is edited or added
+            self.draw_app.olddia_newdia[new_dia] = new_dia
+        else:
+            self.destination_storage = self.draw_app.storage_dict[new_dia]
+
+        for index in self.draw_app.tools_table_exc.selectedIndexes():
+            row = index.row()
+            # on column 1 in tool tables we hold the diameters, and we retrieve them as strings
+            # therefore below we convert to float
+            dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text()
+            self.selected_dia_list.append(float(dia_on_row))
+
+        # since we add a new tool, we update also the intial state of the tool_table through it's dictionary
+        # we add a new entry in the tool2tooldia dict
+        self.draw_app.tool2tooldia[len(self.draw_app.olddia_newdia)] = new_dia
+
+        sel_shapes_to_be_deleted = []
+
+        for sel_dia in self.selected_dia_list:
+            self.current_storage = self.draw_app.storage_dict[sel_dia]
+            for select_shape in self.draw_app.get_selected():
+                if select_shape in self.current_storage.get_objects():
+                    factor = new_dia / sel_dia
+                    self.geometry.append(
+                        DrawToolShape(affinity.scale(select_shape.geo, xfact=factor, yfact=factor, origin='center'))
+                    )
+                    self.current_storage.remove(select_shape)
+                    # a hack to make the tool_table display less drills per diameter when shape(drill) is deleted
+                    # self.points_edit it's only useful first time when we load the data into the storage
+                    # but is still used as reference when building tool_table in self.build_ui()
+                    # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
+                    # deleting self.points_edit elements (doesn't matter who but just the number)
+                    # solved the display issue.
+                    del self.draw_app.points_edit[sel_dia][0]
+
+                    sel_shapes_to_be_deleted.append(select_shape)
+
+                    self.draw_app.on_exc_shape_complete(self.destination_storage)
+                    # a hack to make the tool_table display more drills per diameter when shape(drill) is added
+                    # self.points_edit it's only useful first time when we load the data into the storage
+                    # but is still used as reference when building tool_table in self.build_ui()
+                    # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
+                    # deleting self.points_edit elements (doesn't matter who but just the number)
+                    # solved the display issue.
+                    if new_dia not in self.draw_app.points_edit:
+                        self.draw_app.points_edit[new_dia] = [(0, 0)]
+                    else:
+                        self.draw_app.points_edit[new_dia].append((0,0))
+                    self.geometry = []
+
+                    # if following the resize of the drills there will be no more drills for the selected tool then
+                    # delete that tool
+                    if not self.draw_app.points_edit[sel_dia]:
+                        self.draw_app.on_tool_delete(sel_dia)
+
+            for shp in sel_shapes_to_be_deleted:
+                self.draw_app.selected.remove(shp)
+            sel_shapes_to_be_deleted = []
+
+        self.draw_app.build_ui()
+        self.draw_app.replot()
+
+        self.draw_app.resize_frame.hide()
+        self.complete = True
+        self.draw_app.app.inform.emit(_("[success] Done. Drill Resize completed."))
+
+        # MS: always return to the Select Tool
+        self.draw_app.select_tool("select")
+
+
+class FCApertureMove(FCShapeTool):
+    def __init__(self, draw_app):
+        DrawTool.__init__(self, draw_app)
+        self.name = 'aperture_move'
+
+        # self.shape_buffer = self.draw_app.shape_buffer
+        self.origin = None
+        self.destination = None
+        self.selected_dia_list = []
+
+        if self.draw_app.launched_from_shortcuts is True:
+            self.draw_app.launched_from_shortcuts = False
+            self.draw_app.app.inform.emit(_("Click on target location ..."))
+        else:
+            self.draw_app.app.inform.emit(_("Click on reference location ..."))
+        self.current_storage = None
+        self.geometry = []
+
+        for index in self.draw_app.tools_table_exc.selectedIndexes():
+            row = index.row()
+            # on column 1 in tool tables we hold the diameters, and we retrieve them as strings
+            # therefore below we convert to float
+            dia_on_row = self.draw_app.tools_table_exc.item(row, 1).text()
+            self.selected_dia_list.append(float(dia_on_row))
+
+        # Switch notebook to Selected page
+        self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.selected_tab)
+
+    def set_origin(self, origin):
+        self.origin = origin
+
+    def click(self, point):
+        if len(self.draw_app.get_selected()) == 0:
+            return "Nothing to move."
+
+        if self.origin is None:
+            self.set_origin(point)
+            self.draw_app.app.inform.emit(_("Click on target location ..."))
+            return
+        else:
+            self.destination = point
+            self.make()
+
+            # MS: always return to the Select Tool
+            self.draw_app.select_tool("select")
+            return
+
+    def make(self):
+        # Create new geometry
+        dx = self.destination[0] - self.origin[0]
+        dy = self.destination[1] - self.origin[1]
+        sel_shapes_to_be_deleted = []
+
+        for sel_dia in self.selected_dia_list:
+            self.current_storage = self.draw_app.storage_dict[sel_dia]
+            for select_shape in self.draw_app.get_selected():
+                if select_shape in self.current_storage.get_objects():
+
+                    self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy)))
+                    self.current_storage.remove(select_shape)
+                    sel_shapes_to_be_deleted.append(select_shape)
+                    self.draw_app.on_exc_shape_complete(self.current_storage)
+                    self.geometry = []
+
+            for shp in sel_shapes_to_be_deleted:
+                self.draw_app.selected.remove(shp)
+            sel_shapes_to_be_deleted = []
+
+        self.draw_app.build_ui()
+        self.draw_app.app.inform.emit(_("[success] Done. Drill(s) Move completed."))
+
+    def utility_geometry(self, data=None):
+        """
+        Temporary geometry on screen while using this tool.
+
+        :param data:
+        :return:
+        """
+        geo_list = []
+
+        if self.origin is None:
+            return None
+
+        if len(self.draw_app.get_selected()) == 0:
+            return None
+
+        dx = data[0] - self.origin[0]
+        dy = data[1] - self.origin[1]
+        for geom in self.draw_app.get_selected():
+            geo_list.append(affinity.translate(geom.geo, xoff=dx, yoff=dy))
+        return DrawToolUtilityShape(geo_list)
+
+
+class FCApertureCopy(FCApertureMove):
+    def __init__(self, draw_app):
+        FCApertureMove.__init__(self, draw_app)
+        self.name = 'aperture_copy'
+
+    def make(self):
+        # Create new geometry
+        dx = self.destination[0] - self.origin[0]
+        dy = self.destination[1] - self.origin[1]
+        sel_shapes_to_be_deleted = []
+
+        for sel_dia in self.selected_dia_list:
+            self.current_storage = self.draw_app.storage_dict[sel_dia]
+            for select_shape in self.draw_app.get_selected():
+                if select_shape in self.current_storage.get_objects():
+                    self.geometry.append(DrawToolShape(affinity.translate(select_shape.geo, xoff=dx, yoff=dy)))
+
+                    # add some fake drills into the self.draw_app.points_edit to update the drill count in tool table
+                    self.draw_app.points_edit[sel_dia].append((0, 0))
+
+                    sel_shapes_to_be_deleted.append(select_shape)
+                    self.draw_app.on_exc_shape_complete(self.current_storage)
+                    self.geometry = []
+
+            for shp in sel_shapes_to_be_deleted:
+                self.draw_app.selected.remove(shp)
+            sel_shapes_to_be_deleted = []
+
+        self.draw_app.build_ui()
+        self.draw_app.app.inform.emit(_("[success] Done. Drill(s) copied."))
+
+
+class FCApertureSelect(DrawTool):
+    def __init__(self, exc_editor_app):
+        DrawTool.__init__(self, exc_editor_app)
+        self.name = 'drill_select'
+
+        self.exc_editor_app = exc_editor_app
+        self.storage = self.exc_editor_app.storage_dict
+        # self.selected = self.exc_editor_app.selected
+
+        # here we store all shapes that were selected so we can search for the nearest to our click location
+        self.sel_storage = FlatCAMGrbEditor.make_storage()
+
+        self.exc_editor_app.resize_frame.hide()
+        self.exc_editor_app.array_frame.hide()
+
+    def click(self, point):
+        key_modifier = QtWidgets.QApplication.keyboardModifiers()
+        if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control':
+            if key_modifier == Qt.ControlModifier:
+                pass
+            else:
+                self.exc_editor_app.selected = []
+        else:
+            if key_modifier == Qt.ShiftModifier:
+                pass
+            else:
+                self.exc_editor_app.selected = []
+
+    def click_release(self, point):
+        self.select_shapes(point)
+        return ""
+
+    def select_shapes(self, pos):
+        self.exc_editor_app.tools_table_exc.clearSelection()
+
+        try:
+            # for storage in self.exc_editor_app.storage_dict:
+            #     _, partial_closest_shape = self.exc_editor_app.storage_dict[storage].nearest(pos)
+            #     if partial_closest_shape is not None:
+            #         self.sel_storage.insert(partial_closest_shape)
+            #
+            # _, closest_shape = self.sel_storage.nearest(pos)
+
+            for storage in self.exc_editor_app.storage_dict:
+                for shape in self.exc_editor_app.storage_dict[storage].get_objects():
+                    self.sel_storage.insert(shape)
+
+            _, closest_shape = self.sel_storage.nearest(pos)
+
+
+            # constrain selection to happen only within a certain bounding box
+            x_coord, y_coord = closest_shape.geo[0].xy
+            delta = (x_coord[1] - x_coord[0])
+            # closest_shape_coords = (((x_coord[0] + delta / 2)), y_coord[0])
+            xmin = x_coord[0] - (0.7 * delta)
+            xmax = x_coord[0] + (1.7 * delta)
+            ymin = y_coord[0] - (0.7 * delta)
+            ymax = y_coord[0] + (1.7 * delta)
+        except StopIteration:
+            return ""
+
+        if pos[0] < xmin or pos[0] > xmax or pos[1] < ymin or pos[1] > ymax:
+            self.exc_editor_app.selected = []
+        else:
+            key_modifier = QtWidgets.QApplication.keyboardModifiers()
+            if self.exc_editor_app.app.defaults["global_mselect_key"] == 'Control':
+                # if CONTROL key is pressed then we add to the selected list the current shape but if it's already
+                # in the selected list, we removed it. Therefore first click selects, second deselects.
+                if key_modifier == Qt.ControlModifier:
+                    if closest_shape in self.exc_editor_app.selected:
+                        self.exc_editor_app.selected.remove(closest_shape)
+                    else:
+                        self.exc_editor_app.selected.append(closest_shape)
+                else:
+                    self.exc_editor_app.selected = []
+                    self.exc_editor_app.selected.append(closest_shape)
+            else:
+                if key_modifier == Qt.ShiftModifier:
+                    if closest_shape in self.exc_editor_app.selected:
+                        self.exc_editor_app.selected.remove(closest_shape)
+                    else:
+                        self.exc_editor_app.selected.append(closest_shape)
+                else:
+                    self.exc_editor_app.selected = []
+                    self.exc_editor_app.selected.append(closest_shape)
+
+            # select the diameter of the selected shape in the tool table
+            for storage in self.exc_editor_app.storage_dict:
+                for shape_s in self.exc_editor_app.selected:
+                    if shape_s in self.exc_editor_app.storage_dict[storage].get_objects():
+                        for key in self.exc_editor_app.tool2tooldia:
+                            if self.exc_editor_app.tool2tooldia[key] == storage:
+                                item = self.exc_editor_app.tools_table_exc.item((key - 1), 1)
+                                self.exc_editor_app.tools_table_exc.setCurrentItem(item)
+                                # item.setSelected(True)
+                                # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
+                                # midx = self.exc_editor_app.tools_table_exc.model().index((key - 1), 0)
+                                # self.exc_editor_app.tools_table_exc.setCurrentIndex(midx)
+                                self.draw_app.last_tool_selected = key
+        # delete whatever is in selection storage, there is no longer need for those shapes
+        self.sel_storage = FlatCAMGrbEditor.make_storage()
+
+        return ""
+
+
+class FlatCAMGrbEditor(QtCore.QObject):
+
+    draw_shape_idx = -1
+
+    def __init__(self, app):
+        assert isinstance(app, FlatCAMApp.App), \
+            "Expected the app to be a FlatCAMApp.App, got %s" % type(app)
+
+        super(FlatCAMGrbEditor, self).__init__()
+
+        self.app = app
+        self.canvas = self.app.plotcanvas
+
+        ## Current application units in Upper Case
+        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
+
+        self.exc_edit_widget = QtWidgets.QWidget()
+        layout = QtWidgets.QVBoxLayout()
+        self.exc_edit_widget.setLayout(layout)
+
+        ## Page Title box (spacing between children)
+        self.title_box = QtWidgets.QHBoxLayout()
+        layout.addLayout(self.title_box)
+
+        ## Page Title icon
+        pixmap = QtGui.QPixmap('share/flatcam_icon32.png')
+        self.icon = QtWidgets.QLabel()
+        self.icon.setPixmap(pixmap)
+        self.title_box.addWidget(self.icon, stretch=0)
+
+        ## Title label
+        self.title_label = QtWidgets.QLabel("<font size=5><b>%s</b></font>" % _('Gerber Editor'))
+        self.title_label.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter)
+        self.title_box.addWidget(self.title_label, stretch=1)
+
+        ## Object name
+        self.name_box = QtWidgets.QHBoxLayout()
+        layout.addLayout(self.name_box)
+        name_label = QtWidgets.QLabel(_("Name:"))
+        self.name_box.addWidget(name_label)
+        self.name_entry = FCEntry()
+        self.name_box.addWidget(self.name_entry)
+
+        ## Box box for custom widgets
+        # This gets populated in offspring implementations.
+        self.custom_box = QtWidgets.QVBoxLayout()
+        layout.addLayout(self.custom_box)
+
+        # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets
+        # this way I can hide/show the frame
+        self.drills_frame = QtWidgets.QFrame()
+        self.drills_frame.setContentsMargins(0, 0, 0, 0)
+        self.custom_box.addWidget(self.drills_frame)
+        self.tools_box = QtWidgets.QVBoxLayout()
+        self.tools_box.setContentsMargins(0, 0, 0, 0)
+        self.drills_frame.setLayout(self.tools_box)
+
+        #### Tools Drills ####
+        self.tools_table_label = QtWidgets.QLabel("<b>%s</b>" % _('Tools Table'))
+        self.tools_table_label.setToolTip(
+           _( "Tools in this Excellon object\n"
+            "when are used for drilling.")
+        )
+        self.tools_box.addWidget(self.tools_table_label)
+
+        self.tools_table_exc = FCTable()
+        # delegate = SpinBoxDelegate(units=self.units)
+        # self.tools_table_exc.setItemDelegateForColumn(1, delegate)
+
+        self.tools_box.addWidget(self.tools_table_exc)
+
+        self.tools_table_exc.setColumnCount(4)
+        self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S'])
+        self.tools_table_exc.setSortingEnabled(False)
+        self.tools_table_exc.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectRows)
+
+        self.empty_label = QtWidgets.QLabel('')
+        self.tools_box.addWidget(self.empty_label)
+
+        #### Add a new Tool ####
+        self.addtool_label = QtWidgets.QLabel('<b>%s</b>' % _('Add/Delete Tool'))
+        self.addtool_label.setToolTip(
+            _("Add/Delete a tool to the tool list\n"
+            "for this Excellon object.")
+        )
+        self.tools_box.addWidget(self.addtool_label)
+
+        grid1 = QtWidgets.QGridLayout()
+        self.tools_box.addLayout(grid1)
+
+        addtool_entry_lbl = QtWidgets.QLabel(_('Tool Dia:'))
+        addtool_entry_lbl.setToolTip(
+        _("Diameter for the new tool")
+        )
+        grid1.addWidget(addtool_entry_lbl, 0, 0)
+
+        hlay = QtWidgets.QHBoxLayout()
+        self.addtool_entry = FCEntry()
+        self.addtool_entry.setValidator(QtGui.QDoubleValidator(0.0001, 99.9999, 4))
+        hlay.addWidget(self.addtool_entry)
+
+        self.addtool_btn = QtWidgets.QPushButton(_('Add Tool'))
+        self.addtool_btn.setToolTip(
+           _( "Add a new tool to the tool list\n"
+            "with the diameter specified above.")
+        )
+        self.addtool_btn.setFixedWidth(80)
+        hlay.addWidget(self.addtool_btn)
+        grid1.addLayout(hlay, 0, 1)
+
+        grid2 = QtWidgets.QGridLayout()
+        self.tools_box.addLayout(grid2)
+
+        self.deltool_btn = QtWidgets.QPushButton(_('Delete Tool'))
+        self.deltool_btn.setToolTip(
+           _( "Delete a tool in the tool list\n"
+            "by selecting a row in the tool table.")
+        )
+        grid2.addWidget(self.deltool_btn, 0, 1)
+
+        # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets
+        # this way I can hide/show the frame
+        self.resize_frame = QtWidgets.QFrame()
+        self.resize_frame.setContentsMargins(0, 0, 0, 0)
+        self.tools_box.addWidget(self.resize_frame)
+        self.resize_box = QtWidgets.QVBoxLayout()
+        self.resize_box.setContentsMargins(0, 0, 0, 0)
+        self.resize_frame.setLayout(self.resize_box)
+
+        #### Resize a  drill ####
+        self.emptyresize_label = QtWidgets.QLabel('')
+        self.resize_box.addWidget(self.emptyresize_label)
+
+        self.drillresize_label = QtWidgets.QLabel('<b>%s</b>' % _("Resize Drill(s)"))
+        self.drillresize_label.setToolTip(
+            _("Resize a drill or a selection of drills.")
+        )
+        self.resize_box.addWidget(self.drillresize_label)
+
+        grid3 = QtWidgets.QGridLayout()
+        self.resize_box.addLayout(grid3)
+
+        res_entry_lbl = QtWidgets.QLabel(_('Resize Dia:'))
+        res_entry_lbl.setToolTip(
+           _( "Diameter to resize to.")
+        )
+        grid3.addWidget(addtool_entry_lbl, 0, 0)
+
+        hlay2 = QtWidgets.QHBoxLayout()
+        self.resdrill_entry = LengthEntry()
+        hlay2.addWidget(self.resdrill_entry)
+
+        self.resize_btn = QtWidgets.QPushButton(_('Resize'))
+        self.resize_btn.setToolTip(
+            _("Resize drill(s)")
+        )
+        self.resize_btn.setFixedWidth(80)
+        hlay2.addWidget(self.resize_btn)
+        grid3.addLayout(hlay2, 0, 1)
+
+        self.resize_frame.hide()
+
+        # add a frame and inside add a vertical box layout. Inside this vbox layout I add
+        # all the add drill array  widgets
+        # this way I can hide/show the frame
+        self.array_frame = QtWidgets.QFrame()
+        self.array_frame.setContentsMargins(0, 0, 0, 0)
+        self.tools_box.addWidget(self.array_frame)
+        self.array_box = QtWidgets.QVBoxLayout()
+        self.array_box.setContentsMargins(0, 0, 0, 0)
+        self.array_frame.setLayout(self.array_box)
+
+        #### Add DRILL Array ####
+        self.emptyarray_label = QtWidgets.QLabel('')
+        self.array_box.addWidget(self.emptyarray_label)
+
+        self.drillarray_label = QtWidgets.QLabel('<b>%s</b>' % _("Add Drill Array"))
+        self.drillarray_label.setToolTip(
+            _("Add an array of drills (linear or circular array)")
+        )
+        self.array_box.addWidget(self.drillarray_label)
+
+        self.array_type_combo = FCComboBox()
+        self.array_type_combo.setToolTip(
+           _( "Select the type of drills array to create.\n"
+            "It can be Linear X(Y) or Circular")
+        )
+        self.array_type_combo.addItem(_("Linear"))
+        self.array_type_combo.addItem(_("Circular"))
+
+        self.array_box.addWidget(self.array_type_combo)
+
+        self.array_form = QtWidgets.QFormLayout()
+        self.array_box.addLayout(self.array_form)
+
+        self.drill_array_size_label = QtWidgets.QLabel(_('Nr of drills:'))
+        self.drill_array_size_label.setToolTip(
+            _("Specify how many drills to be in the array.")
+        )
+        self.drill_array_size_label.setFixedWidth(100)
+
+        self.drill_array_size_entry = LengthEntry()
+        self.array_form.addRow(self.drill_array_size_label, self.drill_array_size_entry)
+
+        self.array_linear_frame = QtWidgets.QFrame()
+        self.array_linear_frame.setContentsMargins(0, 0, 0, 0)
+        self.array_box.addWidget(self.array_linear_frame)
+        self.linear_box = QtWidgets.QVBoxLayout()
+        self.linear_box.setContentsMargins(0, 0, 0, 0)
+        self.array_linear_frame.setLayout(self.linear_box)
+
+        self.linear_form = QtWidgets.QFormLayout()
+        self.linear_box.addLayout(self.linear_form)
+
+        self.drill_axis_label = QtWidgets.QLabel(_('Direction:'))
+        self.drill_axis_label.setToolTip(
+            _("Direction on which the linear array is oriented:\n"
+            "- 'X' - horizontal axis \n"
+            "- 'Y' - vertical axis or \n"
+            "- 'Angle' - a custom angle for the array inclination")
+        )
+        self.drill_axis_label.setFixedWidth(100)
+
+        self.drill_axis_radio = RadioSet([{'label': 'X', 'value': 'X'},
+                                          {'label': 'Y', 'value': 'Y'},
+                                          {'label': _('Angle'), 'value': 'A'}])
+        self.drill_axis_radio.set_value('X')
+        self.linear_form.addRow(self.drill_axis_label, self.drill_axis_radio)
+
+        self.drill_pitch_label = QtWidgets.QLabel(_('Pitch:'))
+        self.drill_pitch_label.setToolTip(
+            _("Pitch = Distance between elements of the array.")
+        )
+        self.drill_pitch_label.setFixedWidth(100)
+
+        self.drill_pitch_entry = LengthEntry()
+        self.linear_form.addRow(self.drill_pitch_label, self.drill_pitch_entry)
+
+        self.linear_angle_label = QtWidgets.QLabel(_('Angle:'))
+        self.linear_angle_label.setToolTip(
+           _( "Angle at which the linear array is placed.\n"
+            "The precision is of max 2 decimals.\n"
+            "Min value is: -359.99 degrees.\n"
+            "Max value is:  360.00 degrees.")
+        )
+        self.linear_angle_label.setFixedWidth(100)
+
+        self.linear_angle_spinner = FCDoubleSpinner()
+        self.linear_angle_spinner.set_precision(2)
+        self.linear_angle_spinner.setRange(-359.99, 360.00)
+        self.linear_form.addRow(self.linear_angle_label, self.linear_angle_spinner)
+
+        self.array_circular_frame = QtWidgets.QFrame()
+        self.array_circular_frame.setContentsMargins(0, 0, 0, 0)
+        self.array_box.addWidget(self.array_circular_frame)
+        self.circular_box = QtWidgets.QVBoxLayout()
+        self.circular_box.setContentsMargins(0, 0, 0, 0)
+        self.array_circular_frame.setLayout(self.circular_box)
+
+        self.drill_direction_label = QtWidgets.QLabel(_('Direction:'))
+        self.drill_direction_label.setToolTip(
+           _( "Direction for circular array."
+            "Can be CW = clockwise or CCW = counter clockwise.")
+        )
+        self.drill_direction_label.setFixedWidth(100)
+
+        self.circular_form = QtWidgets.QFormLayout()
+        self.circular_box.addLayout(self.circular_form)
+
+        self.drill_direction_radio = RadioSet([{'label': 'CW', 'value': 'CW'},
+                                               {'label': 'CCW.', 'value': 'CCW'}])
+        self.drill_direction_radio.set_value('CW')
+        self.circular_form.addRow(self.drill_direction_label, self.drill_direction_radio)
+
+        self.drill_angle_label = QtWidgets.QLabel(_('Angle:'))
+        self.drill_angle_label.setToolTip(
+            _("Angle at which each element in circular array is placed.")
+        )
+        self.drill_angle_label.setFixedWidth(100)
+
+        self.drill_angle_entry = LengthEntry()
+        self.circular_form.addRow(self.drill_angle_label, self.drill_angle_entry)
+
+        self.array_circular_frame.hide()
+
+        self.linear_angle_spinner.hide()
+        self.linear_angle_label.hide()
+
+        self.array_frame.hide()
+        self.tools_box.addStretch()
+
+        ## Toolbar events and properties
+        self.tools_exc = {
+            "select": {"button": self.app.ui.select_drill_btn,
+                       "constructor": FCDrillSelect},
+            "drill_add": {"button": self.app.ui.add_drill_btn,
+                    "constructor": FCDrillAdd},
+            "drill_array": {"button": self.app.ui.add_drill_array_btn,
+                          "constructor": FCDrillArray},
+            "drill_resize": {"button": self.app.ui.resize_drill_btn,
+                       "constructor": FCDrillResize},
+            "drill_copy": {"button": self.app.ui.copy_drill_btn,
+                     "constructor": FCDrillCopy},
+            "drill_move": {"button": self.app.ui.move_drill_btn,
+                     "constructor": FCDrillMove},
+        }
+
+        ### Data
+        self.active_tool = None
+
+        self.storage_dict = {}
+        self.current_storage = []
+
+        # build the data from the Excellon point into a dictionary
+        #  {tool_dia: [geometry_in_points]}
+        self.points_edit = {}
+        self.sorted_diameters =[]
+
+        self.new_drills = []
+        self.new_tools = {}
+        self.new_slots = {}
+        self.new_tool_offset = {}
+
+        # dictionary to store the tool_row and diameters in Tool_table
+        # it will be updated everytime self.build_ui() is called
+        self.olddia_newdia = {}
+
+        self.tool2tooldia = {}
+
+        # this will store the value for the last selected tool, for use after clicking on canvas when the selection
+        # is cleared but as a side effect also the selected tool is cleared
+        self.last_tool_selected = None
+        self.utility = []
+
+        # this will flag if the Editor "tools" are launched from key shortcuts (True) or from menu toolbar (False)
+        self.launched_from_shortcuts = False
+
+        # this var will store the state of the toolbar before starting the editor
+        self.toolbar_old_state = False
+
+        self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn)
+        self.name_entry.returnPressed.connect(self.on_name_activate)
+        self.addtool_btn.clicked.connect(self.on_tool_add)
+        # self.addtool_entry.editingFinished.connect(self.on_tool_add)
+        self.deltool_btn.clicked.connect(self.on_tool_delete)
+        self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected)
+        self.array_type_combo.currentIndexChanged.connect(self.on_array_type_combo)
+
+        self.drill_axis_radio.activated_custom.connect(self.on_linear_angle_radio)
+
+        self.app.ui.exc_add_array_drill_menuitem.triggered.connect(self.exc_add_drill_array)
+        self.app.ui.exc_add_drill_menuitem.triggered.connect(self.exc_add_drill)
+
+        self.app.ui.exc_resize_drill_menuitem.triggered.connect(self.exc_resize_drills)
+        self.app.ui.exc_copy_drill_menuitem.triggered.connect(self.exc_copy_drills)
+        self.app.ui.exc_delete_drill_menuitem.triggered.connect(self.on_delete_btn)
+
+        self.app.ui.exc_move_drill_menuitem.triggered.connect(self.exc_move_drills)
+
+
+        # Init GUI
+        self.drill_array_size_entry.set_value(5)
+        self.drill_pitch_entry.set_value(2.54)
+        self.drill_angle_entry.set_value(12)
+        self.drill_direction_radio.set_value('CW')
+        self.drill_axis_radio.set_value('X')
+        self.exc_obj = None
+
+        # VisPy Visuals
+        self.shapes = self.app.plotcanvas.new_shape_collection(layers=1)
+        self.tool_shape = self.app.plotcanvas.new_shape_collection(layers=1)
+        self.app.pool_recreated.connect(self.pool_recreated)
+
+        # Remove from scene
+        self.shapes.enabled = False
+        self.tool_shape.enabled = False
+
+        ## List of selected shapes.
+        self.selected = []
+
+        self.move_timer = QtCore.QTimer()
+        self.move_timer.setSingleShot(True)
+
+        self.key = None  # Currently pressed key
+        self.modifiers = None
+        self.x = None  # Current mouse cursor pos
+        self.y = None
+        # Current snapped mouse pos
+        self.snap_x = None
+        self.snap_y = None
+        self.pos = None
+
+        def make_callback(thetool):
+            def f():
+                self.on_tool_select(thetool)
+            return f
+
+        for tool in self.tools_exc:
+            self.tools_exc[tool]["button"].triggered.connect(make_callback(tool))  # Events
+            self.tools_exc[tool]["button"].setCheckable(True)  # Checkable
+
+        self.options = {
+            "global_gridx": 0.1,
+            "global_gridy": 0.1,
+            "snap_max": 0.05,
+            "grid_snap": True,
+            "corner_snap": False,
+            "grid_gap_link": True
+        }
+        self.app.options_read_form()
+
+        for option in self.options:
+            if option in self.app.options:
+                self.options[option] = self.app.options[option]
+
+        self.rtree_exc_index = rtindex.Index()
+        # flag to show if the object was modified
+        self.is_modified = False
+
+        self.edited_obj_name = ""
+
+        # variable to store the total amount of drills per job
+        self.tot_drill_cnt = 0
+        self.tool_row = 0
+
+        # variable to store the total amount of slots per job
+        self.tot_slot_cnt = 0
+        self.tool_row_slots = 0
+
+        self.tool_row = 0
+
+        # store the status of the editor so the Delete at object level will not work until the edit is finished
+        self.editor_active = False
+
+        def entry2option(option, entry):
+            self.options[option] = float(entry.text())
+
+        # store the status of the editor so the Delete at object level will not work until the edit is finished
+        self.editor_active = False
+
+    def pool_recreated(self, pool):
+        self.shapes.pool = pool
+        self.tool_shape.pool = pool
+
+    @staticmethod
+    def make_storage():
+
+        ## Shape storage.
+        storage = FlatCAMRTreeStorage()
+        storage.get_points = DrawToolShape.get_pts
+
+        return storage
+
+    def set_ui(self):
+        # updated units
+        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
+
+        self.olddia_newdia.clear()
+        self.tool2tooldia.clear()
+
+        # build the self.points_edit dict {dimaters: [point_list]}
+        for drill in self.exc_obj.drills:
+            if drill['tool'] in self.exc_obj.tools:
+                if self.units == 'IN':
+                    tool_dia = float('%.3f' % self.exc_obj.tools[drill['tool']]['C'])
+                else:
+                    tool_dia = float('%.2f' % self.exc_obj.tools[drill['tool']]['C'])
+
+                try:
+                    self.points_edit[tool_dia].append(drill['point'])
+                except KeyError:
+                    self.points_edit[tool_dia] = [drill['point']]
+        # update the olddia_newdia dict to make sure we have an updated state of the tool_table
+        for key in self.points_edit:
+            self.olddia_newdia[key] = key
+
+        sort_temp = []
+        for diam in self.olddia_newdia:
+            sort_temp.append(float(diam))
+        self.sorted_diameters = sorted(sort_temp)
+
+        # populate self.intial_table_rows dict with the tool number as keys and tool diameters as values
+        for i in range(len(self.sorted_diameters)):
+            tt_dia = self.sorted_diameters[i]
+            self.tool2tooldia[i + 1] = tt_dia
+
+    def build_ui(self):
+
+        try:
+            # if connected, disconnect the signal from the slot on item_changed as it creates issues
+            self.tools_table_exc.itemChanged.disconnect()
+        except:
+            pass
+
+        # updated units
+        self.units = self.app.ui.general_defaults_form.general_app_group.units_radio.get_value().upper()
+
+        # make a new name for the new Excellon object (the one with edited content)
+        self.edited_obj_name = self.exc_obj.options['name']
+        self.name_entry.set_value(self.edited_obj_name)
+
+        if self.units == "IN":
+            self.addtool_entry.set_value(0.039)
+        else:
+            self.addtool_entry.set_value(1.00)
+
+        sort_temp = []
+
+        for diam in self.olddia_newdia:
+            sort_temp.append(float(diam))
+        self.sorted_diameters = sorted(sort_temp)
+
+        # here, self.sorted_diameters will hold in a oblique way, the number of tools
+        n = len(self.sorted_diameters)
+        # we have (n+2) rows because there are 'n' tools, each a row, plus the last 2 rows for totals.
+        self.tools_table_exc.setRowCount(n + 2)
+
+        self.tot_drill_cnt = 0
+        self.tot_slot_cnt = 0
+
+        self.tool_row = 0
+        # this variable will serve as the real tool_number
+        tool_id = 0
+
+        for tool_no in self.sorted_diameters:
+            tool_id += 1
+            drill_cnt = 0  # variable to store the nr of drills per tool
+            slot_cnt = 0  # variable to store the nr of slots per tool
+
+            # Find no of drills for the current tool
+            for tool_dia in self.points_edit:
+                if float(tool_dia) == tool_no:
+                    drill_cnt = len(self.points_edit[tool_dia])
+
+            self.tot_drill_cnt += drill_cnt
+
+            try:
+                # Find no of slots for the current tool
+                for slot in self.slots:
+                    if slot['tool'] == tool_no:
+                        slot_cnt += 1
+
+                self.tot_slot_cnt += slot_cnt
+            except AttributeError:
+                # log.debug("No slots in the Excellon file")
+                # slot editing not implemented
+                pass
+
+            id = QtWidgets.QTableWidgetItem('%d' % int(tool_id))
+            id.setFlags(QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
+            self.tools_table_exc.setItem(self.tool_row, 0, id)  # Tool name/id
+
+            # Make sure that the drill diameter when in MM is with no more than 2 decimals
+            # There are no drill bits in MM with more than 3 decimals diameter
+            # For INCH the decimals should be no more than 3. There are no drills under 10mils
+            if self.units == 'MM':
+                dia = QtWidgets.QTableWidgetItem('%.2f' % self.olddia_newdia[tool_no])
+            else:
+                dia = QtWidgets.QTableWidgetItem('%.3f' % self.olddia_newdia[tool_no])
+
+            dia.setFlags(QtCore.Qt.ItemIsEnabled)
+
+            drill_count = QtWidgets.QTableWidgetItem('%d' % drill_cnt)
+            drill_count.setFlags(QtCore.Qt.ItemIsEnabled)
+
+            # if the slot number is zero is better to not clutter the GUI with zero's so we print a space
+            if slot_cnt > 0:
+                slot_count = QtWidgets.QTableWidgetItem('%d' % slot_cnt)
+            else:
+                slot_count = QtWidgets.QTableWidgetItem('')
+            slot_count.setFlags(QtCore.Qt.ItemIsEnabled)
+
+            self.tools_table_exc.setItem(self.tool_row, 1, dia)  # Diameter
+            self.tools_table_exc.setItem(self.tool_row, 2, drill_count)  # Number of drills per tool
+            self.tools_table_exc.setItem(self.tool_row, 3, slot_count)  # Number of drills per tool
+            self.tool_row += 1
+
+        # make the diameter column editable
+        for row in range(self.tool_row):
+            self.tools_table_exc.item(row, 1).setFlags(
+                QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsSelectable | QtCore.Qt.ItemIsEnabled)
+            self.tools_table_exc.item(row, 2).setForeground(QtGui.QColor(0, 0, 0))
+            self.tools_table_exc.item(row, 3).setForeground(QtGui.QColor(0, 0, 0))
+
+        # add a last row with the Total number of drills
+        # HACK: made the text on this cell '9999' such it will always be the one before last when sorting
+        # it will have to have the foreground color (font color) white
+        empty = QtWidgets.QTableWidgetItem('9998')
+        empty.setForeground(QtGui.QColor(255, 255, 255))
+
+        empty.setFlags(empty.flags() ^ QtCore.Qt.ItemIsEnabled)
+        empty_b = QtWidgets.QTableWidgetItem('')
+        empty_b.setFlags(empty_b.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        label_tot_drill_count = QtWidgets.QTableWidgetItem(_('Total Drills'))
+        tot_drill_count = QtWidgets.QTableWidgetItem('%d' % self.tot_drill_cnt)
+
+        label_tot_drill_count.setFlags(label_tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+        tot_drill_count.setFlags(tot_drill_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        self.tools_table_exc.setItem(self.tool_row, 0, empty)
+        self.tools_table_exc.setItem(self.tool_row, 1, label_tot_drill_count)
+        self.tools_table_exc.setItem(self.tool_row, 2, tot_drill_count)  # Total number of drills
+        self.tools_table_exc.setItem(self.tool_row, 3, empty_b)
+
+        font = QtGui.QFont()
+        font.setBold(True)
+        font.setWeight(75)
+
+        for k in [1, 2]:
+            self.tools_table_exc.item(self.tool_row, k).setForeground(QtGui.QColor(127, 0, 255))
+            self.tools_table_exc.item(self.tool_row, k).setFont(font)
+
+        self.tool_row += 1
+
+        # add a last row with the Total number of slots
+        # HACK: made the text on this cell '9999' such it will always be the last when sorting
+        # it will have to have the foreground color (font color) white
+        empty_2 = QtWidgets.QTableWidgetItem('9999')
+        empty_2.setForeground(QtGui.QColor(255, 255, 255))
+
+        empty_2.setFlags(empty_2.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        empty_3 = QtWidgets.QTableWidgetItem('')
+        empty_3.setFlags(empty_3.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        label_tot_slot_count = QtWidgets.QTableWidgetItem(_('Total Slots'))
+        tot_slot_count = QtWidgets.QTableWidgetItem('%d' % self.tot_slot_cnt)
+        label_tot_slot_count.setFlags(label_tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+        tot_slot_count.setFlags(tot_slot_count.flags() ^ QtCore.Qt.ItemIsEnabled)
+
+        self.tools_table_exc.setItem(self.tool_row, 0, empty_2)
+        self.tools_table_exc.setItem(self.tool_row, 1, label_tot_slot_count)
+        self.tools_table_exc.setItem(self.tool_row, 2, empty_3)
+        self.tools_table_exc.setItem(self.tool_row, 3, tot_slot_count)  # Total number of slots
+
+        for kl in [1, 2, 3]:
+            self.tools_table_exc.item(self.tool_row, kl).setFont(font)
+            self.tools_table_exc.item(self.tool_row, kl).setForeground(QtGui.QColor(0, 70, 255))
+
+
+        # all the tools are selected by default
+        self.tools_table_exc.selectColumn(0)
+        #
+        self.tools_table_exc.resizeColumnsToContents()
+        self.tools_table_exc.resizeRowsToContents()
+
+        vertical_header = self.tools_table_exc.verticalHeader()
+        # vertical_header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeToContents)
+        vertical_header.hide()
+        self.tools_table_exc.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
+
+        horizontal_header = self.tools_table_exc.horizontalHeader()
+        horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.ResizeToContents)
+        horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.Stretch)
+        horizontal_header.setSectionResizeMode(2, QtWidgets.QHeaderView.ResizeToContents)
+        horizontal_header.setSectionResizeMode(3, QtWidgets.QHeaderView.ResizeToContents)
+        # horizontal_header.setStretchLastSection(True)
+
+        # self.tools_table_exc.setSortingEnabled(True)
+        # sort by tool diameter
+        self.tools_table_exc.sortItems(1)
+
+        # After sorting, to display also the number of drills in the right row we need to update self.initial_rows dict
+        # with the new order. Of course the last 2 rows in the tool table are just for display therefore we don't
+        # use them
+        self.tool2tooldia.clear()
+        for row in range(self.tools_table_exc.rowCount() - 2):
+            tool = int(self.tools_table_exc.item(row, 0).text())
+            diameter = float(self.tools_table_exc.item(row, 1).text())
+            self.tool2tooldia[tool] = diameter
+
+        self.tools_table_exc.setMinimumHeight(self.tools_table_exc.getHeight())
+        self.tools_table_exc.setMaximumHeight(self.tools_table_exc.getHeight())
+
+        # make sure no rows are selected so the user have to click the correct row, meaning selecting the correct tool
+        self.tools_table_exc.clearSelection()
+
+        # Remove anything else in the GUI Selected Tab
+        self.app.ui.selected_scroll_area.takeWidget()
+        # Put ourself in the GUI Selected Tab
+        self.app.ui.selected_scroll_area.setWidget(self.exc_edit_widget)
+        # Switch notebook to Selected page
+        self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab)
+
+        # we reactivate the signals after the after the tool adding as we don't need to see the tool been populated
+        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
+
+    def on_tool_add(self, tooldia=None):
+        self.is_modified = True
+        if tooldia:
+            tool_dia = tooldia
+        else:
+            try:
+                tool_dia = float(self.addtool_entry.get_value())
+            except ValueError:
+                # try to convert comma to decimal point. if it's still not working error message and return
+                try:
+                    tool_dia = float(self.addtool_entry.get_value().replace(',', '.'))
+                except ValueError:
+                    self.app.inform.emit(_("[ERROR_NOTCL] Wrong value format entered, "
+                                         "use a number.")
+                                         )
+                    return
+
+        if tool_dia not in self.olddia_newdia:
+            storage_elem = FlatCAMGeoEditor.make_storage()
+            self.storage_dict[tool_dia] = storage_elem
+
+            # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values
+            # each time a tool diameter is edited or added
+            self.olddia_newdia[tool_dia] = tool_dia
+        else:
+            self.app.inform.emit(_("[WARNING_NOTCL] Tool already in the original or actual tool list.\n"
+                                 "Save and reedit Excellon if you need to add this tool. ")
+                                 )
+            return
+
+        # since we add a new tool, we update also the initial state of the tool_table through it's dictionary
+        # we add a new entry in the tool2tooldia dict
+        self.tool2tooldia[len(self.olddia_newdia)] = tool_dia
+
+        self.app.inform.emit(_("[success] Added new tool with dia: {dia} {units}").format(dia=str(tool_dia), units=str(self.units)))
+
+        self.build_ui()
+
+        # make a quick sort through the tool2tooldia dict so we find which row to select
+        row_to_be_selected = None
+        for key in sorted(self.tool2tooldia):
+            if self.tool2tooldia[key] == tool_dia:
+                row_to_be_selected = int(key) - 1
+                break
+
+        self.tools_table_exc.selectRow(row_to_be_selected)
+
+    def on_tool_delete(self, dia=None):
+        self.is_modified = True
+        deleted_tool_dia_list = []
+        deleted_tool_offset_list = []
+
+        try:
+            if dia is None or dia is False:
+                # deleted_tool_dia = float(self.tools_table_exc.item(self.tools_table_exc.currentRow(), 1).text())
+                for index in self.tools_table_exc.selectionModel().selectedRows():
+                    row = index.row()
+                    deleted_tool_dia_list.append(float(self.tools_table_exc.item(row, 1).text()))
+            else:
+                if isinstance(dia, list):
+                    for dd in dia:
+                        deleted_tool_dia_list.append(float('%.4f' % dd))
+                else:
+                    deleted_tool_dia_list.append(float('%.4f' % dia))
+        except:
+            self.app.inform.emit(_("[WARNING_NOTCL] Select a tool in Tool Table"))
+            return
+
+        for deleted_tool_dia in deleted_tool_dia_list:
+
+            # delete de tool offset
+            self.exc_obj.tool_offset.pop(float(deleted_tool_dia), None)
+
+            # delete the storage used for that tool
+            storage_elem = FlatCAMGeoEditor.make_storage()
+            self.storage_dict[deleted_tool_dia] = storage_elem
+            self.storage_dict.pop(deleted_tool_dia, None)
+
+            # I've added this flag_del variable because dictionary don't like
+            # having keys deleted while iterating through them
+            flag_del = []
+            # self.points_edit.pop(deleted_tool_dia, None)
+            for deleted_tool in self.tool2tooldia:
+                if self.tool2tooldia[deleted_tool] == deleted_tool_dia:
+                    flag_del.append(deleted_tool)
+
+            if flag_del:
+                for tool_to_be_deleted in flag_del:
+                    # delete the tool
+                    self.tool2tooldia.pop(tool_to_be_deleted, None)
+
+                    # delete also the drills from points_edit dict just in case we add the tool again, we don't want to show the
+                    # number of drills from before was deleter
+                    self.points_edit[deleted_tool_dia] = []
+                flag_del = []
+
+            self.olddia_newdia.pop(deleted_tool_dia, None)
+
+            self.app.inform.emit(_("[success] Deleted tool with dia: {del_dia} {units}").format(del_dia=str(deleted_tool_dia), units=str(self.units)))
+
+        self.replot()
+        # self.app.inform.emit("Could not delete selected tool")
+
+        self.build_ui()
+
+    def on_tool_edit(self, item_changed):
+
+        # if connected, disconnect the signal from the slot on item_changed as it creates issues
+        self.tools_table_exc.itemChanged.disconnect()
+        # self.tools_table_exc.selectionModel().currentChanged.disconnect()
+
+        self.is_modified = True
+        geometry = []
+        current_table_dia_edited = None
+
+        if self.tools_table_exc.currentItem() is not None:
+            try:
+                current_table_dia_edited = float(self.tools_table_exc.currentItem().text())
+            except ValueError as e:
+                log.debug("FlatCAMExcEditor.on_tool_edit() --> %s" % str(e))
+                self.tools_table_exc.setCurrentItem(None)
+                return
+
+        row_of_item_changed = self.tools_table_exc.currentRow()
+
+        # rows start with 0, tools start with 1 so we adjust the value by 1
+        key_in_tool2tooldia = row_of_item_changed + 1
+
+        dia_changed = self.tool2tooldia[key_in_tool2tooldia]
+
+        # tool diameter is not used so we create a new tool with the desired diameter
+        if current_table_dia_edited not in self.olddia_newdia.values():
+            # update the dict that holds as keys our initial diameters and as values the edited diameters
+            self.olddia_newdia[dia_changed] = current_table_dia_edited
+            # update the dict that holds tool_no as key and tool_dia as value
+            self.tool2tooldia[key_in_tool2tooldia] = current_table_dia_edited
+
+            # update the tool offset
+            modified_offset = self.exc_obj.tool_offset.pop(dia_changed)
+            self.exc_obj.tool_offset[current_table_dia_edited] = modified_offset
+
+            self.replot()
+        else:
+            # tool diameter is already in use so we move the drills from the prior tool to the new tool
+            factor = current_table_dia_edited / dia_changed
+            for shape in self.storage_dict[dia_changed].get_objects():
+                geometry.append(DrawToolShape(
+                    MultiLineString([affinity.scale(subgeo, xfact=factor, yfact=factor) for subgeo in shape.geo])))
+
+                self.points_edit[current_table_dia_edited].append((0, 0))
+            self.add_exc_shape(geometry, self.storage_dict[current_table_dia_edited])
+
+            self.on_tool_delete(dia=dia_changed)
+
+            # delete the tool offset
+            self.exc_obj.tool_offset.pop(dia_changed, None)
+
+        # we reactivate the signals after the after the tool editing
+        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
+        # self.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected)
+
+    def on_name_activate(self):
+        self.edited_obj_name = self.name_entry.get_value()
+
+    def activate(self):
+        self.connect_canvas_event_handlers()
+
+        # self.app.collection.view.keyPressed.connect(self.on_canvas_key)
+
+        self.shapes.enabled = True
+        self.tool_shape.enabled = True
+        # self.app.app_cursor.enabled = True
+
+        self.app.ui.snap_max_dist_entry.setEnabled(True)
+        self.app.ui.corner_snap_btn.setEnabled(True)
+        self.app.ui.snap_magnet.setVisible(True)
+        self.app.ui.corner_snap_btn.setVisible(True)
+
+        self.app.ui.exc_editor_menu.setDisabled(False)
+        self.app.ui.exc_editor_menu.menuAction().setVisible(True)
+
+        self.app.ui.update_obj_btn.setEnabled(True)
+        self.app.ui.e_editor_cmenu.setEnabled(True)
+
+        self.app.ui.exc_edit_toolbar.setDisabled(False)
+        self.app.ui.exc_edit_toolbar.setVisible(True)
+        # self.app.ui.snap_toolbar.setDisabled(False)
+
+        # start with GRID toolbar activated
+        if self.app.ui.grid_snap_btn.isChecked() is False:
+            self.app.ui.grid_snap_btn.trigger()
+
+        # Tell the App that the editor is active
+        self.editor_active = True
+
+    def deactivate(self):
+        self.disconnect_canvas_event_handlers()
+        self.clear()
+        self.app.ui.exc_edit_toolbar.setDisabled(True)
+
+        settings = QSettings("Open Source", "FlatCAM")
+        if settings.contains("layout"):
+            layout = settings.value('layout', type=str)
+            if layout == 'standard':
+                # self.app.ui.exc_edit_toolbar.setVisible(False)
+
+                self.app.ui.snap_max_dist_entry.setEnabled(False)
+                self.app.ui.corner_snap_btn.setEnabled(False)
+                self.app.ui.snap_magnet.setVisible(False)
+                self.app.ui.corner_snap_btn.setVisible(False)
+            elif layout == 'compact':
+                # self.app.ui.exc_edit_toolbar.setVisible(True)
+
+                self.app.ui.snap_max_dist_entry.setEnabled(False)
+                self.app.ui.corner_snap_btn.setEnabled(False)
+                self.app.ui.snap_magnet.setVisible(True)
+                self.app.ui.corner_snap_btn.setVisible(True)
+        else:
+            # self.app.ui.exc_edit_toolbar.setVisible(False)
+
+            self.app.ui.snap_max_dist_entry.setEnabled(False)
+            self.app.ui.corner_snap_btn.setEnabled(False)
+            self.app.ui.snap_magnet.setVisible(False)
+            self.app.ui.corner_snap_btn.setVisible(False)
+
+        # set the Editor Toolbar visibility to what was before entering in the Editor
+        self.app.ui.exc_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \
+            else self.app.ui.exc_edit_toolbar.setVisible(True)
+
+        # Disable visuals
+        self.shapes.enabled = False
+        self.tool_shape.enabled = False
+        # self.app.app_cursor.enabled = False
+
+        # Tell the app that the editor is no longer active
+        self.editor_active = False
+
+        self.app.ui.exc_editor_menu.setDisabled(True)
+        self.app.ui.exc_editor_menu.menuAction().setVisible(False)
+
+        self.app.ui.update_obj_btn.setEnabled(False)
+
+        self.app.ui.g_editor_cmenu.setEnabled(False)
+        self.app.ui.e_editor_cmenu.setEnabled(False)
+
+        # Show original geometry
+        if self.exc_obj:
+            self.exc_obj.visible = True
+
+    def connect_canvas_event_handlers(self):
+        ## Canvas events
+
+        # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp
+        # but those from FlatCAMGeoEditor
+
+        self.app.plotcanvas.vis_disconnect('mouse_press', self.app.on_mouse_click_over_plot)
+        self.app.plotcanvas.vis_disconnect('mouse_move', self.app.on_mouse_move_over_plot)
+        self.app.plotcanvas.vis_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot)
+        self.app.plotcanvas.vis_disconnect('mouse_double_click', self.app.on_double_click_over_plot)
+        self.app.collection.view.clicked.disconnect()
+
+        self.canvas.vis_connect('mouse_press', self.on_canvas_click)
+        self.canvas.vis_connect('mouse_move', self.on_canvas_move)
+        self.canvas.vis_connect('mouse_release', self.on_canvas_click_release)
+
+    def disconnect_canvas_event_handlers(self):
+        self.canvas.vis_disconnect('mouse_press', self.on_canvas_click)
+        self.canvas.vis_disconnect('mouse_move', self.on_canvas_move)
+        self.canvas.vis_disconnect('mouse_release', self.on_canvas_click_release)
+
+        # we restore the key and mouse control to FlatCAMApp method
+        self.app.plotcanvas.vis_connect('mouse_press', self.app.on_mouse_click_over_plot)
+        self.app.plotcanvas.vis_connect('mouse_move', self.app.on_mouse_move_over_plot)
+        self.app.plotcanvas.vis_connect('mouse_release', self.app.on_mouse_click_release_over_plot)
+        self.app.plotcanvas.vis_connect('mouse_double_click', self.app.on_double_click_over_plot)
+        self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down)
+
+    def clear(self):
+        self.active_tool = None
+        # self.shape_buffer = []
+        self.selected = []
+
+        self.points_edit = {}
+        self.new_tools = {}
+        self.new_drills = []
+
+        self.storage_dict = {}
+
+        self.shapes.clear(update=True)
+        self.tool_shape.clear(update=True)
+
+        # self.storage = FlatCAMExcEditor.make_storage()
+        self.replot()
+
+    def edit_fcexcellon(self, exc_obj):
+        """
+        Imports the geometry from the given FlatCAM Excellon object
+        into the editor.
+
+        :param fcgeometry: FlatCAMExcellon
+        :return: None
+        """
+
+        assert isinstance(exc_obj, Excellon), \
+            "Expected an Excellon Object, got %s" % type(exc_obj)
+
+        self.deactivate()
+        self.activate()
+
+        # Hide original geometry
+        self.exc_obj = exc_obj
+        exc_obj.visible = False
+
+        # Set selection tolerance
+        # DrawToolShape.tolerance = fc_excellon.drawing_tolerance * 10
+
+        self.select_tool("select")
+
+        self.set_ui()
+
+        # now that we hava data, create the GUI interface and add it to the Tool Tab
+        self.build_ui()
+
+        # we activate this after the initial build as we don't need to see the tool been populated
+        self.tools_table_exc.itemChanged.connect(self.on_tool_edit)
+
+        # build the geometry for each tool-diameter, each drill will be represented by a '+' symbol
+        # and then add it to the storage elements (each storage elements is a member of a list
+        for tool_dia in self.points_edit:
+            storage_elem = FlatCAMGeoEditor.make_storage()
+            for point in self.points_edit[tool_dia]:
+                # make a '+' sign, the line length is the tool diameter
+                start_hor_line = ((point.x - (tool_dia / 2)), point.y)
+                stop_hor_line = ((point.x + (tool_dia / 2)), point.y)
+                start_vert_line = (point.x, (point.y - (tool_dia / 2)))
+                stop_vert_line = (point.x, (point.y + (tool_dia / 2)))
+                shape = MultiLineString([(start_hor_line, stop_hor_line),(start_vert_line, stop_vert_line)])
+                if shape is not None:
+                    self.add_exc_shape(DrawToolShape(shape), storage_elem)
+            self.storage_dict[tool_dia] = storage_elem
+
+        self.replot()
+
+        # add a first tool in the Tool Table but only if the Excellon Object is empty
+        if not self.tool2tooldia:
+            self.on_tool_add(tooldia=1.00)
+
+    def update_fcexcellon(self, exc_obj):
+        """
+        Create a new Excellon object that contain the edited content of the source Excellon object
+
+        :param exc_obj: FlatCAMExcellon
+        :return: None
+        """
+
+        # this dictionary will contain tooldia's as keys and a list of coordinates tuple as values
+        # the values of this dict are coordinates of the holes (drills)
+        edited_points = {}
+        for storage_tooldia in self.storage_dict:
+            for x in self.storage_dict[storage_tooldia].get_objects():
+
+                # all x.geo in self.storage_dict[storage] are MultiLinestring objects
+                # each MultiLineString is made out of Linestrings
+                # select first Linestring object in the current MultiLineString
+                first_linestring = x.geo[0]
+                # get it's coordinates
+                first_linestring_coords = first_linestring.coords
+                x_coord = first_linestring_coords[0][0] + (float(storage_tooldia) / 2)
+                y_coord = first_linestring_coords[0][1]
+
+                # create a tuple with the coordinates (x, y) and add it to the list that is the value of the
+                # edited_points dictionary
+                point = (x_coord, y_coord)
+                if not storage_tooldia in edited_points:
+                    edited_points[storage_tooldia] = [point]
+                else:
+                    edited_points[storage_tooldia].append(point)
+
+        # recreate the drills and tools to be added to the new Excellon edited object
+        # first, we look in the tool table if one of the tool diameters was changed then
+        # append that a tuple formed by (old_dia, edited_dia) to a list
+        changed_key = []
+        for initial_dia in self.olddia_newdia:
+            edited_dia = self.olddia_newdia[initial_dia]
+            if edited_dia != initial_dia:
+                for old_dia in edited_points:
+                    if old_dia == initial_dia:
+                        changed_key.append((old_dia, edited_dia))
+            # if the initial_dia is not in edited_points it means it is a new tool with no drill points
+            # (and we have to add it)
+            # because in case we have drill points it will have to be already added in edited_points
+            # if initial_dia not in edited_points.keys():
+            #     edited_points[initial_dia] = []
+
+        for el in changed_key:
+            edited_points[el[1]] = edited_points.pop(el[0])
+
+        # Let's sort the edited_points dictionary by keys (diameters) and store the result in a zipped list
+        # ordered_edited_points is a ordered list of tuples;
+        # element[0] of the tuple is the diameter and
+        # element[1] of the tuple is a list of coordinates (a tuple themselves)
+        ordered_edited_points = sorted(zip(edited_points.keys(), edited_points.values()))
+
+        current_tool = 0
+        for tool_dia in ordered_edited_points:
+            current_tool += 1
+
+            # create the self.tools for the new Excellon object (the one with edited content)
+            name = str(current_tool)
+            spec = {"C": float(tool_dia[0])}
+            self.new_tools[name] = spec
+
+            # add in self.tools the 'solid_geometry' key, the value (a list) is populated bellow
+            self.new_tools[name]['solid_geometry'] = []
+
+            # create the self.drills for the new Excellon object (the one with edited content)
+            for point in tool_dia[1]:
+                self.new_drills.append(
+                    {
+                        'point': Point(point),
+                        'tool': str(current_tool)
+                    }
+                )
+                # repopulate the 'solid_geometry' for each tool
+                poly = Point(point).buffer(float(tool_dia[0]) / 2.0, int(int(exc_obj.geo_steps_per_circle) / 4))
+                self.new_tools[name]['solid_geometry'].append(poly)
+
+        if self.is_modified is True:
+            if "_edit" in self.edited_obj_name:
+                try:
+                    id = int(self.edited_obj_name[-1]) + 1
+                    self.edited_obj_name = self.edited_obj_name[:-1] + str(id)
+                except ValueError:
+                    self.edited_obj_name += "_1"
+            else:
+                self.edited_obj_name += "_edit"
+
+        self.app.worker_task.emit({'fcn': self.new_edited_excellon,
+                                   'params': [self.edited_obj_name]})
+
+        if self.exc_obj.slots:
+            self.new_slots = self.exc_obj.slots
+
+        self.new_tool_offset = self.exc_obj.tool_offset
+
+        # reset the tool table
+        self.tools_table_exc.clear()
+        self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S'])
+        self.last_tool_selected = None
+
+        # delete the edited Excellon object which will be replaced by a new one having the edited content of the first
+        self.app.collection.set_active(self.exc_obj.options['name'])
+        self.app.collection.delete_active()
+
+        # restore GUI to the Selected TAB
+        # Remove anything else in the GUI
+        self.app.ui.tool_scroll_area.takeWidget()
+        # Switch notebook to Selected page
+        self.app.ui.notebook.setCurrentWidget(self.app.ui.selected_tab)
+
+    def update_options(self, obj):
+        try:
+            if not obj.options:
+                obj.options = {}
+                obj.options['xmin'] = 0
+                obj.options['ymin'] = 0
+                obj.options['xmax'] = 0
+                obj.options['ymax'] = 0
+                return True
+            else:
+                return False
+        except AttributeError:
+            obj.options = {}
+            return True
+
+    def new_edited_excellon(self, outname):
+        """
+        Creates a new Excellon object for the edited Excellon. Thread-safe.
+
+        :param outname: Name of the resulting object. None causes the
+            name to be that of the file.
+        :type outname: str
+        :return: None
+        """
+
+        self.app.log.debug("Update the Excellon object with edited content. Source is %s" %
+                           self.exc_obj.options['name'])
+
+        # How the object should be initialized
+        def obj_init(excellon_obj, app_obj):
+            # self.progress.emit(20)
+            excellon_obj.drills = self.new_drills
+            excellon_obj.tools = self.new_tools
+            excellon_obj.slots = self.new_slots
+            excellon_obj.tool_offset = self.new_tool_offset
+            excellon_obj.options['name'] = outname
+
+            try:
+                excellon_obj.create_geometry()
+            except KeyError:
+                self.app.inform.emit(
+                   _( "[ERROR_NOTCL] There are no Tools definitions in the file. Aborting Excellon creation.")
+                )
+            except:
+                msg = _("[ERROR] An internal error has ocurred. See shell.\n")
+                msg += traceback.format_exc()
+                app_obj.inform.emit(msg)
+                raise
+                # raise
+
+        with self.app.proc_container.new(_("Creating Excellon.")):
+
+            try:
+                self.app.new_object("excellon", outname, obj_init)
+            except Exception as e:
+                log.error("Error on object creation: %s" % str(e))
+                self.app.progress.emit(100)
+                return
+
+            self.app.inform.emit(_("[success] Excellon editing finished."))
+            # self.progress.emit(100)
+
+    def on_tool_select(self, tool):
+        """
+        Behavior of the toolbar. Tool initialization.
+
+        :rtype : None
+        """
+        current_tool = tool
+
+        self.app.log.debug("on_tool_select('%s')" % tool)
+
+        if self.last_tool_selected is None and current_tool is not 'select':
+            # self.draw_app.select_tool('select')
+            self.complete = True
+            current_tool = 'select'
+            self.app.inform.emit(_("[WARNING_NOTCL] Cancelled. There is no Tool/Drill selected"))
+
+        # This is to make the group behave as radio group
+        if current_tool in self.tools_exc:
+            if self.tools_exc[current_tool]["button"].isChecked():
+                self.app.log.debug("%s is checked." % current_tool)
+                for t in self.tools_exc:
+                    if t != current_tool:
+                        self.tools_exc[t]["button"].setChecked(False)
+
+                # this is where the Editor toolbar classes (button's) are instantiated
+                self.active_tool = self.tools_exc[current_tool]["constructor"](self)
+                # self.app.inform.emit(self.active_tool.start_msg)
+            else:
+                self.app.log.debug("%s is NOT checked." % current_tool)
+                for t in self.tools_exc:
+                    self.tools_exc[t]["button"].setChecked(False)
+                self.active_tool = None
+
+    def on_row_selected(self):
+        self.selected = []
+
+        try:
+            selected_dia = self.tool2tooldia[self.tools_table_exc.currentRow() + 1]
+            self.last_tool_selected = self.tools_table_exc.currentRow() + 1
+            for obj in self.storage_dict[selected_dia].get_objects():
+                self.selected.append(obj)
+        except Exception as e:
+            self.app.log.debug(str(e))
+
+        self.replot()
+
+    def toolbar_tool_toggle(self, key):
+        self.options[key] = self.sender().isChecked()
+        if self.options[key] == True:
+            return 1
+        else:
+            return 0
+
+    def on_canvas_click(self, event):
+        """
+        event.x and .y have canvas coordinates
+        event.xdaya and .ydata have plot coordinates
+
+        :param event: Event object dispatched by Matplotlib
+        :return: None
+        """
+
+        if event.button is 1:
+            self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp;  <b>Dy</b>: "
+                                                   "%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (0, 0))
+            self.pos = self.canvas.vispy_canvas.translate_coords(event.pos)
+
+            ### Snap coordinates
+            x, y = self.app.geo_editor.snap(self.pos[0], self.pos[1])
+
+            self.pos = (x, y)
+            # print(self.active_tool)
+
+            # Selection with left mouse button
+            if self.active_tool is not None and event.button is 1:
+                # Dispatch event to active_tool
+                # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata))
+                msg = self.active_tool.click(self.app.geo_editor.snap(self.pos[0], self.pos[1]))
+
+                # If it is a shape generating tool
+                if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete:
+                    if self.current_storage is not None:
+                        self.on_exc_shape_complete(self.current_storage)
+                        self.build_ui()
+                    # MS: always return to the Select Tool if modifier key is not pressed
+                    # else return to the current tool
+                    key_modifier = QtWidgets.QApplication.keyboardModifiers()
+                    if self.app.defaults["global_mselect_key"] == 'Control':
+                        modifier_to_use = Qt.ControlModifier
+                    else:
+                        modifier_to_use = Qt.ShiftModifier
+                    # if modifier key is pressed then we add to the selected list the current shape but if it's already
+                    # in the selected list, we removed it. Therefore first click selects, second deselects.
+                    if key_modifier == modifier_to_use:
+                        self.select_tool(self.active_tool.name)
+                    else:
+                        self.select_tool("select")
+                        return
+
+                if isinstance(self.active_tool, FCDrillSelect):
+                    # self.app.log.debug("Replotting after click.")
+                    self.replot()
+            else:
+                self.app.log.debug("No active tool to respond to click!")
+
+    def on_exc_shape_complete(self, storage):
+        self.app.log.debug("on_shape_complete()")
+
+        # Add shape
+        if type(storage) is list:
+            for item_storage in storage:
+                self.add_exc_shape(self.active_tool.geometry, item_storage)
+        else:
+            self.add_exc_shape(self.active_tool.geometry, storage)
+
+        # Remove any utility shapes
+        self.delete_utility_geometry()
+        self.tool_shape.clear(update=True)
+
+        # Replot and reset tool.
+        self.replot()
+        # self.active_tool = type(self.active_tool)(self)
+
+    def add_exc_shape(self, shape, storage):
+        """
+        Adds a shape to the shape storage.
+
+        :param shape: Shape to be added.
+        :type shape: DrawToolShape
+        :return: None
+        """
+        # List of DrawToolShape?
+        if isinstance(shape, list):
+            for subshape in shape:
+                self.add_exc_shape(subshape, storage)
+            return
+
+        assert isinstance(shape, DrawToolShape), \
+            "Expected a DrawToolShape, got %s" % str(type(shape))
+
+        assert shape.geo is not None, \
+            "Shape object has empty geometry (None)"
+
+        assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
+               not isinstance(shape.geo, list), \
+            "Shape objects has empty geometry ([])"
+
+        if isinstance(shape, DrawToolUtilityShape):
+            self.utility.append(shape)
+        else:
+            storage.insert(shape)  # TODO: Check performance
+
+    def add_shape(self, shape):
+        """
+        Adds a shape to the shape storage.
+
+        :param shape: Shape to be added.
+        :type shape: DrawToolShape
+        :return: None
+        """
+
+        # List of DrawToolShape?
+        if isinstance(shape, list):
+            for subshape in shape:
+                self.add_shape(subshape)
+            return
+
+        assert isinstance(shape, DrawToolShape), \
+            "Expected a DrawToolShape, got %s" % type(shape)
+
+        assert shape.geo is not None, \
+            "Shape object has empty geometry (None)"
+
+        assert (isinstance(shape.geo, list) and len(shape.geo) > 0) or \
+               not isinstance(shape.geo, list), \
+            "Shape objects has empty geometry ([])"
+
+        if isinstance(shape, DrawToolUtilityShape):
+            self.utility.append(shape)
+        else:
+            self.storage.insert(shape)  # TODO: Check performance
+
+    def on_canvas_click_release(self, event):
+        pos_canvas = self.canvas.vispy_canvas.translate_coords(event.pos)
+
+        self.modifiers = QtWidgets.QApplication.keyboardModifiers()
+
+        if self.app.grid_status():
+            pos = self.app.geo_editor.snap(pos_canvas[0], pos_canvas[1])
+        else:
+            pos = (pos_canvas[0], pos_canvas[1])
+
+        # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context
+        # canvas menu
+        try:
+            if event.button == 2:  # right click
+                if self.app.panning_action is True:
+                    self.app.panning_action = False
+                else:
+                    self.app.cursor = QtGui.QCursor()
+                    self.app.ui.popMenu.popup(self.app.cursor.pos())
+        except Exception as e:
+            log.warning("Error: %s" % str(e))
+            raise
+
+        # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right
+        # selection and then select a type of selection ("enclosing" or "touching")
+        try:
+            if event.button == 1:  # left click
+                if self.app.selection_type is not None:
+                    self.draw_selection_area_handler(self.pos, pos, self.app.selection_type)
+                    self.app.selection_type = None
+                elif isinstance(self.active_tool, FCDrillSelect):
+                    # Dispatch event to active_tool
+                    # msg = self.active_tool.click(self.app.geo_editor.snap(event.xdata, event.ydata))
+                    # msg = self.active_tool.click_release((self.pos[0], self.pos[1]))
+                    # self.app.inform.emit(msg)
+                    self.active_tool.click_release((self.pos[0], self.pos[1]))
+                    self.replot()
+        except Exception as e:
+            log.warning("Error: %s" % str(e))
+            raise
+
+    def draw_selection_area_handler(self, start_pos, end_pos, sel_type):
+        """
+        :param start_pos: mouse position when the selection LMB click was done
+        :param end_pos: mouse position when the left mouse button is released
+        :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection
+        :type Bool
+        :return:
+        """
+        poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])])
+
+        self.app.delete_selection_shape()
+        for storage in self.storage_dict:
+            for obj in self.storage_dict[storage].get_objects():
+                if (sel_type is True and poly_selection.contains(obj.geo)) or \
+                        (sel_type is False and poly_selection.intersects(obj.geo)):
+                    if self.key == self.app.defaults["global_mselect_key"]:
+                        if obj in self.selected:
+                            self.selected.remove(obj)
+                        else:
+                            # add the object to the selected shapes
+                            self.selected.append(obj)
+                    else:
+                        self.selected.append(obj)
+
+        # select the diameter of the selected shape in the tool table
+        for storage in self.storage_dict:
+            for shape_s in self.selected:
+                if shape_s in self.storage_dict[storage].get_objects():
+                    for key in self.tool2tooldia:
+                        if self.tool2tooldia[key] == storage:
+                            item = self.tools_table_exc.item((key - 1), 1)
+                            self.tools_table_exc.setCurrentItem(item)
+                            self.last_tool_selected = key
+                            # item.setSelected(True)
+                            # self.exc_editor_app.tools_table_exc.selectItem(key - 1)
+
+        self.replot()
+
+    def on_canvas_move(self, event):
+        """
+        Called on 'mouse_move' event
+
+        event.pos have canvas screen coordinates
+
+        :param event: Event object dispatched by VisPy SceneCavas
+        :return: None
+        """
+
+        pos = self.canvas.vispy_canvas.translate_coords(event.pos)
+        event.xdata, event.ydata = pos[0], pos[1]
+
+        self.x = event.xdata
+        self.y = event.ydata
+
+        # Prevent updates on pan
+        # if len(event.buttons) > 0:
+        #     return
+
+        # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True
+        if event.button == 2:
+            self.app.panning_action = True
+            return
+        else:
+            self.app.panning_action = False
+
+        try:
+            x = float(event.xdata)
+            y = float(event.ydata)
+        except TypeError:
+            return
+
+        if self.active_tool is None:
+            return
+
+        ### Snap coordinates
+        x, y = self.app.geo_editor.app.geo_editor.snap(x, y)
+
+        self.snap_x = x
+        self.snap_y = y
+
+        # update the position label in the infobar since the APP mouse event handlers are disconnected
+        self.app.ui.position_label.setText("&nbsp;&nbsp;&nbsp;&nbsp;<b>X</b>: %.4f&nbsp;&nbsp;   "
+                                       "<b>Y</b>: %.4f" % (x, y))
+
+        if self.pos is None:
+            self.pos = (0, 0)
+        dx = x - self.pos[0]
+        dy = y - self.pos[1]
+
+        # update the reference position label in the infobar since the APP mouse event handlers are disconnected
+        self.app.ui.rel_position_label.setText("<b>Dx</b>: %.4f&nbsp;&nbsp;  <b>Dy</b>: "
+                                           "%.4f&nbsp;&nbsp;&nbsp;&nbsp;" % (dx, dy))
+
+        ### Utility geometry (animated)
+        geo = self.active_tool.utility_geometry(data=(x, y))
+
+        if isinstance(geo, DrawToolShape) and geo.geo is not None:
+
+            # Remove any previous utility shape
+            self.tool_shape.clear(update=True)
+            self.draw_utility_geometry(geo=geo)
+
+        ### Selection area on canvas section ###
+        dx = pos[0] - self.pos[0]
+        if event.is_dragging == 1 and event.button == 1:
+            self.app.delete_selection_shape()
+            if dx < 0:
+                self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y),
+                     color=self.app.defaults["global_alt_sel_line"],
+                     face_color=self.app.defaults['global_alt_sel_fill'])
+                self.app.selection_type = False
+            else:
+                self.app.draw_moving_selection_shape((self.pos[0], self.pos[1]), (x,y))
+                self.app.selection_type = True
+        else:
+            self.app.selection_type = None
+
+        # Update cursor
+        self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color='black', size=20)
+
+    def on_canvas_key_release(self, event):
+        self.key = None
+
+    def draw_utility_geometry(self, geo):
+            # Add the new utility shape
+            try:
+                # this case is for the Font Parse
+                for el in list(geo.geo):
+                    if type(el) == MultiPolygon:
+                        for poly in el:
+                            self.tool_shape.add(
+                                shape=poly,
+                                color=(self.app.defaults["global_draw_color"] + '80'),
+                                update=False,
+                                layer=0,
+                                tolerance=None
+                            )
+                    elif type(el) == MultiLineString:
+                        for linestring in el:
+                            self.tool_shape.add(
+                                shape=linestring,
+                                color=(self.app.defaults["global_draw_color"] + '80'),
+                                update=False,
+                                layer=0,
+                                tolerance=None
+                            )
+                    else:
+                        self.tool_shape.add(
+                            shape=el,
+                            color=(self.app.defaults["global_draw_color"] + '80'),
+                            update=False,
+                            layer=0,
+                            tolerance=None
+                        )
+            except TypeError:
+                self.tool_shape.add(
+                    shape=geo.geo, color=(self.app.defaults["global_draw_color"] + '80'),
+                    update=False, layer=0, tolerance=None)
+
+            self.tool_shape.redraw()
+
+
+    def replot(self):
+        self.plot_all()
+
+    def plot_all(self):
+        """
+        Plots all shapes in the editor.
+
+        :return: None
+        :rtype: None
+        """
+        # self.app.log.debug("plot_all()")
+        self.shapes.clear(update=True)
+
+        for storage in self.storage_dict:
+            for shape_plus in self.storage_dict[storage].get_objects():
+                if shape_plus.geo is None:
+                    continue
+
+                if shape_plus in self.selected:
+                    self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_sel_draw_color'],
+                                    linewidth=2)
+                    continue
+                self.plot_shape(geometry=shape_plus.geo, color=self.app.defaults['global_draw_color'])
+
+        # for shape in self.storage.get_objects():
+        #     if shape.geo is None:  # TODO: This shouldn't have happened
+        #         continue
+        #
+        #     if shape in self.selected:
+        #         self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_sel_draw_color'], linewidth=2)
+        #         continue
+        #
+        #     self.plot_shape(geometry=shape.geo, color=self.app.defaults['global_draw_color'])
+
+
+
+        for shape in self.utility:
+            self.plot_shape(geometry=shape.geo, linewidth=1)
+            continue
+
+        self.shapes.redraw()
+
+    def plot_shape(self, geometry=None, color='black', linewidth=1):
+        """
+        Plots a geometric object or list of objects without rendering. Plotted objects
+        are returned as a list. This allows for efficient/animated rendering.
+
+        :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such)
+        :param color: Shape color
+        :param linewidth: Width of lines in # of pixels.
+        :return: List of plotted elements.
+        """
+        plot_elements = []
+
+        if geometry is None:
+            geometry = self.active_tool.geometry
+
+        try:
+            for geo in geometry:
+                plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth)
+
+        ## Non-iterable
+        except TypeError:
+
+            ## DrawToolShape
+            if isinstance(geometry, DrawToolShape):
+                plot_elements += self.plot_shape(geometry=geometry.geo, color=color, linewidth=linewidth)
+
+            ## Polygon: Descend into exterior and each interior.
+            if type(geometry) == Polygon:
+                plot_elements += self.plot_shape(geometry=geometry.exterior, color=color, linewidth=linewidth)
+                plot_elements += self.plot_shape(geometry=geometry.interiors, color=color, linewidth=linewidth)
+
+            if type(geometry) == LineString or type(geometry) == LinearRing:
+                plot_elements.append(self.shapes.add(shape=geometry, color=color, layer=0))
+
+            if type(geometry) == Point:
+                pass
+
+        return plot_elements
+
+    def on_shape_complete(self):
+        self.app.log.debug("on_shape_complete()")
+
+        # Add shape
+        self.add_shape(self.active_tool.geometry)
+
+        # Remove any utility shapes
+        self.delete_utility_geometry()
+        self.tool_shape.clear(update=True)
+
+        # Replot and reset tool.
+        self.replot()
+        # self.active_tool = type(self.active_tool)(self)
+
+    def get_selected(self):
+        """
+        Returns list of shapes that are selected in the editor.
+
+        :return: List of shapes.
+        """
+        # return [shape for shape in self.shape_buffer if shape["selected"]]
+        return self.selected
+
+    def delete_selected(self):
+        temp_ref = [s for s in self.selected]
+        for shape_sel in temp_ref:
+            self.delete_shape(shape_sel)
+
+        self.selected = []
+        self.build_ui()
+        self.app.inform.emit(_("[success] Done. Drill(s) deleted."))
+
+    def delete_shape(self, shape):
+        self.is_modified = True
+
+        if shape in self.utility:
+            self.utility.remove(shape)
+            return
+
+        for storage in self.storage_dict:
+            # try:
+            #     self.storage_dict[storage].remove(shape)
+            # except:
+            #     pass
+            if shape in self.storage_dict[storage].get_objects():
+                self.storage_dict[storage].remove(shape)
+                # a hack to make the tool_table display less drills per diameter
+                # self.points_edit it's only useful first time when we load the data into the storage
+                # but is still used as referecen when building tool_table in self.build_ui()
+                # the number of drills displayed in column 2 is just a len(self.points_edit) therefore
+                # deleting self.points_edit elements (doesn't matter who but just the number) solved the display issue.
+                del self.points_edit[storage][0]
+
+        if shape in self.selected:
+            self.selected.remove(shape)  # TODO: Check performance
+
+    def delete_utility_geometry(self):
+        # for_deletion = [shape for shape in self.shape_buffer if shape.utility]
+        # for_deletion = [shape for shape in self.storage.get_objects() if shape.utility]
+        for_deletion = [shape for shape in self.utility]
+        for shape in for_deletion:
+            self.delete_shape(shape)
+
+        self.tool_shape.clear(update=True)
+        self.tool_shape.redraw()
+
+    def on_delete_btn(self):
+        self.delete_selected()
+        self.replot()
+
+    def select_tool(self, toolname):
+        """
+        Selects a drawing tool. Impacts the object and GUI.
+
+        :param toolname: Name of the tool.
+        :return: None
+        """
+        self.tools_exc[toolname]["button"].setChecked(True)
+        self.on_tool_select(toolname)
+
+    def set_selected(self, shape):
+
+        # Remove and add to the end.
+        if shape in self.selected:
+            self.selected.remove(shape)
+
+        self.selected.append(shape)
+
+    def set_unselected(self, shape):
+        if shape in self.selected:
+            self.selected.remove(shape)
+
+    def on_array_type_combo(self):
+        if self.array_type_combo.currentIndex() == 0:
+            self.array_circular_frame.hide()
+            self.array_linear_frame.show()
+        else:
+            self.delete_utility_geometry()
+            self.array_circular_frame.show()
+            self.array_linear_frame.hide()
+            self.app.inform.emit(_("Click on the circular array Center position"))
+
+    def on_linear_angle_radio(self):
+        val = self.drill_axis_radio.get_value()
+        if val == 'A':
+            self.linear_angle_spinner.show()
+            self.linear_angle_label.show()
+        else:
+            self.linear_angle_spinner.hide()
+            self.linear_angle_label.hide()
+
+    def exc_add_drill(self):
+        self.select_tool('add')
+        return
+
+    def exc_add_drill_array(self):
+        self.select_tool('add_array')
+        return
+
+    def exc_resize_drills(self):
+        self.select_tool('resize')
+        return
+
+    def exc_copy_drills(self):
+        self.select_tool('copy')
+        return
+
+    def exc_move_drills(self):
+        self.select_tool('move')
+        return

+ 1 - 1
flatcamGUI/FlatCAMGUI.py

@@ -16,7 +16,7 @@ from flatcamGUI.GUIElements import *
 import platform
 import webbrowser
 
-from FlatCAMEditor import FCShapeTool
+from flatcamEditors.FlatCAMGeoEditor import FCShapeTool
 
 import gettext
 import FlatCAMTranslation as fcTranslate

+ 42 - 0
flatcamGUI/GUIElements.py

@@ -1337,6 +1337,48 @@ class FCTable(QtWidgets.QTableWidget):
         action.triggered.connect(call_function)
 
 
+class SpinBoxDelegate(QtWidgets.QItemDelegate):
+
+    def __init__(self, units):
+        super(SpinBoxDelegate, self).__init__()
+        self.units = units
+        self.current_value = None
+
+    def createEditor(self, parent, option, index):
+        editor = QtWidgets.QDoubleSpinBox(parent)
+        editor.setMinimum(-999.9999)
+        editor.setMaximum(999.9999)
+
+        if self.units == 'MM':
+            editor.setDecimals(2)
+        else:
+            editor.setDecimals(3)
+
+        return editor
+
+    def setEditorData(self, spinBox, index):
+        try:
+            value = float(index.model().data(index, Qt.EditRole))
+        except ValueError:
+            value = self.current_value
+            # return
+
+        spinBox.setValue(value)
+
+    def setModelData(self, spinBox, model, index):
+        spinBox.interpretText()
+        value = spinBox.value()
+        self.current_value = value
+
+        model.setData(index, value, Qt.EditRole)
+
+    def updateEditorGeometry(self, editor, option, index):
+        editor.setGeometry(option.rect)
+
+    def setDecimals(self, spinbox, digits):
+        spinbox.setDecimals(digits)
+
+
 class FCSpinner(QtWidgets.QSpinBox):
     def __init__(self, parent=None):
         super(FCSpinner, self).__init__(parent)